Request for Review – Procurement 284958 To: Public Procurement Review Committee Ministry of Finance of the Republic of Estonia Suur-Ameerika 1, 10122 Tallinn, Estonia [Via Riigihangete Register or other applicable channel] Date: 9 May 2025 Teema: Taotlus ülevaatamiseks – SMART Simulators Limited pakkumise tagasilükkamine hanke 284958 raames Hanke pealkiri : " Mitmefunktsionaalse raudteesõiduki simulaatori ost – Tallinna Tehnikakõrgkool " Lugupeetud Riigihangete vaidlustuskomisjoni liikmed , SMART Simulators Limited nimel esitan austavalt taotluse ülevaatamiseks seoses hankija otsusega 29. aprillil 2025 meie pakkumise tagasilükkamise kohta RHS § 115 lg 8 alusel , viidates " ebamõistlikult madalale hinnale ". Me väidame , et see otsus põhines valedel eeldustel ja puudulikul tõendite ja selgituste kaalumisel , mida me esitasime . Austavalt palume komisjonil otsust üle vaadata järgmistel põhjustel : Täielik vastavus nõuetele ja läbipaistev selgitus Meie pakkumine tunnistati vastavaks RHS § 114 lg 1 alusel . Vastuseks hankija päringutele esitasime selged ja üksikasjalikud selgitused meie QA dokumentides ( viited : SMART Estonia QA 250317 RevC , Scope 250221 RevA ja General Description 250217 RevA ). Need sisaldasid : Meie konkurentsivõimelise hinna põhjendust , toetatud kulude viidetega ja võrreldavate paigaldustega (UK, Gruusia , EL). Meie tarnimise ja renoveerimise mudeli üksikasju – rõhutades kulutõhusust olemasoleva simulaatori laua taaskasutamise ja kohapealse kokkupaneku tõttu Tallinnas või Leedus , vältides kulukat rahvusvahelist transporti . Seda toetab ka dokumenteeritud fakt , et meie direktor ja peamine aktsionär on leedulane . Selgitus , et rajatised hangitakse või renditakse vastavalt vajadusele pärast lepingu sõlmimist , järgides meie tüüpilist projektiseadistuse protsessi . Peamise varustuse kulude selgitus , sealhulgas liikumisplatvormide jaemüügihind avalikel tarnijate veebilehtedel , kinnitades meie pakkumist . Palun vaadake [ https://motionsystems.eu/products/]( https://motionsystems.eu/products/) Meilt ei küsitud täiendavaid toetavaid arveid ega hinnajaotusi peale juba esitatute . Olime valmis ja jääme valmis neid esitama ametliku päringu korral . Tagasilükkamise põhjenduse valed eeldused Hankija näib olevat järeldanud , et kinnitatud töökoha aadressi puudumine tähendab peamiste koostude rahvusvahelist transporti . See on ebatäpne ja meie selgitusdokumentides selgelt ümber lükatud . Nagu märgitud , loome tavaliselt ajutisi kohalikke rajatisi vastavalt projekti asukohale ega kanna rahvusvahelisi transpordikulusid eeldatud viisil . Lisaks eeldus , et konkreetsete simulaatorielementide (nt liikumisplatvormi ) kulud olid alahinnatud , ei arvesta avalikult kättesaadavat jaemüügihinda ja meie sisearenduse ja hanketõhususe kulueelist . Näidatud tehniline üleolek ja tarnimisvõimekus Oleme järjekindlalt näidanud kõrgemat graafilist realismi ja süsteemi küpsust kui teised pakkujad – teave , mis oli hankijale kättesaadav avalike dokumentide ja meie viidete kaudu . Meie praeguste UK klientide (nt Avanti West Coast , EMR) varasema töö tulemuslikkuse kontrollimiseks ei võetud samme , hoolimata võimalusest seda teha otseülekande või viitekõnede kaudu . Konkurentsivõimeliste pakkumiste lai erinevus peegeldab spetsifikatsiooni ebaselgust , mitte pakkumise riski Saadud pakkumised ulatuvad alla 300 000 eurost üle 3 miljoni euroni . See äärmuslik erinevus viitab mõne tarnija raskustele tehnilise spetsifikatsiooni tõlgendamisel , mis peaks ajendama lähemalt kaaluma väärtust ja realismi , mitte automaatselt kõige konkurentsivõimelisema pakkumise välistamist . Taotlus heastamiseks : Seetõttu palume : RHS § 115 lg 8 alusel tehtud tagasilükkamisotsus tühistada . Hankijale antaks juhis küsida täiendavaid dokumente , mida nad peavad vajalikuks meie hinnapõhjenduse kinnitamiseks . SMART Simulators Limited taastataks hanke 284958 hindamisprotsessis . Austavalt palume komisjonil kaaluda kaasnevat dokumentatsiooni ja seda kirja meie ametliku kaebusena . IN English Subject: Request for Review – Rejection of Tender by SMART Simulators Limited in Procurement 284958 Procurement Title: "Purchase of a Multifunctional Railway Vehicle Simulator – Tallinn University of Applied Sciences" Dear Members of the Public Procurement Review Committee, On behalf of SMART Simulators Limited, I respectfully submit this request for review concerning the decision made by the Contracting Authority on 29 April 2025 to reject our tender submission under RHS § 115 lg 8, citing an “unreasonably low price.” We contend that this decision was based on incorrect assumptions and incomplete consideration of the evidence and clarifications we provided. We respectfully request that the Committee review the decision, based on the following grounds: 1. Full Compliance with Requirements and Transparent Clarification Our offer was accepted as compliant under RHS § 114 lg 1. In response to requests from the Contracting Authority, we provided clear, detailed clarifications in our QA documents (refs: SMART Estonia QA 250317 RevC , Scope 250221 RevA , and General Description 250217 RevA ). These included: - Justification for our competitive pricing, supported by cost references and comparable installations (UK, Georgia, EU). - Details on our delivery and refurbishment model—highlighting cost efficiency due to the reuse of an existing simulator desk and localized reassembly at sites such as Tallinn or Lithuania, avoiding costly international shipping. This is further supported by the documented fact that our Director and main Shareholder is Lithuanian. - Clarification that facilities will be procured or rented as needed once the contract is awarded, following our typical project setup process. - A clear explanation of main equipment costings, including the retail price of motion platforms available on public supplier websites, validating our offer. Please refer to https://motionsystems.eu/products/ At no point were we asked for additional supporting invoices or pricing breakdowns beyond those already supplied. We were prepared and remain willing to provide these upon formal request. 2. Incorrect Assumptions in Rejection Rationale The Contracting Authority appears to have inferred that the absence of a confirmed workshop address implies international shipment of major assemblies. This is inaccurate and was clearly refuted in our clarification documents. As noted, we routinely establish temporary local facilities based on project location and do not incur international shipment costs in the manner assumed. Further, the assumption that the cost of specific simulator elements (e.g., the motion platform) was understated fails to consider the public retail pricing available and the cost advantage of our in-house development and procurement efficiencies. 3. Demonstrated Technical Superiority and Delivery Capability We have consistently demonstrated higher graphical realism and system maturity than the other bidders—information that was available to the Authority through public documentation and our references. No steps were taken to verify or validate our past performance with our current UK clients (e.g., Avanti West Coast, EMR), despite the feasibility of doing so through live demonstration or reference calls. 4. Wide Disparity in Competing Bids Reflects Specification Ambiguity, Not Bid Risk The bids received range from under €300,000 to over €3 million. This extreme variance suggests difficulty by some suppliers in interpreting the technical specification, which should prompt closer consideration of value and realism, not automatic exclusion of the most competitive bid. Request for Redress: We therefore request that: 1. The rejection decision under RHS § 115 lg 8 be annulled. 2. The Contracting Authority be directed to request any additional documentation they consider necessary to confirm our price justification. 3. SMART Simulators Limited be reinstated in the evaluation process for procurement 284958. We respectfully request the Committee to consider the accompanying documentation and this letter as our formal appeal. Yours faithfully, Paul Williamson Solution Architect SMART Simulators Limited Contact: +44 07412 590 188 | Email:
[email protected] Mr Ian Duffy Director SMART Simulators Limited Contact: +44 07525 725 370 | Email:
[email protected] Attachments: - SMART Estonia QA 250317 RevC - SMART Estonia Scope 250221 RevA - SMART Gen Desc Talinn 250217 RevA - Rejection Notice ( Riigihanke 284958) - Supporting Emails / Clarifications from Riigihangete Register
Appeal – Procurement 284958 /
Vaidlustus – Riigihange 284958
To / Adressaat: Public Procurement Review Committee / Riigihangete Vaidlustuskomisjon
Ministry of Finance / Rahandusministeerium
Suur-Ameerika 1, 10122 Tallinn, Estonia / Eesti
Submitted by / Esitaja: SMART Simulators Limited
Contact person / Kontaktisik: Ian Duffy, Director / Direktor
Email / E-post:
[email protected]
Date / Kuupäev: 13 May 2025 / 13. mai 2025
Subject / Teema: Appeal – Rejection of Bid in Public Procurement “Multifunctional Railway
Simulator Purchase (Tallinn University of Applied Sciences)” (ref. 284958)
Vaidlustus – Pakkumuse tagasilükkamine hankes „Raudteeveeremi multifunktsionaalse
simulaatori ostmine (Tallinna Tehnikakõrgkool)“ (viitenumber 284958)
Dear Committee / Lugupeetud Vaidlustuskomisjon,
We hereby appeal the 29 April 2025 decision of the contracting authority (Riigi
Tugiteenuste Keskus) to reject our bid as unreasonably low, based on § 115(8) of the Public
Procurement Act (RHS).
SMART Simulators Limited esitab käesolevaga vaidlustuse Riigi Tugiteenuste Keskuse poolt
29.04.2025 tehtud otsusele, millega tunnistati meie pakkumus põhjendamatult madala
maksumusega pakkumuseks RHS § 115 lg 8 alusel.
We believe the decision is based on incorrect assumptions and incomplete consideration of
the evidence and clarifications we submitted. We provided detailed explanations, including:
Leiame, et otsus põhineb vääradel eeldustel ja ebatäielikul informatsioonil. Oleme esitanud
hankijale mitmekülgsed selgitused, sealhulgas:
- Comparable project references and pricing rationale (Scope and General Description
documents);
- Projektide võrdlusandmed ja hinnastamise selgitused („Scope“ ja „General Description“
dokumendid);
- Clarification of delivery and works location (e.g., Estonia or Lithuania, not UK return
shipping);
- Täpsustused tööde teostamise asukoha kohta (nt kohapealne töö Eestis või Leedus, mitte
seadmete tagasisaatmine Ühendkuningriiki);
- Price validation of motion platform components with public references;
- Liikuva platvormi hinnakujunduse kinnitamine avalikult kättesaadavate viidetega;
- Performance evidence from UK-based customers such as Avanti and EMR.
- Viited meie varasematele projektidele Ühendkuningriigis (nt Avanti ja EMR).
**Appeal Claim:** We request the annulment of the decision made under § 115(8) to reject
our bid.
**Vaidlustuse ese:** Palume tühistada otsus, millega meie pakkumus kõrvaldati RHS § 115
lg 8 alusel.
We request that the appeal be reviewed in written procedure.
Soovime, et vaidlustus vaadatakse läbi kirjalikus menetluses.
The state fee of €1280 has been paid, and the payment confirmation is enclosed.
Riigilõiv summas 1280 eurot on tasutud, maksekinnitus on lisatud.
We thank the Committee for its consideration and remain available to provide any further
clarification as needed.
Täname komisjoni kaalutletud menetluse eest ja oleme valmis esitama lisainfot vajadusel.
Sincerely / Lugupidamisega,
Ian Duffy
Director / Direktor
SMART Simulators Limited
__________________________ 14/05/2025
__________________________
Ian Duffy, Director Date / Kuupäev
Digitally signed by / Digitaalselt allkirjastatud isiku poolt
Attachments / Lisad:
- Proof of State Fee Payment / Maksekinnitus (riigilõiv 1280 EUR)
- SMART Estonia QA 250317 RevC
- SMART Estonia Scope 250221 RevA
- SMART General Description 250217 RevA
- Original Appeal Letter (English) / Esialgne vaidlustuskiri (inglise keeles)
Machine Translated by Google
Open procurement procedure "Purchase of a multifunctional simulator for railway vehicles (Tallinn)"
Technical College)" reference number 284958 rejection of the tender of the bidder SMART SIMULATORS LIMITED on the
basis of unreasonably low cost
Pursuant to Section 114(1) of the Public Procurement Act, the tender of the tenderer SMART SIMULATORS LIMITED is
declared to be responsive, as it complies with the conditions set out in the basic public procurement documents.
Due to the technical solution of the Public Procurement Register, the contracting authority must take the action of rejecting
the tender so that a tenderer whose submitted price is unreasonably low pursuant to Section 115 of the Public Procurement
Act does not participate in the further procurement procedure.
The total cost of the tender submitted by the tenderer constitutes only 9% of the cost of the tender with the highest cost, 64%
of the cost of the tender with the next highest price and only 43% of the estimated cost of the public procurement, which is
why the contracting authority had doubts whether the tenderer had submitted an unreasonably low cost tender. Case law
has found that the contracting authority must have doubts that the cost of the tender is unreasonably low when the difference
between the price of the tender and the estimated cost of the work to be performed is strikingly different (decision of the
Administrative Chamber of the Supreme Court of 02.12.2015 in case no. 3-3-1-50-15, paragraph 23).
On the basis of Section 115(1) of the Public Procurement Act, the contracting authority asked the tenderer to explain in detail
the total cost of the submitted tender through the public procurement register on 20.02.25. The tenderer responded within
the deadline, providing explanations for the total cost of the submitted tender, but explained very generally that the price had
been determined based on their previous experience in building simulators.
The contracting authority submitted a clarifying question to the tenderer regarding the location of the modernization of the
existing control panel of the simulator through the public procurement register on 13.03.25 and requested a response with
the country and address. The tenderer responded on time, but only explained that it depends on the location of suppliers and
partners, thus failing to provide precise information regarding the location of the modernization, but explained that the
company itself is located in the UK.
In the course of the inspection pursuant to Section 115(1) of the RHS, the contracting authority has in this case checked
whether the cost of the tender includes all the work estimated by the contracting authority and the necessary resources,
including labor, transport, etc., and whether the price offered is realistic. The tenderer has submitted the cost of transport,
including insurance, as part of the total cost, which amounts to 8687 euros. The tenderer's response of 19.03.2025 explains
that the simulator can be assembled in Wroclaw, Poland, as well as in rented premises in Latvia or Estonia, i.e. no specific
location of the work has been submitted.
The response shows that the location of the simulator assembly has not yet been decided and therefore the contracting
authority must assume that the control panel will be transported to the United Kingdom, to the company's headquarters,
located at 71-75 Shelton Street, Covent Garden, London, United Kingdom, or based on the responses submitted on
19.03.2025 to Mallard Way, Pride Park, Derby, DE24 8GX. Using the freely available map application Google Maps, the
contracting authority checked the theoretical possibilities for transport. According to the map, it is possible to reach the
tenderer's address from Tallinn, the location of the contracting authority, in 30 hours if you do it by car and 4 h 15 min if you
fly by plane. According to the map, the distance is 2598 km. For comparison, the tenderer, whose headquarters are in
Warsaw, which is 976 km away, has estimated that the cost of transport, including insurance, is 8908 euros. According to
the contracting authority, it is not realistically plausible that it is possible to cover such different distances with essentially the
same transport cost.
However, since the simulator control panel mentioned in the client's technical specifications requires special transport, both
by land and by air, the estimated transport cost is not credible and therefore the total cost of transport provided by the bidder
is unreasonably low.
Machine Translated by Google
Analyzing the price list for the cost of building the simulator and taking into account the explanations of the bidder and the cost of
the submitted reference work (East Midlands Railway Limited - Class 170 Simulator refurbishment, cost 241 480 GBP), it appears
that the current bid is priced at essentially the same cost. The transport costs and the higher cost of the 6-way moving platform
have not been sufficiently taken into account (the Class 170 Simulator has been built on a simpler moving platform, according to
the answers given to the contracting authority that 6-way moving platforms are not used in the UK).
The bidder claims that the platform has become cheaper, costing between 60,000 and 100,000 euros, but has not provided any
substantive sources to substantiate its claim, and it is not possible to confirm this claim based on the bids of other bidders. The
prices of mobile platforms in competing bids are significantly higher.
The procurer estimates that the cost of the simulator's mobile platform is unreasonably low.
In summary, this is an unreasonably low total cost in relation to the estimated cost of the public procurement, as the bidder's
estimate of the cost of the parts of the item being sold, including the cost of transportation, is significantly different from the
contracting authority's estimate of the volume of work, including transportation, when calculating the estimated cost of the public
procurement. Having assessed the explanations provided by the bidder, the contracting authority is convinced that the examples
of previous work provided in the explanations of the cost provided by the bidder are not fully transferable to the subject of this
procurement contract. The contracting authority has assessed the tender as a whole and, in addition to the price difference,
additional circumstances have been identified (for example, uncertainty regarding the location of the simulator modernization,
the difference between the subject of the procurement contract and the bidder's previous reference projects), which cast doubt
on the seriousness of the tender and the bidder's ability to complete the procurement contract on time and properly.
Pursuant to Section 115(8) of the Public Procurement Act, the contracting authority finds that the cost of the tender is
unreasonably low and rejects the tender.
Avatud hankemenetluse „Raudteeveeremi multifunktsionaalse simulaatori ostmine (Tallinna
Tehnikakõrgkool)“ viitenumber 284958 pakkuja SMART SIMULATORS LIMITED pakkumuse tagasi
lükkamine põhjendamatult madala maksumuse alusel
Riigihangete seaduse § 114 lg 1 alusel tunnistada pakkuja SMART SIMULATORS LIMITED
pakkumus vastavaks, sest see vastab riigihanke alusdokumentides esitatud tingimustele.
Riigihangete registri tehnilisest lahendusest tulenevalt peab hankija tegema pakkumuse tagasi
lükkamise tegevuse, et pakkuja, kelle esitatud maksumus on RHS § 115 kohaselt põhjendamatult
madal, ei osaleks edasises hankemenetluses.
Pakkuja esitatud pakkumuse kogumaksumus moodustab kõige kõrgema maksumusega
pakkumusest maksumusest vaid 9%, hinna paremuselt järgmisest pakkumuse maksumusest
64% ning riigihanke eeldatavast maksumusest vaid 43%, mistõttu tekkis hankijal kahtlus, kas
pakkuja on esitanud põhjendamatult madala maksumusega pakkumuse. Kohtupraktikas on
leitud, et hankijal peab tekkima kahtlus, et pakkumuse maksumus on põhjendamatult madal siis,
kui pakkumuse hinna ja teostatavate tööde eeldatava maksumuse vahe on silmatorkavalt erinev
(Riigikohtu halduskolleegiumi 02.12.2015 otsus asjas nr 3-3-1-50-15, p 23).
RHS § 115 lg 1 alusel palus hankija pakkujal üksikasjalikult selgitada esitatud pakkumuse
kogumaksumust läbi riigihangete registri 20.02.25. Pakkuja vastas tähtaegselt, esitades
selgitused esitatud pakkumuse kogumaksumusele, kuid selgitas väga üldiselt, et hind on
kujunenud nende varasemate simulaatorite ehitamise kogemuste põhjal.
Hankija esitas täpsustava küsimuse pakkujale simulaatori olemasoleva juhtpaneeli
moderniseerimise asukoha kohta läbi riigihangete registri 13.03.25 ja palus riigi ja aadressi
täpsusega vastust. Pakkuja vastas tähtaegselt, kuid selgitas ainult, et see oleneb tarnijate ja
koostööpartnerite asukohast, jättes seega vastamata täpsed andmed moderniseerimise asukoha
kohta, kuid selgitas, et ettevõtte ise asub Suurbritannias.
RHS § 115 lg 1 kohase kontrolli käigus on hankija käesoleval juhul kontrollinud, kas pakkumuse
maksumuses sisalduvad kõik hankija prognoositud tööd ja selleks vajalikud vahendid mh
tööjõud, transport jms ning kas pakutud hind on reaalne. Pakkuja on esitanud kogumaksumuse
ühe osana transpordi sh kindlustuse maksumuse, mille summaks on 8687 eurot. Pakkuja
vastuses 19.03.2025 selgitatakse, et simulaatori koostamine võib toimuda nii Wroclawis, Poolas
kui ka rendipindadel Lätis või Eestis, ehk esitatud ei ole konkreetset töö teostamise asukohta.
Vastusest nähtub, et simulaatori koostekohta ei ole veel otsustatud ja seetõttu peab hankija
eeldama, et juhtpaneel transporditakse Suurbritanniasse, ettevõtte peakontorisse, mis asub
aadressil 71-75 Shelton Street, Covent Garden, London, United Kingdom või siis 19.03.2025
esitatud vastuste põhjal aadressile Mallard Way, Pride Park, Derby, DE24 8GX. Kasutades vabalt
kätte saadavat kaardirakendust Google Maps kontrollis hankija teoreetilisi võimalusi
transpordiks. Kaardi andmetel on võimalik Tallinnast, tellija asukohast, kui teha seda sõiduautoga
jõuda pakkuja aadressile 30 tunniga ja 4 h 15 min kui lennata lennukiga. Vahemaaks on kaardi
andmetel 2598 km. Võrdluseks pakkuja, kelle peakorter on Varssavis, kuhu on 976 km, on
hinnanud, et transport sh kindlustuse maksumus on 8908 eurot. Hankija hinnangul ei ole eluliselt
usutav, et sisuliselt sama transpordi maksumusega on võimalik nii erinevaid vahemaid läbida.
Kuna tellija tehnilises kirjelduses nimetatud simulaatori juhtpult(paneel) vajab siiski eritransporti
ja seda nii maismaa kui ka õhu kaudu, siis eeldatav transpordi maksumus ei ole usutav ja seega
on ka pakkuja esitatud kogumaksumus transpordi osas põhjendamatult madal.
Analüüsides simulaatori ehitamise maksumuse hinnatabelit ja arvestades pakkuja selgitusi ning
esitatud referentstöö maksumust (East Midlands Railway Limited - Class 170 Simulator
refurbishment, cost 241 480 GBP) nähtub, et käesolev pakkumus on hinnastatud sisuliselt
samaväärse maksumusega. Piisavalt ei ole arvestatud transpordikuludega ja 6-suunalise liikuva
platvormi kallima maksumusega (Class 170 Simulator on teostatud lihtsama liikuva platvormi
peale vastavalt hankijale antud vastustele, et 6-suunalisi liikuvaid platvorme UK-s ei kasutata).
Pakkuja väitel nimetatud platvorm on odavnenud, makstes vahemikus 60-100 000 eurot, kuid ei
ole lisanud sisulisi allikaid oma väite tõendamiseks ning ka teiste pakkujate pakkumuste põhjal
ei ole võimalik seda väidet kinnitada. Konkureerivate pakkumuste liikuvate platvormide hinnad on
märkimisväärselt kõrgemad.
Hankija hinnangul on simulaatori liikuva platvormi maksumus põhjendamatult madal.
Tegemist on kokkuvõttes põhjendamatult madala kogumaksumusega riigihanke eeldatava
maksumuse suhtes, kuivõrd pakkuja hinnang müüdava asja osade maksumusele, sh ka
transpordi maksumusele on oluliselt erinev hankija hinnangust töömahule, sh transpordile
riigihanke eeldatavat maksumust kalkuleerides. Olles hinnanud pakkuja esitatud selgitusi, on
hankija veendunud, et pakkuja esitatud maksumuse selgitustes toodud näited varasematele
töödele ei ole kogu ulatuses ülekantavad käesolevale hankelepingu esemele. Hankija on
hinnanud pakkumust tervikuna ning lisaks hinnaerinevusele on leidnud tuvastamist täiendavad
asjaolud (näiteks ebaselgus simulaatori moderniseerimise asukoha suhtes, hankelepingu eseme
erinevus pakkuja varasemate referentsprojektidega), mis seavad kahtluse alla pakkumuse
tõsiseltvõetavuse ja pakkuja võimekuse hankelepingut tähtaegselt ja nõuetekohaselt täita.
RHS § 115 lg 8 alusel leiab hankija, et pakkumuse maksumus on põhjendamatult madal ning
lükkab pakkumuse tagasi.
Simulator Scope & QA
Project ID#: ES25-01
Talinn University of Applied Sciences
Prepared for: Document Version:
C
Sandra Nuudi Document issued:
17/03/25
Document valid to:
Client Company 30/06/25
Riigi Tugiteenuste Keskus
Confidentiality Statement
This document and the information in it are provided in confidence for the sole purpose of exploring
business opportunities between Smart Simulators Limited and the Client Company nominated. All
information contained herein may not be disclosed to any other party without the express written
permission of Smart Simulators Limited.
Authors
Initial Name Role Last Review Date
AL Alex Levcuk Operations Director 17/03/25
ID Ian Duffy Commercial Director 17/03/25
PW Paul Williamson Solution Architect 17/03/25
Authorities
This document has been authorised for release by the undersigned.
Ian Duffy, Director
Revisions
Revision Version Description Issue Date
A Initial Release based email query regarding price & scope 21/02/25
B Updated with clarifications to questions issued 05/03/25 06/03/25
C Updated with clarifications to question issued 13/03/25 17/03/25
SMART Estonia QA 250317 RevC Page | 2
TABLE OF CONTENTS
1 Clarification ............................................................................................................................. 4
1.1 Purpose ..................................................................................................................................... 4
1.1.1 Clarification 05/03/25 & 13/03/25........................................................................................................ 4
1.2 Our Experience .......................................................................................................................... 4
1.3 High-Level Scope of Supply ....................................................................................................... 5
2 Comparable Installations ........................................................................................................ 8
2.1 Purpose ..................................................................................................................................... 8
2.2 Stadler KISS Full Console Simulator – Georgia - 2017 ............................................................. 8
2.3 GWR 769 Full Console Simulator – UK - 2019 ......................................................................... 8
2.4 Avanti West Coast – UK 2023................................................................................................... 8
2.5 Hull & Lumo Trains – UK 2024 ................................................................................................. 9
2.6 East Midlands Railway .............................................................................................................. 9
2.7 Conclusion ................................................................................................................................. 9
3 QA Clarification 05/03/25 .................................................................................................... 10
3.1 Clarification on Development Methodology and Specification Detail ..................................... 10
3.2 Responses to Contracting Authority’s Questions .................................................................... 11
3.3 Mapping the Technical Requirements to our General Description ......................................... 15
3.3.1 General Part ............................................................................................................................................ 15
3.3.2 2. Technical Requirements .................................................................................................................... 16
4 Workshop location clarification question 13/03/25............................................................ 19
4.1 Smart modernisation location plan ......................................................................................... 19
4.1.1 Recent deliveries in the UK .................................................................................................................... 19
4.1.2 Recommendation for the Tallinn Simulator .......................................................................................... 21
SMART Estonia QA 250317 RevC Page | 3
Clarification
1 CLARIFICATION
1.1 Purpose
The team at SMART are pleased to offer our quotation to the Talinn University of Applied Sciences via
the procurement process. We appreciate the pricing offered can be lower than offered by other
suppliers and offer our confirmation as follows:
1) We understand the full scope of your request detailed in
284958_RVMS_TECHNICAL_SPECIFICATION_ENG_RTK and the impact of the various
requirements in the associated documents and rules of the procurement. We accept these in full.
2) We have the full capability to deliver your project, we regard it as low risk for reasons I will explain
below.
3) Our price is reasonable, yes it is very competitive and sometimes we would like to charge more,
but we can compare it to other successful projects to give you some confidence.
Apart from this explanation, this document does not contain any technical details or offers that are not
in your specification or the General Description document we offered to provide some additional
evidence of our experience and methods.
1.1.1 Clarification 05/03/25 & 13/03/25
In response to questions issued 05/06/25 we have continued this document with the responses in
Section 3 & 4 below, It is our practice to capture all QA in one document so we can attach it to our
specification and contract.
1.2 Our Experience
Smart Simulators have been delivering high-specification Rail Driver Training Simulators (Simulators)
to the UK and European markets since 2008 and have been developing our current version of software
since 2015. To date, we have delivered 439 simulators world-wide, 84 Train Classes running on over
7,700 miles of high-realism routes.
Figure 1. Siemens Eurorunner Simulator on Motion
SMART Estonia QA 250317 RevC Page | 4
We entered the UK market with delivery of the Class 769 Full Console simulator with 40 miles route
from Reading to Gatwick in 2018-2019, along with a Siemens Freight Simulator with 3-axis motion for
R&D at Siemens NTAR in Northampton. We then delivered 2 x 390 Pendolino Full Consoles to Virgin
(now Avanti West Coast) in Crewe and Glasgow with 70 miles of West Coast Mainline. In 2022 we
delivered 2 x Full Cab Pendolino 390s and 2 x Hitachi 805s to Avanti West Coast and then 2 x Hitachi
802s to Hull and Lumo in Newcastle along with the East Coast Mainline from Kings Cross to Edinburgh.
In 2024 EMR received 6 Desktop Simulators with high-fidelity software using part of the East Coast
Mainline route. We have since converted EMR’s 170-class simulator from another vendor using our
electronics and software.
All of our simulators have been regarded as state-of-the art hardware and software. The Graphics
quality and realism is considered best-in-class. Our software interface for Instructors is highly intuitive
and we are receiving many requests to replace other vendors software. We are also working to deliver
AR and AI-enhanced training systems so our expertise and capability grows. Our software is the same
across Full Cabin, Console and Desktop simulators.
Following the disruptions in eastern Europe and Ukraine we have established our business in the UK
and serve all markets from our new UK home. Our development team is distributed across Asia, Europe
and the UK to give us access to the best talent and capacity to scale rapidly for larger projects.
1.3 High-Level Scope of Supply
The following table breaks down the scope of supply at a high level to describe the main functional
elements of a Simulator Facility. The Quantity column shows the quantity and main cost-drivers for the
delivery, change in these may require a change in costs and therefore the price. The detail of this is
described already in your Specification and we have attached our statement of compliance which
takes precedence in detail over the table below. We are offering this table as a summary to confirm
our understanding.
Table 1 High-level Scope of Supply
Deliverable Description Quantity
Simulator Project One delivery project to be delivered within a timeframe 1 project –
based on an existing simulator desk and train routes approx.
12-17
months
Project Language All interfaces, training and documentation will be in 1
English, Labels and signs in the train will be in whatever language
language they are on the train.
Simulator Facility One Simulator to be delivered to an existing Facility for 1 facility -
testing, integration and acceptance. Talinn.
Full Driver’s Upgrade the existing Full Console for use in the Simulator 1 - refurb
console
Driver’s Cabin Add a Full Cabin enclosure for the Driver’s Console 1
Instructor One multi-screen Instructor Desktop Station to be installed 1
Station per the Specification.
Observer Displays for observers and instructors per specification 1 to 4
Station (SVP)
Portable Tablet A portable Windows Tablet for remote control of a scenario 1
SMART Estonia QA 250317 RevC Page | 5
Deliverable Description Quantity
Motion System A 6-dof motion system suitable for use in the room 1
provided (height 4.1m).
Connectivity Simulator and Instructor Station will be on a local network Firewalled
for development and then deployed on a sandboxed and on client
firewalled network partition of the client’s network, with network.
high-quality Internet access. Connection is not required for
Training function.
Virtual Train Two similar Stadler Flirt Class – EMU and DMU versions. 2 similar
train class
Safety & ALSN with ERTMS and ETCS Per Spec
Signalling
Radio & DER, Intercom & GSM-R type digital radio systems, real Per Spec
Communcations radio heads used if available with modified controllers.
Rolling Stock Train-specific faults that are simulated in the Desktop Per TDR
Faults controls, screen displays, DMI screens and Fault Trainer as scope
appropriate.
Virtual Railway Selection of Estonian Routes with opportunity to video 5
each Route
CGI Route Estonian Railway Lines, multi – gauge, high detail 153km
approx
Route type Regional line with crossings and roads Per Spec
Route Builder Our ARM tool that we use to build routes
Stations Detailed Stations & routings for stopping stations in Per actual
simulated sections only. Low detail stations for non- Route
stopping stations along simulator route sections.
Depot One depot location – based on one real depot, with roads, 1 plus
signals and buildings (non-interactive items such as shunting
washers included if data can be provided) stations
Signalling & ETCS and ERTMS 1 system
Control
Seasons & Seasonal skins and weather with transitions and weather- Current
Weather builder scheduling. Includes time of day, sun position and Updated
night view with lights. Will be updated to use Dust & Sand library for
in place of Snow and Mist hazards based on video and data Estonia
from the customer. These will only apply for above-ground (90%
sections. already)
Hazards Selection of Track Hazards, obstructions and events, plus Current
any extras included in the Spec. Library
plus
others as
per spec
SMART Estonia QA 250317 RevC Page | 6
Deliverable Description Quantity
Other Trains, Multiple other trains in different Livery, plus wagons Per spec
track vehicles
Buildings & Automatic lighting on station platforms and Per Spec
Lighting buildings/rooms and underground equipment. and Route
Bridges, Above ground / elevated sections (if any) where they occur Per Spec
crossings & on the Route. and Route
cars
Operational Per specification, plus existing library if desired. Per Spec
Incidents
Passengers & Local European Passenger library per specification. Per Spec
Track Workers
Support Technical Services following Commissioning & Acceptance 3-24mo
Training & 1-1 Training for master user during testing, 1 x 1 day 2-4 wks
Experimental training session post-signoff. 90 days onsite/remote onsite & 3
Train Running updates for missed software defects. mo
remote
Warranty Warranty on Hardware and IT components including minor 24 m to
spares on-site. No parts cost to replace under warranty. be
Labour costs covered under the Technical Support service. covered
under
Spares
Design Life 20 years with periodic Maintenance and Refresh to avoid 20 years
obsolescence
Environmental A configuration with minimum energy use, maximum use Included
Plan of recyclable materials and ISO14000 compliance or
equivalent.
Maintenance Bi-Annual Maintenance and Updates during Warranty Annual
Plan Period (2Y) and Annual for 4Y after.
Tech Refresh 8 years for Computer platforms and major IT Components 8 years
Timeline
Technical Business hours Helpdesk Ticketing system with remote Annual
Support access to support Users and Master User per SLA. Remote Service
Monitoring 24x7 web-based dashboard.
SMART Estonia QA 250317 RevC Page | 7
2 COMPARABLE INSTALLATIONS
2.1 Purpose
SMART international projects typically span 9-15 months for delivery of one or more full-cabin
simulators, with or without motion. We benchmark a number of global suppliers who deliver a
reasonable standard of simulator.
Your pricing is close to our benchmark for a Full-console simulator with a moderate regional CGI Route
(150-300km) with modern signalling and safety systems.
In Talinn, the case is different yet similar:
• You already have a full-console for the Driver – this is a value of approximately 100,000 EUR
to build if you consider the extra costs of project management and sourcing all of the parts.
• You have added a Motion Console – this used to be quite costly – 150K EUR for 6dof plus
project costs, but there are numerous capable suppliers in Europe now who can deliver a
modern unit for 60-100K including project costs.
• A full cabin is effectively a simple aluminium box with some added panels to replicate doors
and windows – these are not expensive to make.
• You have asked for a number of extra trains, but your 2 classes to be controlled are similar
and we already have much of this in our European databases.
• Support Requirements – you have asked for a reasonable level of service that is not
expensive to deliver – we are happy to offer this in our price in order to win your business
and grow a good relationship with your university.
• Use of Track builder, R&D and Innovation. We consider ourselves innovators and have
already built the tools you ask for for our own use. We can also work with VR and AR training
tools and are interested in joining you as you find interesting new ways to use the simulator.
• We already have a strong EU Route model and a very efficient workflow that allows us to build
large routes to a high level of quality and detail.
2.2 Stadler KISS Full Console Simulator – Georgia - 2017
Georgina Railways purchased 2 simulators in 2017 – one being a Stalder Kiss and the other an old
electric locomotive. The simulators were Console-desks only and shared 300km of mountain-routes
with 2 major cities. While these are not SMART simulators, we have experience and knowledge of this
project. These were installed for approx. USD 300,000 each Console. Some suppliers bid 2 x this
amount.
2.3 GWR 769 Full Console Simulator – UK - 2019
Our team delivered 1 full console simulator for a new class 769 D/EMU multi-mode including 80km
of complex routes around the major city of London and to Gatwick Airport. This included digital GSMR
for which we re-programmed real GSMR heads instead of making replicas. This project had a limited
budget of GBP 210,000 or EUR 255,000 (approx.) A Support and Maintenance SLA was £10k per
annum.
2.4 Avanti West Coast – UK 2023
Avanti West Coast ran an open tender for 4 full cabin simulators for the Hitachi Class 805 & 807 DEMU
/ EMU Intercity trains, 2 of which were installed in a major London Station (Euston) which can be
complicated and costly. The CGI Route was 120km with several major stations. That project value
SMART Estonia QA 250317 RevC Page | 8
came to £250k per simulator with an additional £10k each in Support SLA. Other bidders offered
£300-400k per simulator.
2.5 Hull & Lumo Trains – UK 2024
Hull and Lumo purchased Full-console variations of the Hitachi Intercity (class 802 and 803 DEMU
and EMU) with ETCS and a route of nearly 1200km. Costs for these were £500k each but this included
the extensive Route, ETCS development plus 4 years of upgrade budgets for additional route
development.
2.6 East Midlands Railway
We have provided the Class 170 refurbishment for EMR in your procurement system so won’t repeat
it here, but you will see it is comparable for a similar scope of work (excluding Motion – these systems
are not used in the UK due to space limitations and cost).
2.7 Conclusion
We hope you find this explanation helpful. We value the opportunity to work with your University and
will be pleased to provide any further information you require.
Letters are available to confirm values on request, please allow some time for our clients to provide
them.
You are welcome to visit our installations at Avanti, Hull, Lumo or EMR (Derby, UK) to see our quality
and effectiveness of our simulator software. The 769 train at GWR is out of service and so our
simulator is no longer used and in storage. We do not serve the Georgia project but we are proud to
have delivered some of the components – the Route is beautiful and forced the development of new
CGI methods that we have benefited from in our own projects.
SMART Estonia QA 250317 RevC Page | 9
3 QA CLARIFICATION 05/03/25
3.1 Clarification on Development Methodology and Specification Detail
Our approach to simulator development follows a structured design and validation methodology,
ensuring that all client requirements are met with the most suitable technology and system
architecture. As outlined in the General Description, our process is based on progressive refinement,
where detailed specifications, including exact numerical values for components and system
parameters, are finalized during the design phase.
This phased approach ensures that:
1. Correct Equipment Selection – We analyze available technologies and select components that
best meet the client’s specific operational and performance needs.
2. Client-Specific Customization – We work with the client to define operational parameters, such
as motion platform settings, control resistance, and scenario configurations, to align with their
expectations.
3. Future-Proofing & Scalability – Our modular design (Ref: SMART Gen Desc, Sec. 3.7) ensures
the simulator can be expanded or modified based on long-term operational goals.
By structuring the project in this way, we guarantee that the final system configuration reflects the
best possible alignment between client requirements and cutting-edge simulation technology. If
required, we can provide example configurations from previous projects as reference points for
discussion during the detailed design phase.
We have provided a statement of full compliance against the client’s technical specification clauses,
confirming that our solution meets or exceeds the required capabilities. However, rewriting our General
Description to fit their exact specification at this stage would effectively mean completing the Design
Phase and producing a Technical Design Requirements (TDR) document—a deliverable typically
developed in collaboration with the client after formal project initiation.
This approach ensures both flexibility and precision, allowing us to deliver a fully optimized, client-
specific simulation system. We also prefer not to parrot a client’s specification back at them in the
affirmative as this is a cynical practice and does not give a coherent view of a full simulator solution.
In this case – you have a very detailed specification and a schedule to confirm compliance. We have
confirmed full compliance and provided our General Description to provide examples, a coherent
process and extra possibilities that may have been missed. This way topics silent in the specification
are brought out, avoiding problems later in the project.
We do note, however, that the PDF of our General Description has a broken Table of Contents – which
does not help search or navigation through the structure of the document. We will be happy to send
a fixed version if allowable.
We have added some description following our QA to guide key RVMS specification clauses to the
descriptive examples in the General Description. We offer our apologies for not doing this sooner. This
does not add any further detail to our tender, it is only to aid in navigation and understanding.
SMART Estonia QA 250317 RevC Page | 10
3.2 Responses to Contracting Authority’s Questions
1. What warranty obligations are included in the tender, where can the contracting authority
find them in the tender, and are they linked to Russian or Belarusian suppliers?
The simulator is covered by a two-year on-site manufacturer’s warranty, with four years of free software
updates. The General Description (Sec. 20.1 – 20.6) outlines our warranty scope, process, reporting,
and documentation requirements as examples, we have explicitly complied with the RVMS clauses in
the schedule provided.
This offering is based on our standard UK support model, an approach developed with ScotRail in
2008 and refined since. The detailed requirement for the RVMS is different in some areas and we
have explicitly confirmed compliance in your schedule, we can update the documentation to comply
with the specific requirements, using our proven approach in areas where the specification is silent.
Changes ca be agreed during the Design phase to clarify details of specific equipment and processes.
Additionally, we confirm that no Russian or Belarusian parts, software, or suppliers are used in our
supply chain, for supply or support.
2. Are any Russian or Belarusian components (equipment, software, Russian-developed
software modules) used in the proposal?
No, we do not use any Russian or Belarusian components, software, or suppliers. Our hardware and
software solutions are sourced from trusted international suppliers that comply with European
regulatory standards.
3. The contracting authority has identified in the tender that there is mention of the KLB-U
system on page 85 of the technical description. Can you please clarify:
a) Do you use the KLB-U system in developing the simulator?
No, we do not use the KLB-U system in our simulator. Any reference to it in the documentation is likely
historical or illustrative and does not reflect our final design. We do not use any HIL – Hardware in the
Loop modelling or control in our usual specification. All simulations are software based.
b) What role does the KLB-U system have in the tender?
The system has no role in the tendered solution and is not part of our design, supply, or implementation
unless specified. Historically, devices and information about ERTMS and ETCS has been fragmented
and only recently (2024) in the UK has an agreed standard been released by Network Rail. We will
update our General Description to use this as an illustration in the future to avoid confusion. We did
note the requirement for ALSN in VEPS which is the successor technology for KLUB-U. We are able to
include ALSN simulation if and where required by the train systems as part of our compliance to the
specification.
4. The contracting authority has identified descriptions and examples in Russian in the
tender (e.g., pages 83, 85). Can you clarify the origin of these materials?
Any Russian-language materials included in the documentation are historical references from previous
simulator projects and are not indicative of current or future implementations. While Smart Simulators
has not and will not trade in Russia or other high-risk countries (Burma, North Korea, Iran, USA..) we
have worked on train systems that use legacy Russian systems and documentation. Our team has
experience in many regions and often have English, German, Russian and other languages as their
first – allowing us to better work with our clients. Sadly not a lot of Estonian (or Ukrainian any more)
so we have English as our primary business language.
For this project, we confirm that:
SMART Estonia QA 250317 RevC Page | 11
• All software, interfaces, and documentation will be provided in English and/or Estonian on
agreement.
• No Russian software, equipment, or suppliers are involved in this tender in compliance with the
clauses in your procurement conditions.
5. How does the audio system support the required multichannel setup, where can the
contracting authority find this information in the tender, and does it contain any components
from Russia/Belarus?
The General Description (Sec. 4.9.1 – 4.9.4) provides details on the audio system’s multichannel
setup, which supports 5.1 and 3D spatial audio. We also provide demonstrations in our reference
clients and videos showing multichannel VOIP audio to give flexible audio solutions for Driving,
Instruction, Signalling, Dispatch and Intercom.
Additionally, we confirm that no Russian or Belarusian components are used in our audio system or in
any part of our simulator.
6. Please clarify where the production facility is situated, where the modernization of the
simulator will take place.
Our production and modernization take place in the UK and Europe. Specific integration and testing
may be performed at multiple facilities to ensure compliance with the customer’s requirements. We
have workshops in UK and Lithuania to serve the European market, and can utilise facilities in India
and Australia for local projects. For Europe our preference is UK due to the disruption being caused by
regional conflict and interference, and proximity to our Directors and main engineering staff.
7. Where in the tender can the contracting authority find information that the equipment is
compatible with ETCS, ALSN, and ERTMS safety systems?
Compatibility with ETCS, ALSN, and ERTMS is described in the General Description (Sec. 7.6, 10.6),
confirming that our simulator integrates signalling, automatic train control, and European safety
standards.
We can demonstrate ETCS as used in UK in our installed simulators on arrangement.
8. Where in the tender can the contracting authority find information about full compatibility
of the modernized equipment with the RVMS system?
The simulator is fully compatible with RVMS system architecture, including hardware and software
integration. The General Description outlines our flexible PC-based architecture in Sec 3, while
inclusion of Driver interfaces and controls are covered in Sec 4. Our Software descriptions show all
the train systems included in Sec 7 with the control interface for the Instructor, and Section 10 explains
the virtualisation of train systems to work with the simulated world.
I’m not sure we’ve fully answered this questions as it is quite broad, please advise if more detail is
needed.
SMART Estonia QA 250317 RevC Page | 12
9. Where in the tender can the contracting authority find information that the simulator
supports 6 degrees of freedom (6 DoF), specified translational acceleration range is ±2.0
m/s², and speed ±0.3 m/s? What technologies are used to implement these parameters?
The General Description (Sec. 4.8) confirms support for 6 degrees of freedom (6 DoF) motion
simulation. The exact acceleration and speed values are finalized during the design phase to ensure
correct equipment selection.
We work with a range of suppliers in Europe for Motion Systems and have also developed our own.
For Estonia, we have identified suppliers in Poland as being the likely solution but will confirm the final
supplier during the Design phase once key questions about room clearances and fit-for-training use
cases are understood. At a minimum, we have explicitly confirmed compliance in your schedule as
requested.
10. Where in the tender can the contracting authority find that the instructor station
visualization system supports 4K UHD (3840x2160) resolution and a refresh rate of at least
60 Hz?
The General Description (Sec. 6.1, 7.4) details that the instructor’s console supports high-resolution
multi-screen visualization with a refresh rate of 60 Hz or higher, meeting the specified requirements.
Sec 4.7.1 describes our overall vision solution that is reflected in both the Driver’s cabin and Instructor
Station. 60 HZ is a minimum frequency level. 4K is also confirmed. It should be noted that large format
screens are 4K by default, only smaller laptop or in-console screens use lower resolution these days.
11. Does the audio system support multichannel sound (multichannel), what spatial audio
technologies are used (5.1, 7.1, 3D spatial audio), and how is the acoustic environment of
the simulator implemented?
Yes, the audio system supports 5.1 and 3D spatial audio. The General Description (Sec. 4.9.1 – 4.9.4)
details the implementation of directional audio cues, Doppler effects, train sounds, and environmental
noise replication to create a realistic acoustic environment.
12. What emergency scenarios (derailments, collisions, malfunctions, emergency braking)
are provided in the simulator that is already described in the tender, and can they be
customized according to the customer's requirements?
The simulator includes a range of emergency scenarios, such as:
• Derailments
• Collisions
• Brake failures
• Environmental hazards (track obstructions, extreme weather conditions)
These scenarios are detailed in the General Description (Sec. 7.8, 7.9, 7.14) and are fully customizable
based on the customer’s specific needs. Sec 8.5 and 9.3 give further examples but the Instructor
screens in Sec 7 show the most recent. All are available for RVMS and will be tailored to the Stadler
with others added/customised as required.
13. Where in the tender can the contracting authority find information on how the cab and control
elements comply with Stadler Flirt Estonia type, what technical differences may exist, and how is full
compliance ensured?
SMART Estonia QA 250317 RevC Page | 13
The General Description (Sec. 4.3.1, 4.3.2) confirms that the driver’s cab and control elements match
Stadler Flirt Estonia-type trains. Any technical differences will be identified and resolved during the
design phase, ensuring full compliance.
Our Sections 13-15 describe our process to ensure the fidelity of the simulator controls and interfaces.
Given the RVMS is supplying a full console, this is the starting standard for fidelity.
14. Where in the tender can the contracting authority find information on how the simulator
supports the ARM (Autonomous Railway World Formation Module) functionality, allowing the
customer to independently create and modify scenarios, routes, landscapes, architecture,
tracks, switch points, control systems, and other infrastructure elements?
This functionality is generally referred to as ‘Track Building’ and traditionally is a cut-back set of
functions to meet this requirement in name only. Historically it has not been possible to re-create
railways to our level of quality and detail without being specially trained.
Over time we have expanded our functions to add and update tracks, signals and features – these can
be seen in Sec 9.3 and all of Sec 7 but we’ve not documented the signal editing tools or other track
building in this General Description.
We have confirmed compliance in the Schedule provided as we have recently released a Track builder
that can be used by your Instructors to build to our quality level the Tracks, world and signalling. This
is a world first – other vendor solutions build a poor quality version of their worlds. Our builds to the
level demonstrated in our description and videos in Sec 9 and delivers the functionality described in
Sec 7. This means that:
• The customer can create and modify railway networks, routes, and infrastructure.
• The module allows real-time scenario customization and adjustments to track layouts,
landscapes, and signalling systems.
• Quality levels are maintained.
We can demonstrate this and provide further detail on request, this will require some level of
confidentiality and be treated as a Trade Secret.
We hope these responses confirm that:
• We meet all technical requirements outlined in the specification.
• We do not use any Russian or Belarusian parts, suppliers, or software.
• Detailed system parameters are refined in collaboration with the client during the design
phase.
Let me know if you need further refinements or additional supporting details.
SMART Estonia QA 250317 RevC Page | 14
3.3 Mapping the Technical Requirements to our General Description
To aid in navigation of our General Description by non-simulator or training personnel we have added
a mapping of requirements to the RVMS specification. This should not contain any new detail but may
make the job of assessment easier.
3.3.1 General Part
1.1 Main Requirements for the Railway Vehicle Multifunctional Simulator (RVMS)
We confirm that our proposed simulator meets all the specified requirements for an RVMS, consisting
of:
• One (1) Trainee’s Station on a moving platform (Ref: SMART Gen Desc, Sec. 4.8)
• One (1) Instructor’s Station (Ref: SMART Gen Desc, Sec. 6)
• A cluster of computers/servers (Ref: SMART Gen Desc, Sec. 3.6)
• Simulator Software (ARM & STR) (Ref: SMART Gen Desc, Sec. 7)
• One (1) Portable Control Tablet (Ref: SMART Gen Desc, Sec. 6.2)
• One (1) Observation Area with SVP Panel (Ref: SMART Gen Desc, Sec. 6.3)
The system includes a six-degree-of-freedom motion system for simulating real train dynamics (Ref:
SMART Gen Desc, Sec. 4.8). The system will accommodate both 1520mm and 1435mm track gauges,
ensuring compatibility with Estonian railway infrastructure (Ref: SMART Gen Desc, Sec. 9.1).
1.2 Placement of the Simulation Training Centre
We confirm our ability to adapt and integrate the RVMS into the Tallinn University of Applied Sciences
facility. We will provide a full installation and commissioning service (Ref: SMART Gen Desc, Sec. 16).
1.3 General Conditions and Requirements
All components provided will be new, fully functional, and include all necessary software licenses. Our
offer includes a four-year full maintenance service (Ref: SMART Gen Desc, Sec. 22).
1.4 Scope of Use
• Educational Function: Supports comprehensive train driver training (Ref: SMART Gen Desc,
Sec. 18).
• Competency Training Function: Enables detailed assessment and certification of drivers (Ref:
SMART Gen Desc, Sec. 7.14).
• Research and Development Function: The simulator will support railway modelling and analysis
(Ref: SMART Gen Desc, Sec. 12).
1.5 Full Maintenance Service
We confirm our ability to provide on-site maintenance, spare parts, and software updates for four years
post-warranty (Ref: SMART Gen Desc, Sec. 22.1).
1.6 RVMS Price and Support
The proposal includes delivery, installation, disposal of packaging, and a three-day on-site training
session, with an 8-hour follow-up training after initial operation (Ref: SMART Gen Desc, Sec. 18.5).
1.7 User Support and Maintenance
The system will include 24/7 remote monitoring and 5x10 user support with an 8-hour response time
for reported issues, ensuring minimal downtime (Ref: SMART Gen Desc, Sec. 19.5, 19.7).
1.8 Warranty
SMART Estonia QA 250317 RevC Page | 15
A two-year on-site warranty with four years of free software updates is provided (Ref: SMART Gen Desc,
Sec. 20).
1.9 Opportunities for Enhancement
The modular design allows for future expansions, software updates, and hardware enhancements
(Ref: SMART Gen Desc, Sec. 3.7).
1.10 Training Requirements
We will provide comprehensive training for at least four operators, covering software use, scenario
creation, system diagnostics, and maintenance (Ref: SMART Gen Desc, Sec. 18.3, 18.4).
1.11 Environmental Sustainability and Compatibility
Our system adheres to energy efficiency, modularity, and eco-friendly materials to ensure compliance
with sustainability goals (Ref: SMART Gen Desc, Sec. 16.6, 16.10).
3.3.2 2. Technical Requirements
2.1 Trainee’s Station
2.1.1 General Equipment for the Simulation Training Centre
The simulation training centre will be equipped with a high-fidelity training environment, incorporating
full-motion simulators, high-resolution visual displays, and immersive audio systems (Ref: SMART Gen
Desc, Sec. 4.7, 4.9). The entire setup ensures an optimal training and evaluation environment for train
drivers.
2.1.2 Requirements of the Trainee’s Station, Railway Train Driver’s Cabin
The Trainee’s Station will feature a full-scale replica of the train driver’s cabin, installed on a six-degree-
of-freedom motion platform (Ref: SMART Gen Desc, Sec. 4.1, 4.8). The control layout will match actual
Stadler Flirt Estonia-type trains, ensuring realistic force feedback and control resistance (Ref: SMART
Gen Desc, Sec. 4.3.1).
2.1.3 Trainee’s Station Visualization System
The system will employ 4K UHD resolution screens or high-quality projection systems, covering the
front, side, and rear windows for a 360-degree immersive experience (Ref: SMART Gen Desc, Sec. 4.7).
The system supports dynamic lighting conditions, weather effects, and real-time environmental
changes (Ref: SMART Gen Desc, Sec. 8.5).
2.1.4 Trainee’s Station Functionality
All simulator controls, including throttle, brake levers, signaling devices, and safety systems, will
operate as per real-world functionality (Ref: SMART Gen Desc, Sec. 4.3.2). The system supports real-
time interaction with railway control systems, radio communications, and passenger management
systems (Ref: SMART Gen Desc, Sec. 4.3.5, 4.3.6).
2.1.5 The Sound System of the Trainee’s Station
The sound system includes directional audio cues, train movement sounds, environmental noises, and
in-cab alerts to provide an authentic and realistic acoustic environment (Ref: SMART Gen Desc, Sec.
4.9). The system will replicate communication sounds, emergency announcements, and external
warnings (Ref: SMART Gen Desc, Sec. 7.10).
2.2 Content and Functionality of the Railway Vehicle Multifunctional Simulator
2.2.1 Simulation of Events
The simulator supports various operational scenarios, including station departures, acceleration,
braking, coupling/uncoupling, and speed control (Ref: SMART Gen Desc, Sec. 7.3, 7.5). The system
allows manual and automatic scenario control, enabling real-time adjustments to training conditions
(Ref: SMART Gen Desc, Sec. 7.7).
2.2.2 Simulation of Atypical Incidents
SMART Estonia QA 250317 RevC Page | 16
The system can simulate a range of emergency situations, including signal failures, track obstructions,
sudden braking events, passenger alarms, and environmental hazards (Ref: SMART Gen Desc, Sec.
7.8, 7.9). The instructor can manually introduce or automate faults and failures, ensuring adaptive
learning experiences (Ref: SMART Gen Desc, Sec. 7.14).
2.3 Simulation Range of Railway Network Lines
The system includes a high-fidelity digital replica of Estonian railway lines, ensuring accurate track
layouts, signal placements, and infrastructure elements (Ref: SMART Gen Desc, Sec. 9.1, 9.2). The
simulator enables custom route creation and modification, ensuring scalable and adaptive training
(Ref: SMART Gen Desc, Sec. 9.3).
2.4 Instructor’s Station
2.4.1 Instructor’s Station Visualization System
The instructor’s console includes multiple high-resolution displays for real-time monitoring of trainee
performance, track overview, and scenario control (Ref: SMART Gen Desc, Sec. 6.1, 7.4). The system
provides instant replay and debriefing functionality, enhancing post-training assessment (Ref: SMART
Gen Desc, Sec. 7.12, 7.14).
2.4.2 The Sound System of the Instructor’s Station
The instructor’s station will feature integrated radio communications, public address systems, and
directional audio monitoring (Ref: SMART Gen Desc, Sec. 7.10). The system allows instructors to
simulate real-time voice commands, faults, and emergency communications (Ref: SMART Gen Desc,
Sec. 7.9, 7.10).
2.4.3 Instructor’s Station Software
The instructor’s software allows scenario customization, event triggering, and real-time trainee
assessment (Ref: SMART Gen Desc, Sec. 7.2, 7.5). The system supports automated reporting and
performance tracking, ensuring effective skill evaluation and certification (Ref: SMART Gen Desc, Sec.
7.14).
2.5 Observation Area
The observation area includes large-format display screens for group training and scenario review (Ref:
SMART Gen Desc, Sec. 6.3). The area is configured for debriefing, performance analysis, and
instructor-led discussions (Ref: SMART Gen Desc, Sec. 7.16).
2.6 Portable Control Tablet
A wireless tablet-based control interface enables remote scenario management, real-time trainee
monitoring, and environmental adjustments (Ref: SMART Gen Desc, Sec. 6.2). The tablet allows
instructors to move freely while maintaining full control of the simulator (Ref: SMART Gen Desc, Sec.
7.5).
2.7 Railway Vehicle Multifunctional Simulator Software (STR and ARM)
2.7.1 Library of Animated 3D Models of Surrounding Environment Objects and Rolling Stock
The system includes a vast 3D library of rolling stock, railway infrastructure, and environmental
elements to ensure visual authenticity and operational accuracy (Ref: SMART Gen Desc, Sec. 8.6, 9.2,
10.1).
2.7.2 Library of 3D Animated Objects and Models of Tracks, Road Vehicles, and People
A comprehensive automated system controls autonomous road traffic, pedestrian movement, and
environmental animations, creating a realistic operational landscape (Ref: SMART Gen Desc, Sec. 9.3).
2.7.3 Train Composition Module
The system supports real-time train configuration, allowing users to modify rolling stock compositions
and operational settings (Ref: SMART Gen Desc, Sec. 7.11, 10.2).
2.7.4 Autonomous Railway World Creation Module (ARM)
The simulator enables dynamic route editing, track condition adjustments, and operational scenario
SMART Estonia QA 250317 RevC Page | 17
modifications through an intelligent, instructor-driven interface (Ref: SMART Gen Desc, Sec. 7.7,
7.13). This needs more description, though, as mentioned in the previous QA.
2.8 Railway Vehicle Multifunctional Simulator Software Security Requirements
The system includes secure authentication, encrypted communications, and robust backup solutions
to ensure data integrity and simulator reliability (Ref: SMART Gen Desc, Sec. 3, 7.15, 7.16).
SMART Estonia QA 250317 RevC Page | 18
4 WORKSHOP LOCATION CLARIFICATION QUESTION 13/03/25
Dear Sir / Madam, we are pleased to clarify the following question below:
The Contracting Authority would like to ask clarification about the answers you submitted lastly about
the tender you have submitted.
Please clarify where the production facility is, where the modernization of the simulator will take
place? Please specify the exact country and address.
Please respond as soon as possible, but no later than within 3 working days, i.e. no later than
19.03.2025.
4.1 Smart modernisation location plan
The location for modernisation of the Console Simulator will vary by supplier and their location. Smart
Simulators is based in the UK with skilled employees based in Latvia, Lithuania and London, as well
as supply chain in Poland and Italy.
The task to modernise your Console Simulator can be summarised as follows for the hardware-only
parts:
1. Survey and assess the Console and planned training room while in Talinn.
2. Design the solution with approvals and inputs from the client:
a. Any changes to the Console and controls required
b. Cabin structure and contents
c. Motion platform constraints (weight, room height, safe clearances and access).
3. Confirm components and supplier locations, finalise logistics and locations for steps 4-7.
4. Re-fit Console controls with electronic controllers
5. Fit the Console onto a new floor and fit the rest of the cabin structure and panels
6. Mount and test the Cabin on the new Motion Platform
7. Commission on-site with final Instructor and Monitor equipment.
4.1.1 Recent deliveries in the UK
Historically Smart has designed and procured sub-assemblies and components from suppliers in the
UK and EU and then assembled them on the customer’s site over a 2-week period, including
commissioning. This counts for all our UK deliveries to-date.
We ship components flat-pack and assemble on-site. On the rare occasion we must work with a pre-
assembled cabin we upgrade on-site or hire a workshop nearby the customer’s location. This
eliminates bulky international shipping and the likelihood of in-transit misalignment on trucks and
train containers.
Where some offsite electronics work is required, we have done this in UK office facilities, the latest
located at Mallard Way, Pride Park, Derby, DE24 8GX. Larger structures can be stored securely at
Hasker Farm, Callow, Derby DE6 3JY with a large space for electronics work and light fabrication.
To do this, we have a proven design and manufacturing process, with good confidence it will work first
time.
For example:
• East Midlands Railway – upgrade of Full Cab 170 simulator – on customer site
• Hull Trains – new Hitachi Full Console – Flat pack & assemble on-site
• Avanti Euston – 2 Full Cabin Hitachi + Alstom – Flat pack and assemble on-site.
SMART Estonia QA 250317 RevC Page | 19
• Driver Consoles are typically shipped in 3 large pieces – Left & Right Bases + Top Panel.
Figure 2. Cabin structure and Console module Avanti site, Crewe, UK
Figure 3. Desktop units pre-assembled in our Derby office
SMART Estonia QA 250317 RevC Page | 20
4.1.2 Recommendation for the Tallinn Simulator
We have several assembly options available for this project, the most efficient options would use our
staff/supplier locations:
1. Motion Platform supplier – supplier factory in Wroclaw, Poland
2. Primary Electronics integration engineer – based in Latvia – use rented warehouse in Latvia or
Lithuania
3. UK Electronics engineers – London, UK (facility closer to Northampton), Bristol, UK (not preferable)
4. Derby Electronics office – Mallard Way, Derby or Hasker Farm, Callow, Derby.
5. Cabin frame fabrication – most likely UK for suppliers around Bristol, but we may use some plastic
panels and parts sourced from partners in India as we have a cabin-building partnership there.
Subject to final solution and confirmation of component suppliers we would advise the following
options:
A. Leave the Console on-site in Tallinn, ship the Motion Platform and Cabin panels to-site & assemble
in-situ. All assembly done on-site in Tallinn, or in nearby rented warehouse.
B. Update, Pre-assemble in Wroclaw, Poland and then ship by truck to Tallinn. This assumes we will
use the Polish motion platform supplier, and they’ll allow pre-assembly testing (this is not unusual).
We can also hire space near the facility if needed.
C. Update the Console in Latvia/Lithuania and ship back to Poland for testing, then to Tallinn. We
last delivered and assembly from there in 2024 and would rent a warehouse for the work.
D. Ship the Console to the UK, then back to Poland, then to Tallinn (least efficient in time and cost).
Our preferred approach will be A, B or C to keep components in the EU and take advantage of our local
staff. We will be very happy to work through this with the client to handle any perceived risks.
For avoidance of doubt, at no stage will this delivery involve Ukraine, Russia or the USA in any form.
We don’t trade in those countries.
I may have mentioned we are currently in negotiation with a major UK Railway Group for investment /
part purchase of the company – this may move our centre to Scotland or elsewhere in the UK, which
is why we are avoiding long-term leases in the UK at present. We expect this to be finalised in October
2025.
This remains commercial in confidence but it is material to this project as it will add a lot of resources
to our team during the course of the project.
I hope this provides some clarity and reflects our confidence in delivering your simulator facility.
SMART Estonia QA 250317 RevC Page | 21
Simulator Scope
Project ID#: ES25-01
Talinn University of Applied Sciences
Prepared for: Document Version:
A
Sandra Nuudi Document issued:
21/02/25
Document valid to:
Client Company 30/06/25
Riigi Tugiteenuste Keskus
Confidentiality Statement
This document and the information in it are provided in confidence for the sole purpose of exploring
business opportunities between Smart Simulators Limited and the Client Company nominated. All
information contained herein may not be disclosed to any other party without the express written
permission of Smart Simulators Limited.
Customer
Authors
Initial Name Role Last Review Date
AL Alex Levcuk Operations Director 21/02/25
ID Ian Duffy Commercial Director 21/02/25
PW Paul Williamson Solution Architect 21/02/25
Authorities
This document has been authorised for release by the undersigned.
Ian Duffy, Director
Revisions
Revision Version Description Issue Date
A Initial Release based email query regarding price & scope 21/02/25
SMART Estonia Scope 250221 RevA Page | 2
TABLE OF CONTENTS
1 Clarification ............................................................................................................................. 4
1.1 Purpose ..................................................................................................................................... 4
1.2 Our Experience .......................................................................................................................... 4
1.3 High-Level Scope of Supply ....................................................................................................... 5
2 Comparable Installations ........................................................................................................ 8
2.1 Purpose ..................................................................................................................................... 8
2.2 Stadler KISS Full Console Simulator – Georgia - 2017 ............................................................. 8
2.3 GWR 769 Full Console Simulator – UK - 2019 ......................................................................... 8
2.4 Avanti West Coast – UK 2023................................................................................................... 8
2.5 Hull & Lumo Trains – UK 2024 ................................................................................................. 9
SMART Estonia Scope 250221 RevA Page | 3
Clarification
1 CLARIFICATION
1.1 Purpose
The team at SMART are pleased to offer our quotation to the Talinn University of Applied Sciences via
the procurement process. We appreciate the pricing offered can be lower than offered by other
suppliers and offer our confirmation as follows:
1) We understand the full scope of your request detailed in
284958_RVMS_TECHNICAL_SPECIFICATION_ENG_RTK and the impact of the various
requirements in the associated documents and rules of the procurement. We accept these in full.
2) We have the full capability to deliver your project, we regard it as low risk for reasons I will explain
below.
3) Our price is reasonable, yes it is very competitive and sometimes we would like to charge more,
but we can compare it to other successful projects to give you some confidence.
Apart from this explanation, this document does not contain any technical details or offers that are not
in your specification or the General Description document we offered to provide some additional
evidence of our experience and methods.
1.2 Our Experience
Smart Simulators have been delivering high-specification Rail Driver Training Simulators (Simulators)
to the UK and European markets since 2008 and have been developing our current version of software
since 2015. To date, we have delivered 439 simulators world-wide, 84 Train Classes running on over
7,700 miles of high-realism routes.
Figure 1. Siemens Eurorunner Simulator on Motion
We entered the UK market with delivery of the Class 769 Full Console simulator with 40 miles route
from Reading to Gatwick in 2018-2019, along with a Siemens Freight Simulator with 3-axis motion for
R&D at Siemens NTAR in Northampton. We then delivered 2 x 390 Pendolino Full Consoles to Virgin
(now Avanti West Coast) in Crewe and Glasgow with 70 miles of West Coast Mainline. In 2022 we
delivered 2 x Full Cab Pendolino 390s and 2 x Hitachi 805s to Avanti West Coast and then 2 x Hitachi
SMART Estonia Scope 250221 RevA Page | 4
802s to Hull and Lumo in Newcastle along with the East Coast Mainline from Kings Cross to Edinburgh.
In 2024 EMR received 6 Desktop Simulators with high-fidelity software using part of the East Coast
Mainline route. We have since converted EMR’s 170-class simulator from another vendor using our
electronics and software.
All of our simulators have been regarded as state-of-the art hardware and software. The Graphics
quality and realism is considered best-in-class. Our software interface for Instructors is highly intuitive
and we are receiving many requests to replace other vendors software. We are also working to deliver
AR and AI-enhanced training systems so our expertise and capability grows. Our software is the same
across Full Cabin, Console and Desktop simulators.
Following the disruptions in eastern Europe and Ukraine we have established our business in the UK
and serve all markets from our new UK home. Our development team is distributed across Asia, Europe
and the UK to give us access to the best talent and capacity to scale rapidly for larger projects.
1.3 High-Level Scope of Supply
The following table breaks down the scope of supply at a high level to describe the main functional
elements of a Simulator Facility. The Quantity column shows the quantity and main cost-drivers for the
delivery, change in these may require a change in costs and therefore the price. The detail of this is
described already in your Specification and we have attached our statement of compliance which
takes precedence in detail over the table below. We are offering this table as a summary to confirm
our understanding.
Table 1 High-level Scope of Supply
Deliverable Description Quantity
Simulator Project One delivery project to be delivered within a timeframe 1 project –
based on an existing simulator desk and train routes approx.
12-17
months
Project Language All interfaces, training and documentation will be in 1
English, Labels and signs in the train will be in whatever language
language they are on the train.
Simulator Facility One Simulator to be delivered to an existing Facility for 1 facility -
testing, integration and acceptance. Talinn.
Full Driver’s Upgrade the existing Full Console for use in the Simulator 1 - refurb
console
Driver’s Cabin Add a Full Cabin enclosure for the Driver’s Console 1
Instructor One multi-screen Instructor Desktop Station to be installed 1
Station per the Specification.
Observer Displays for observers and instructors per specification 1 to 4
Station (SVP)
Portable Tablet A portable Windows Tablet for remote control of a scenario 1
Motion System A 6-dof motion system suitable for use in the room 1
provided (height 4.1m).
Connectivity Simulator and Instructor Station will be on a local network Firewalled
for development and then deployed on a sandboxed and on client
firewalled network partition of the client’s network, with network.
SMART Estonia Scope 250221 RevA Page | 5
Deliverable Description Quantity
high-quality Internet access. Connection is not required for
Training function.
Virtual Train Two similar Stadler Flirt Class – EMU and DMU versions. 2 similar
train class
Safety & ALSN with ERTMS and ETCS Per Spec
Signalling
Radio & DER, Intercom & GSM-R type digital radio systems, real Per Spec
Communcations radio heads used if available with modified controllers.
Rolling Stock Train-specific faults that are simulated in the Desktop Per TDR
Faults controls, screen displays, DMI screens and Fault Trainer as scope
appropriate.
Virtual Railway Selection of Estonian Routes with opportunity to video 5
each Route
CGI Route Estonian Railway Lines, multi – gauge, high detail 153km
approx
Route type Regional line with crossings and roads Per Spec
Route Builder Our ARM tool that we use to build routes
Stations Detailed Stations & routings for stopping stations in Per actual
simulated sections only. Low detail stations for non- Route
stopping stations along simulator route sections.
Depot One depot location – based on one real depot, with roads, 1 plus
signals and buildings (non-interactive items such as shunting
washers included if data can be provided) stations
Signalling & ETCS and ERTMS 1 system
Control
Seasons & Seasonal skins and weather with transitions and weather- Current
Weather builder scheduling. Includes time of day, sun position and Updated
night view with lights. Will be updated to use Dust & Sand library for
in place of Snow and Mist hazards based on video and data Estonia
from the customer. These will only apply for above-ground (90%
sections. already)
Hazards Selection of Track Hazards, obstructions and events, plus Current
any extras included in the Spec. Library
plus
others as
per spec
Other Trains, Multiple other trains in different Livery, plus wagons Per spec
track vehicles
Buildings & Automatic lighting on station platforms and Per Spec
Lighting buildings/rooms and underground equipment. and Route
SMART Estonia Scope 250221 RevA Page | 6
Deliverable Description Quantity
Bridges, Above ground / elevated sections (if any) where they occur Per Spec
crossings & on the Route. and Route
cars
Operational Per specification, plus existing library if desired. Per Spec
Incidents
Passengers & Local European Passenger library per specification. Per Spec
Track Workers
Support Technical Services following Commissioning & Acceptance 3-24mo
Training & 1-1 Training for master user during testing, 1 x 1 day 2-4 wks
Experimental training session post-signoff. 90 days onsite/remote onsite & 3
Train Running updates for missed software defects. mo
remote
Warranty Warranty on Hardware and IT components including minor 24 m to
spares on-site. No parts cost to replace under warranty. be
Labour costs covered under the Technical Support service. covered
under
Spares
Design Life 20 years with periodic Maintenance and Refresh to avoid 20 years
obsolescence
Environmental A configuration with minimum energy use, maximum use Included
Plan of recyclable materials and ISO14000 compliance or
equivalent.
Maintenance Bi-Annual Maintenance and Updates during Warranty Annual
Plan Period (2Y) and Annual for 4Y after.
Tech Refresh 8 years for Computer platforms and major IT Components 8 years
Timeline
Technical Business hours Helpdesk Ticketing system with remote Annual
Support access to support Users and Master User per SLA. Remote Service
Monitoring 24x7 web-based dashboard.
SMART Estonia Scope 250221 RevA Page | 7
2 COMPARABLE INSTALLATIONS
2.1 Purpose
SMART international projects typically span 9-15 months for delivery of one or more full-cabin
simulators, with or without motion. We benchmark a number of global suppliers who deliver a
reasonable standard of simulator.
Your pricing is close to our benchmark for a Full-console simulator with a moderate regional CGI Route
(150-300km) with modern signalling and safety systems.
In Talinn, the case is different yet similar:
You already have a full-console for the Driver – this is a value of approximately 100,000 EUR
to build if you consider the extra costs of project management and sourcing all of the parts.
You have added a Motion Console – this used to be quite costly – 150K EUR for 6dof plus
project costs, but there are numerous capable suppliers in Europe now who can deliver a
modern unit for 60-100K including project costs.
A full cabin is effectively a simple aluminium box with some added panels to replicate doors
and windows – these are not expensive to make.
You have asked for a number of extra trains, but your 2 classes to be controlled are similar
and we already have much of this in our European databases.
Support Requirements – you have asked for a reasonable level of service that is not
expensive to deliver – we are happy to offer this in our price in order to win your business
and grow a good relationship with your university.
Use of Track builder, R&D and Innovation. We consider ourselves innovators and have
already built the tools you ask for for our own use. We can also work with VR and AR training
tools and are interested in joining you as you find interesting new ways to use the simulator.
We already have a strong EU Route model and a very efficient workflow that allows us to build
large routes to a high level of quality and detail.
2.2 Stadler KISS Full Console Simulator – Georgia - 2017
Georgina Railways purchased 2 simulators in 2017 – one being a Stalder Kiss and the other an old
electric locomotive. The simulators were Console-desks only and shared 300km of mountain-routes
with 2 major cities. While these are not SMART simulators, we have experience and knowledge of this
project. These were installed for approx. USD 300,000 each Console. Some suppliers bid 2 x this
amount.
2.3 GWR 769 Full Console Simulator – UK - 2019
Our team delivered 1 full console simulator for a new class 769 D/EMU multi-mode including 80km
of complex routes around the major city of London and to Gatwick Airport. This included digital GSMR
for which we re-programmed real GSMR heads instead of making replicas. This project had a limited
budget of GBP 210,000 or EUR 255,000 (approx.) A Support and Maintenance SLA was £10k per
annum.
2.4 Avanti West Coast – UK 2023
Avanti West Coast ran an open tender for 4 full cabin simulators for the Hitachi Class 805 & 807 DEMU
/ EMU Intercity trains, 2 of which were installed in a major London Station (Euston) which can be
complicated and costly. The CGI Route was 120km with several major stations. That project value
SMART Estonia Scope 250221 RevA Page | 8
came to £250k per simulator with an additional £10k each in Support SLA. Other bidders offered
£300-400k per simulator.
2.5 Hull & Lumo Trains – UK 2024
Hull and Lumo purchased Full-console variations of the Hitachi Intercity (class 802 and 803 DEMU
and EMU) with ETCS and a route of nearly 1200km. Costs for these were £500k each but this included
the extensive Route, ETCS development plus 4 years of upgrade budgets for additional route
development.
2.6 East Midlands Railway
We have provided the Class 170 refurbishment for EMR in your procurement system so won’t repeat
it here, but you will see it is comparable for a similar scope of work (excluding Motion – these systems
are not used in the UK due to space limitations and cost).
2.7 Conclusion
We hope you find this explanation helpful. We value the opportunity to work with your University and
will be pleased to provide any further information you require.
Letters are available to confirm values on request, please allow some time for our clients to provide
them.
You are welcome to visit our installations at Avanti, Hull, Lumo or EMR (Derby, UK) to see our quality
and effectiveness of our simulator software. The 769 train at GWR is out of service and so our
simulator is no longer used and in storage. We do not serve the Georgia project but we are proud to
have delivered some of the components – the Route is beautiful and forced the development of new
CGI methods that we have benefited from in our own projects.
SMART Estonia Scope 250221 RevA Page | 9
Simulator Description
Project ID#: ES25-01
Talinn University of Applied Sciences
Prepared for: Document Version:
A
Sandra Nuudi
Document issued:
17/02/25
Document valid to:
Client Company 30/09/25
Riigi Tugiteenuste Keskus
Confidentiality Statement
This document and the information in it are provided in confidence for the sole purpose of exploring
business opportunities between Smart Simulators Limited and the Client Company nominated. All
information contained herein may not be disclosed to any other party without the express written
permission of Smart Simulators Limited.
Commercial in Confidence Smart General Simulator Description
Authors
Initial Name Role Last Review Date
AL Alex Levcuk CEO 17/02/25
ID Ian Duffy Commercial Director 17/02/25
PW Paul Williamson Solution Architect 17/02/25
Authorities
This document has been authorised for release by the undersigned.
Alex Levcuk, CEO
Revisions
Revision Version Description Issue Date
A Initial Release based on Proposal – issued to back up the 17/01/25
Proposal
SMART Gen Desc Talinn 250217 RevA 2 of 163
Commercial in Confidence Smart General Simulator Description
TABLE OF CONTENTS
1 Background ............................................................................................................................... 8
1.1 A more accessible World Class.................................................................................................... 8
1.2 Purpose ........................................................................................................................................ 8
1.3 Origin and history ......................................................................................................................... 8
1.4 Simulation Training Objectives .................................................................................................... 9
1.5 Achieving Better Driving Standards ............................................................................................. 9
1.6 Copyright & Confidentiality ........................................................................................................ 10
2 Offer & Compliance Statements ............................................................................................. 11
2.1 Structure of our Response......................................................................................................... 11
2.2 Requested Scope ............................................................................ Error! Bookmark not defined.
2.3 Customer TDR, Scope and Clause-by-Clause................................. Error! Bookmark not defined.
3 System Architecture ................................................................................................................ 12
3.1 High fidelity training modular simulators .................................................................................. 12
3.2 SMART-TRAIN Training Architecture .......................................................................................... 13
3.3 Product & Solution Architecture ................................................................................................ 14
3.4 Technology Architecture ............................................................................................................ 15
3.5 Operating System....................................................................................................................... 15
3.6 Servers & Workstations ............................................................................................................. 16
3.7 Extensions and upgrades .......................................................................................................... 16
3.8 Remote Operation and Support ................................................................................................ 16
4 Driver’s Cabin and Console ..................................................................................................... 17
4.1 Full Cabin ................................................................................................................................... 17
4.2 Cabin Equipment ....................................................................................................................... 19
4.3 Replica Driver’s Console ............................................................................................................ 20
4.4 Open Simulator Cabins .............................................................................................................. 23
4.5 Fault-Finding Station .................................................................................................................. 24
4.6 Driver’s Information Display ...................................................................................................... 25
4.7 Visual Immersion Systems ........................................................................................................ 26
4.8 Motion System ........................................................................................................................... 30
4.9 Audio Immersion ........................................................................................................................ 31
5 Procedural Trainers & Advanced Technology ........................................................................ 33
5.1 The Solution spectrum ............................................................................................................... 33
5.2 Virtual e-Train or Fault Trainer ................................................................................................... 33
SMART Gen Desc Talinn 250217 RevA 3 of 163
Commercial in Confidence Smart General Simulator Description
5.3 PC Console ................................................................................................................................. 35
5.4 Desktop Driver Training Simulators .......................................................................................... 37
5.5 Mixed Reality for Railway ........................................................................................................... 38
6 Instructor’s Console ................................................................................................................ 43
6.1 Instructor Console ...................................................................................................................... 43
6.2 Mobile Tablets and Laptops ...................................................................................................... 44
6.3 Observer Screens....................................................................................................................... 45
7 Instructor Software.................................................................................................................. 46
7.1 Starting and Selecting Scenarios. ............................................................................................. 46
7.2 Simulator Control ....................................................................................................................... 47
7.3 Scenario Controls....................................................................................................................... 48
7.4 Streaming Views ........................................................................................................................ 49
7.5 Scenario Features ...................................................................................................................... 50
7.6 Signalling & Restrictions ............................................................................................................ 53
7.7 Teleport & Special Functions..................................................................................................... 54
7.8 Hazards & Fault Management:.................................................................................................. 55
7.9 Passengers, Track Workers & Communications: ...................................................................... 56
7.10 Simulator Communications ....................................................................................................... 57
7.11 Virtual Train Control ................................................................................................................... 58
7.12 Scenario Replay ......................................................................................................................... 58
7.13 HD Train Builder and Control ..................................................................................................... 58
7.14 Reporting & Assessment ........................................................................................................... 59
7.15 Archiving, Backup & Retrieval ................................................................................................... 61
7.16 Networked Instruction ............................................................................................................... 61
8 Virtual World ............................................................................................................................ 62
8.1 Vision Quality.............................................................................................................................. 62
8.2 Range and Field of View ............................................................................................................ 63
8.3 Landscapes ................................................................................................................................ 63
8.4 Time of Day and Year ................................................................................................................. 64
8.5 Environmental Conditions ......................................................................................................... 64
8.6 Geo-specific Locations ............................................................................................................... 66
8.7 Sample Videos ........................................................................................................................... 68
9 Virtual Railway ......................................................................................................................... 70
9.1 Track Layout & Quality ............................................................................................................... 70
9.2 Railway Infrastructure Features ................................................................................................ 71
SMART Gen Desc Talinn 250217 RevA 4 of 163
Commercial in Confidence Smart General Simulator Description
9.3 Dynamic Railway Features ........................................................................................................ 72
10 Virtual Train ............................................................................................................................. 75
10.1 Train Dynamic Simulation .......................................................................................................... 75
10.2 Trains on the Network................................................................................................................ 75
10.3 Longitudinal Train Dynamic Model ............................................................................................ 75
10.4 Braking Systems ........................................................................................................................ 76
10.5 Features, Faults & Malfunctions ............................................................................................... 76
10.6 Signalling and Automatic Controls ............................................................................................ 76
10.7 High Speed Train Operations..................................................................................................... 77
10.8 Driver Evaluation ........................................................................................................................ 77
11 Dynamic Models & Validation ..................................................... Error! Bookmark not defined.
11.1 Validation Strategy .......................................................................... Error! Bookmark not defined.
11.2 Traction ........................................................................................... Error! Bookmark not defined.
11.3 Braking ............................................................................................ Error! Bookmark not defined.
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15 Development Process ................................................................. Error! Bookmark not defined.
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17 Sample Quality & Test Plan......................................................... Error! Bookmark not defined.
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Introduction
1 BACKGROUND
1.1 A more accessible World Class
20 years ago, state-of-the-art Simulator Facilities created by the likes of DB & NS in Europe were
recognised as an essential part of World-Class Train Driver competency development and certification.
Figure 1. Simulator centre for NSB
We believe simulators should be of the highest realism - they should move your employees – literally!
Virtual Worlds should be unlimited in scope and detail. Expert trainers should be free to use them in
new and powerful ways. We are committed to making these advanced technologies flexible and
affordable.
Smart Simulators is redefining World Class with our new SMART platform and we’re making it
accessible to every Transport Operator.
1.2 Purpose
Smart Simulators proposes to design, manufacture, supply, install, commission and support Simulator
Facilities that delivers a new World Class standard of service. The General Description serves as a
broad statement of capability that delivers an understanding of Training Simulators as we have
delivered them over the years and how they are developing.
We’ll cover your specific Requirements and Compliance in a separate statement as your TDR is already
well developed and confirmed with your client and we can only confirm our willingness and ability to
deliver that solution.
Where it is silent, this document serves as a guide in many issues, potential options and an outline of
our approach to delivery.
1.3 Origin and history
Smart Simulators have been delivering high-specification Rail Driver Training Simulators (Simulators)
to the CIS, UK and European markets since 2008 and have been developing our current version of
software since 2015. To date, we have delivered 439 simulators world-wide, 84 Train Classes running
on over 12,000 km of high-realism routes.
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Latest Deliveries in the UK
Smart entered the UK market from Europe by delivering the GWR Class 769 Full Console simulator,
covering a 40-mile route from Reading to Gatwick, in 2018-2019. Additionally, we provided a Siemens
Freight Simulator with 3-axis motion for R&D at Siemens NTAR in Northampton. Subsequently, we
delivered two 390 Pendolino Full Consoles to Virgin (now Avanti West Coast) in Crewe and Glasgow,
covering 70 miles of the West Coast Mainline. In 2022, we supplied two Full Cab Pendolino 390s and
two Hitachi 805s to Avanti West Coast, and two Hitachi 802s to Hull and Lumo in Newcastle, along
with the East Coast Mainline from Kings Cross to Edinburgh. In 2024, EMR received six Desktop
Simulators with high-fidelity software using part of the East Coast Mainline route. We have also
converted EMR’s 170-class simulator from another vendor using our electronics and software.
Leading in Simulator Software
All of our simulators are considered state-of-the-art in both hardware and software. The graphics
quality and realism are regarded as best-in-class. Our software interface for instructors is highly
intuitive, leading to numerous requests to replace other vendors' software. We are also developing AR
and AI-enhanced training systems to expand our expertise and capabilities. Our software is consistent
across Full Cabin, Console, and Desktop simulators.
Our new UK HQ
Following the disruptions in eastern Europe and Ukraine we have relocated the business to the UK
and serve all markets from our new UK home. Our development team is still distributed across Europe
and the UK to give us access to the best talent and capacity to scale rapidly for larger projects.
1.4 Simulation Training Objectives
Simulation training is a critical part of improving the skills and performance of Rail personnel, resulting
in better safety, reduced costs and damage and resulting in a better level of service overall.
To support this, our priority must always be to deliver the most effective training and learning system
available. While new technologies are always being developed, they must be justified in terms of
training value for the Instructor and Student. Our SMART-TRAIN range of simulators build on many
years of Rail simulation and training experience across diverse cultures and landscapes to deliver
technology focused on performance improvement.
1.5 Achieving Better Driving Standards
Railway operators around the world are turning to simulation to achieve operational improvements
that are generally not possible by other means. SMART-TRAIN simulators have been developed to
deliver these improvements with the most efficient use of technology:
Efficient Braking & Traction control
By using actual train controllers or the highest quality hardware or software replications of train
controllers and train performance; students can develop high levels of skill and therefore efficient
driving practice that can transfer to the real world.
Ability to trouble-shoot Faults
Interacting with realistic train systems, students can practice correct fault-finding and correction
procedures and see the results of errors with the highest degree of correlation to real train
performance.
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Safe Driving
Highly immersive simulations allow the training and assessment of correct attitudes to safe driving
practice, allowing instructors to measure and report on performance as well as show the realistic
consequences of errors of judgement and attitude.
Route Learning
The latest Virtual Reality technologies combined with cutting-edge data processing techniques allows
the creation of high quality replications of real routes, recognisable features, network operation and
weather conditions.
Railway congestion & longer trains
Sophisticated network simulations reflect the real behaviour of complex railway systems and the
demands of longer trains and shorter dwell times on driver skill and knowledge.
Awareness of dynamic train forces
Immersive and accurate simulation of the dynamic performance of the train is combined with intuitive
graphics tools to see the real train forces and consequences of driving decisions.
Procedures for unusual or dangerous situations
Realistic scenarios develop quick response times in potentially dangerous, unsafe situations, such as
obstruction on the track, derailments, poorly configured train consists, defective signalling, etc. which
may be encountered but are not normally encountered in real life.
Training for wider roles
Our virtual railways can be used for more than just train drivers – VR, AR and mobile technologies
make it possible to use simulators with Dispatch, Train Crew, Track and any other operational role.
1.6 Copyright & Confidentiality
This document is protected by copyright, the design of any article recorded in the document is
protected by design right and the information contained in the document is confidential. This
document may not be copied, any design may not be reproduced, and the information contained in
the document may not be used or disclosed except with the prior written permission of and in a manner
permitted by the creators, Smart Simulators Limited, 71-75 Shelton Street, Covent Garden, London,
United Kingdom, WC2H 9JQ . ©2025
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2 OFFER & COMPLIANCE STATEMENTS
2.1 Structure of our Response
Smart Simulators is pleased to provide a compliant response to Riigi Tugiteenuste Keskus in the
supplied matrix and we’ve assembled an updated version of this General Description to serve as a
broader capability and approach document to cover issues and options that the specification does
not.
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Hardware Systems
3 SYSTEM ARCHITECTURE
All configurations
3.1 High fidelity training modular simulators
A SMART-TRAIN simulator facility is a flexible combination of advanced, high-fidelity training simulators
and instruction tools. These can be explained in an approximate hierarchy as follows:
1. One or more Instructor Consoles running Instructor Software can control one or more physical full-
cabin or console or procedural trainers plus virtual simulators running on PCs.
2. Each simulator, whether it be a full-cabin, driver console, procedural or virtual system must interact
in a high-fidelity manner with a Trainee through a series of systems:
a. Realistic hardware, software or hybrid consoles reacting in real-time to trainee actions
b. Visual and Audio systems delivering immediate immersive experiences
c. Motion systems providing haptic and inertial feedback
d. A modular systems communications network connecting all the systems
3. Each simulator relies on a series of real-time simulation software engines working alone or in
concert with other simulators to:
a. Creates a real-time simulation environment managing all input, outputs and scenarios.
b. Replicate the appearance, behaviour and rules of the railway network with detailed Virtual
Railway software and databases
c. Replicate the functions of the train being driven and other trains on the network through
detailed Virtual Train software and databases
d. Share the databases across multiple simulators.
4. Additional training tools, such as Virtual e-Trains, Observer screens and Theatres offer tools to
extend the use of these detailed simulations for many training objectives.
Figure 2. Simulators can be used in many forms by sharing common models
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Depending on specification
3.2 SMART-TRAIN Training Architecture
Modern simulation training uses a blend of training technologies that derived from the same train and
railway systems, but normally delivered in different, unconnected systems.
Our SMART (Simulation; Modular, Associative, Real-Time) solution architecture leverages a common
foundation of simulation models and allows instructors and students to interact in different ways to
achieve better learning outcomes. These associative modules can co-operate to simulate realistic
railway scenarios in train hardware, driving and traffic management.
“Associative law, in mathematics, either of two laws relating to number operations of addition and
multiplication, stated symbolically: a + (b + c) = (a + b) + c, and a(bc) = (ab)c; that is, the terms or
factors may be associated in any way desired.”
Figure 3.SMART multi-purpose solution architecture
In example above, the different levels of simulation fidelity can co-operate to rapidly demonstrate key
principles in train operation, fault-resolution, driving standards and their effect on rail traffic
management.
1. Traffic Simulator. This system replicates the rail network, interlocking and safety systems
2. Instructor Stations. These universal workstations allow one or more instructors to manage the
scenarios
3. Procedural Trainers and Virtual e-Train consoles can simulate many different train types and rail
networks
4. Drivers Console high fidelity simulator
5. Full-cabin with Motion system high fidelity simulator
6. The Braking Equipment Procedural Trainer for a diesel locomotive including:
a. Locomotive braking equipment,
b. Braking equipment for a freight car,
c. Brake equipment of the passenger car.
The red, green and blue lines imply how different simulators can be used together to deliver more
powerful individual and group training experiences.
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Depending on specification
3.3 Product & Solution Architecture
The Simulator solution architecture provides a core set of models and databases that make up a set
of modules shown in the top-half of the diagram below. Data inputs from the left drive the accuracy
and usefulness of these models. Physical consoles and IT equipment are then integrated with the
models to create a variety of simulator solutions, including:
• Simulators – these are any facility used to deliver simulation training to a trainee, including
o Full cabin, full consoles or compact cabin simulators
o Universal Consoles, PC-based simulators and touchscreen fault-trainers
o Virtual Reality scenarios accessed using headsets and/or touchscreens
o Control Room Simulators
• Instructor Stations’ with interfaces to create, run and manage all simulation scenarios
• Observer Stations’ to allow larger groups to view scenarios and/or briefing/debriefing for 1-1
training.
The shapes in the diagram below follow PRINCE2 principles, the actual Products of a simulator project
are shown as rectangles. Other shapes from the left show Data Collections leading to Design
Documents and on to barred rectangles that are sub-products. Only Products are regarded as final
results of a simulator Project, the other elements are consumed and produced as part of the project
but are not delivered to an end-customer except as part of a Product. This principle provides some
clarity about what we are trying to achieve together in a Project.
Figure 4. Simulator Solution Architecture showing the flow of development and Product outputs (rectangles)
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Depending on specification
3.4 Technology Architecture
A SMART-TRAIN simulator is highly modular, using open interfaces such as Telnet, TCP/IP and CAN to
allow high-speed communications between computers and devices. The system diagram below shows
the general communication between systems in the simulator and instructor station. Instructor
screens and systems are on the left of the diagram, with Driver’s cabin, console and Motion systems
(if applicable) on the right.
It should be noted that a SMART-TRAIN simulator uses relatively few workstations of moderate
specification, reducing weight, complexity and risk of malfunctions.
Figure 5. Schematic of a sample SMART-TRAIN integrated system with the Motion option included
All Configurations
3.5 Operating System
SMART-TRAIN simulators use the readily available Windows platform and implements using the
current version at time of contract signing. For projects starting before 2025 this will be Windows 10.
They typical life-span of a Simulator facility is 10-30 years allowing for a contracting & delivery period
of up to 2 years. The main Train Hardware components can have a design life of 20-30 years or more.
Once past their Warranty periods Simulators are very stable systems, with few reasons to modify
operating software and few risks to security. SMART-TRAIN simulators come with spare parts and a
software maintenance plan to keep them operative through the Warranty period and up to 10 years
from delivery. Should there be a need to extend this further, a revised Maintenance plan can be
developed to allow periodic refresh (planned replacement) of key components to extend life.
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All configurations
3.6 Servers & Workstations
SMART-TRAIN simulators use the current start-of-the-art servers and workstations at the time of
contract or as specified by a customer in the procurement process. Depending on the configuration,
simulator functions may be implemented on desk-based workstations, rack-mounted servers or across
a distributed secure cloud (possibly off site but generally on-site). This configuration will be finalised
during the Design process to deliver the best cost/performance & reliability balance according to
customer requirements.
All configurations
3.7 Extensions and upgrades
SMART-TRAIN simulators incorporate several strategies that make extensions, upgrades and future-
proofing easier and less costly for Operators. This enables Operator R&D teams to incorporate their
developments and IP into their simulators with less reliance on the simulator manufacturer.
1. Virtual Railway. Our simulators use of commercial graphics engines for Virtual Railway CGI
and construction.
2. Off-the-shelf IT hardware and maintenance of backward compatibility ensures that PC
hardware and other equipment can be swapped out and upgraded over time to prevent
failures and obsolescence.
As such, the requirement to add new railways, tracks, trains and other functionality is a matter of
content development, rather than major re-programming.
Optional
3.8 Remote Operation and Support
With COVID-19 our international team doubled-down on remote support and management, All of our
simulators are connected to the Internet using our own network connections, avoiding impact on host
customer networks. In the UK we’ll be using 4G/5G connections and auto-enrolling VPNs to provide
low latency, unlimited bandwidth connection without compromising host company security.
Our simulators are the first in the world to be designed for remote control. Our software is robust and
uses TCP and UDP communication with WebRTC for low-latency video communications. These require
our simulators to always be on our own connections. As a result, we can connect Instructors to
Students in any location – they don’t need to be in the same facility.
Figure 6. An Instructor uses AR to work with remote Support
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4 DRIVER’S CABIN AND CONSOLE
As specified
4.1 Full Cabin
The Full Cabin or “Main Cabin” simulator surrounds the driver on all sides with a realistic replica of
the train. The detailed features are described in Interior and Exterior fidelity to follow.
These structures require a certain amount of space, power and cooling as well as access through
doors for delivery and commissioning. See section 14 for further detail on Facility Requirements.
4.1.1 Interior Fidelity As specified
For maximum immersion and acceptance of the simulator, SMART-TRAIN simulators use real train
parts and/or we can fabricate high quality replicas including driver handles panels and
microelectronics to interface with simulation controllers.
Where dials and gauges rely on fluids (pneumatics, hydraulics) these are modified to work electro-
mechanically. Malfunctions that can be reset in the train cabin can be reset in the simulator using
either real hardware switchgear or virtual software touch panels.
Figure 7. SMART-TRAIN simulator cabin examples
Equipment layouts are as close as possible to the cabin of the respective train. This is achieved using
detailed drawings provided by the client and a detailed survey of existing cabins by the development
team. These layouts are included in the design process and approved by the customer before
manufacturing commences.
Cabin compartment frames and panelling are typically of the same material used in the real train,
especially if they consist of real train parts provided for the simulator. Where possible other materials
such as aluminium, plastic and composites may be substituted to reduce weight.
Cabin panels and seats are removable for replacement and repairs.
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4.1.2 Exterior Construction & Fidelity As specified
SMART-TRAIN high-fidelity cabins mix strength with light-weight construction using a blend of steel,
aluminium composites and plastic mouldings. This is done in a modular fashion (pictured below) to
allow rapid construction, assembly and easier maintenance.
Front and Side elevations can be painted and shaped to a visible match to the specific rolling stock
being simulated. This will be subject to the forward and side-vision requirements where large-format
screens and/or projection systems may require panels or shrouds to protect the screens.
Figure 8. Exterior modular construction of full-cabins
4.1.3 Lighting As specified
Interior lighting must replicate the function of the actual rolling stock,
plus provide enough light for the Instructor to see the Trainee’s actions
in CCTV; and for the Trainee to be able read controls and instructions
without being distracted from the realism of the scenario.
Typically, lighting intensity inside the cab is variable from night
conditions today conditions using a control on the instructor console
and/or in the cabin. Lighting levels are generally not below 300 Lux to
allow easy reading and visibility on CCTV. The lights may be switched off
to allow the better visibility signals during night driving.
Exterior Lighting will be similar to the actual train where specified.
4.1.4 Ventilation & Cooling As specified
Ventilation is provided for the comfort of the trainees inside the cabin using the same or similar vents
as the real train where possible. Internally, the air-flows are routed to cool other equipment and
minimise noise before being vented into the main room air-conditioning system
In total, a Full-cabin simulator can generate 2-5KW or heat at peak-loads, with an additional 5KW from
the computer systems that drive the simulator.
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As specified
4.2 Cabin Equipment
Key cabin equipment is either included in the physical build or is represented in the Virtual e-Train
software accessed via the Fault Trainer either in 2D or full 3D VR. For example, on the CCL C830C, the
Passenger Emergency Communication (PEC) button is included to have the same appearance, feel
and function as the real train.
Figure 9. Alstom C830 Passenger Alarm
Other system included in their full physical form on the C830 are:
• B-Cabinet including the Mode switch for both variants as explained in Addendum4 to
requirements.
• Fire Extinguisher Cabinet
• First pair of couple seats which can be lifted up by staff to access the equipment underneath it
(isolation cocks)
• The Emergency Handle Switch must be able to open the train doors manually and its status is to
be sync with the Driving Display Unit.
Figure 10. Alstom C830C simulator with DRMD, TTIS, Passenger video-wall and Passenger alarm
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4.3 Replica Driver’s Console
4.3.1 Driver’s Controls As specified
The fidelity level of a simulator is primarily determined by the accuracy of the replication of the driver’s
console and the internals of the cabin. Whether contained in a full cabin replica or as part of a console-
only desk simulator the realism of the layout and ‘feel’ of the controls is a careful compromise. In most
consoles, all of the systems are replicated to a high degree of fidelity, in some cases touch-LCDs are
used to allow some flexibility without degrading realism too much. Vigilance systems and dead-man
pedals are replicated accurately.
Figure 11. High-fidelity driver consoles in full cabins
SMART-TRAIN simulators use a mix of real train components when they are available plus high-quality
replicas manufactured by our team of skilled technicians. For traction and brake controls, the weight
and ‘feel’ of each notch setting is replicated accurately. Size and positioning of switches match the
cabins surveyed by our technicians as part of the data gathering stage of the project.
Electronics and microelectronic systems are manufactured to allow a high-speed interface with the
simulator software. High quality wiring and workmanship reduce the occurrence of faults in the
simulator, enabling 95-99%+ reliability.
Figure 12. Quality electronics and accurate surveys are key to realism and reliability
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4.3.2 Safety MMI As specified
Modern rail systems reply on sophisticated safety systems integrated with the train and the rail
network. A SMART-TRAIN simulator simulates these accurately, including:
• the driver-console interfaces (panels, buttons, software MMI screens)
• behaviour of the system in the Railway network and
• operation of the software and microelectronics in the train systems (refer to Microprocessor
Control Systems for more on the simulation model)
Figure 13. Safety equipment (ALSN) and MMI
4.3.3 Train Management Interface or DDU As specified
Like safety systems, the train management MMI is increasingly important for the operation of the Train
and so must be simulated to some degree. SMART-TRAIN simulators replicate the console MMI to a
high degree of accuracy. In many cases, the same model of screen and touch-panel can be used as
these are commercially available. In other cases they must be supplied by the train manufacturer or
replicated closely using other technology like touch screens.
Figure 14. Train, Passenger and Safety MMI in a Stadler console
The software in a TMS can be extensive and regular system upgrades can render the simulation
obsolete in some areas. A SMART-TRAIN simulator will include the software screens required for
training the required procedures and may omit others not required. This is planned with the customer’s
training department to minimise the extra costs in having to upgrade the simulator too frequeClienty.
Where possible, software schematics and tools from the manufacturer can be used to make
simulations easier to create. For more on the input requirements for TMS and other MMI systems –
see section 13.3.4 Train Management Software.
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4.3.4 Cabin Operational CCTV As specified
Where CCTV is used by the Driver it can be incorporated into the simulation, using the same 3D world
created for the Track database. This means that characters and programmed events can include
people / devices on the train and platforms, or any other location required for the scenario.
CCTV can be displayed on a dedicated screen on the console or as part of the Train Management
Interface or by whatever means employed in the real train cabin. In some cases, this display is located
to the back of the cabin, in a guard’s compartment or door vestibule. In these situations, the CCTV
may be accessed through the Virtual e-Train screen or a dedicated screen mounted in an appropriate
location. For platform-mounted CCTV monitors, these may be represented in the forward and side-
vision screens as 3D structures in the virtual world displaying the correct simulated view of the CCTV.
Figure 15. Images of CCTV accessed via train HMI, vestibule (guard) control and platform monitor.
4.3.5 Radio As specified
SMART-TRAIN simulators include a realistic radio handset and related equipment to allow training in
correct procedure, communicating with the Instructor in addition to the intercom system and CCTV.
Loudspeakers are placed in the same location as the real train.
As specified
4.3.6 Public Address
Public Address system with speakers inside the cabin, and with communication link from the driving
console and instructor desk.
4.3.7 Instructor Intercom Included
The cabin includes an intercom system - a microphone and loudspeaker that provides communication
between the trainee driver and instructor. This is sufficient to enable the instructor to simulate the role
of another member of the group or other railway staff who normally have contact on a train. An
additional microphone (often the CCTV microphone) allows the instructor to constaClienty monitor
audio signals audible inside the cabin. This equipment is installed in a manner that does not interrupt
the acceptable fidelity of the cabin environment.
4.3.8 Trainee CCTV Included
A CCTV camera is typically installed in the cabin to allow the Instructor a clear view of the Trainee’s
actions, control positions and forward view. Mountings will be in a manner that is not obtrusive for the
trainee.
It will be connected to a 21.5” or more TFT or better screen on the instructor’s console to enable
monitoring of trainee's reactions from a remote position.
The video will be recorded on a computer hard disk during the training session. Replay of the video
synchronised with the replay of a portion or of the complete training session is possible.
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Figure 16. Radio handset in correct position and (right) CCTV camera and microphone ceiling-mounted
As specified
4.4 Open Simulator Cabins
Open cabins are a flexible way to provide a surround experience with improved observation. For freight
and shunting simulators in Europe this is a common configuration. Window views and extra interfaces
such as Fault-Finding Stations can be easily added to the frame and multi-class simulators are easier
to settle in to.
The bases are typically fixed, with real train flooring. These are sometimes mounted on 3-axis motion
systems for additional fidelity – especially for shunting shocks and movement.
Figure 17. Open locomotive simulator on fixed base
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As specified
4.5 Fault-Finding Station
SMART-TRAIN simulators typically use a wall or console mounted touch screen (away from the
simulator console) to locate a Fault-Finding Station (FFS). For full-cabin simulators this may be outside
an access door, to represent the driver having to leave the cabin to access the systems.
This screen may also double as the Driver Information Display (DID) if required. The Fault-Finding
station allows the Trainee to ‘walk the train’ using high-resolution photos and graphics to navigate up
and down the entire train, locating and interacting with systems in their correct locations.
The Virtual e-Train software used for this this is synchronised with the real-time simulation models of
the network and train. As shown below, the Fault Trainer mounted on the console to the left of the
Driver.
Figure 18. Fault finding station on the left of the 390 console simulator
.
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As specified
4.6 Driver’s Information Display
The Train or Driver Information Display is a colour monitor normally fitted to a removable mounting
near the driver’s seat for the display of truck parameters, forces, speeds, break information et cetera
to give feedback on train performance to the driver during training. The screen can be removed for
assessment sessions.
A Driver Information Display is customised to the needs of the customer during the Design stage but
will typically have the following features:
• Track parameters (kilometre marks, gradients, curvatures, position of switches and station
platforms) for a distance of at least 2 km ahead of the train.
• Data to be displayed can be selected using a mouse or touch buttons.
• Data includes car by car coupler forces; car by car brake pressures and L/V wheel/rail
interaction coefficients, other parameters such as instantaneous and cumulative energy
consumption, etc.
• A repeat of the display is available on the Instructor Console.
• Instructor can disable the display of information.
• The terms and parameters displayed on the Driver Information Display are customised to
match the terms and terminology used on the customer’s railway.
• Any other variable available within the real-time system can be displayed.
Where required, a Driver Information Display may have other uses including for the communication
and indication of all right signals exchanged by the driver, looking back on curves and for the display
of the simulation status (run/freeze). The SMART-TRAIN Virtual Instructor may also give feedback on
the DID.
Figure 19. Driver's information shown with scenario elements
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4.7 Visual Immersion Systems
This section describes the hardware provided for simulator vision. For the software elements – see
section 7.1 Vision Quality
4.7.1 Real-time Performance All configurations
Real-time software and hardware –based simulation is one of the most demanding computational
tasks possible. SMART-TRAIN simulators are optimised in hardware and software in a range of ways
to deliver the best visual immersion experience.
Framerate
Simulator framerates are set at 60hz to provide maximum clarity of the image without visible flicker
or interference with lighting.
Visual Latency
The combination of high-performance hardware, inter-system communications and advanced UNIGINE
graphics engine creates a fast-loop environment for minimum latency. This means the delay between
the simulated movement of the train in any direction or other adjustment to the viewpoint is not
noticeable by the trainee.
Anti-aliasing
SMART-TRAIN incorporates the UNIGINE 2 engine which uses a high-quality temporal anti-aliasing
(TAA) algorithm by default. The obsolete multi-sample anti-aliasing (MSAA) and all corresponding
functions have been removed.
In case of fully deferred rendering (when the final image is composed of different texture buffers:
depth, normal, etc.), TAA applies smoothing to the whole scene, which is much faster comparing to
MSAA that is applied to each texture buffer. Besides, TAA improves the whole image (not only the
edges of the geometry, like MSAA) including geometry, shadows, etc., thus delivering overall better
visual quality.
Resolution
Image resolution is optimised for the cost, performance and visual need of the view. Modern UHD
screens can be employed for forward vision and larger screens to maximise readability of signals at a
distance.
For 4K applications, large format TFT screens are recommended over to projectors, mainly for reasons
of latency and cost. Large forward projection systems can use HD (1080) projectors in an array of 2 or
3 with edge-blending to construct a wide, high-resolution view.
For side-vision and smaller screens it may be more effective to use HD (1080) screens provided the
appearance of the graphic from front-view to side-view appears consistent.
Contrast Ratio and Brightness
Modern DLP projectors and TFT/LCD screens offer very high brightness and contrast ratios which
enhance the visibility of signals at a distance and the effectiveness of weather effects such as sun-
glare and fog. Such settings are typically set during installations, especially for projectors and blended
vision systems. Where TFT/LCD screens are being used, these settings may be adjusted.
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4.7.2 Forward Vision Included
Each SMART-TRAIN simulator is configured to give a 1:1 field of view matched to real world replicating
the Driver’s view through the front windscreen. This can be extended using Viewpoint control described
in section 4.6.5
Multiple large-format screens can be fitted to the windscreen-frames on the simulator cabin, requiring
only that the distance from the screen to the driver’s eye is sufficient for effective use. Otherwise
projection systems or offset mountings may be required.
Figure 20. Forward vision using high resolution video (left) or CGI (right)
For Metro-style full-cabin simulators, glass panels and UHD display panels are used for the front of the
cab (2 on the right, 2 on the left, 1 on the detrainment door). The UHD display panels show the features
that will typically be seen on the actual train – tracks, tunnel, stations, platforms, etc. For compact
simulators, glass panels and UHD display panels are used for the front of the cab (2 on the right, 1 on
the left)
Figure 21. Design image of a Metro showing the front panels and side panels
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4.7.3 Side Vision Depending on specification
Each SMART-TRAIN simulator is configured to give a 1:1 field of view matched to real world replicating
the Driver’s view through the side windscreen. This can be extended using Viewpoint control described
in section 4.6.5
Recommended where there are side windows, SMART-TRAIN simulators can provide synchronised
side-vision using mounted screens in the case of console-only simulators (pictured below) or mounted
in frames for full-cabin units.
Figure 22. Side vision screens in console or full-cabin simulators
For the Metro or similar Simulators, side vision is included in both full and compact cabins. For the
compact cabins the left-hand screen will show a composite view from the B-side window and
detrainment door.
Figure 23. Side-view in Metro Compact simulators
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4.7.4 Rear Vision Included where mirrors are installed
Each SMART-TRAIN simulator is configured to give a 1:1 field of view matched to real world replicating
the Driver’s view through the rear window or simulated using Picture-in-Picture (PIP) techniques which
show the view from the rear-view mirrors on the screens of the front and/or side vision screens. This
can be extended using Viewpoint control described in section 4.6.5.
Additionally, a door-opening effect can be created by animating the side-view to become a rear view
to simulate the driver opening the side door to look back.
Figure 24. Rear view using mirrors or dedicated screen
4.7.5 Passenger and Saloon Vision Depending on specification
For trains with a combined Driver Console and Passenger Saloon, a Video-Wall can be used to
effectively represent the view to the rear of the cabin. This will be tuned to the viewpoint of the driver
‘s likely positions to show passengers in various scenarios. This may also be adjusted using the
Viewpoint control and pre-programmed viewpoints.
Additionally, VR headsets can be supplied to provide a similar function in scenarios and training
situations where VR is more appropriate. The provision of both technologies allows greater use of the
simulators and avoids potential health and training problems resulting from simulator sickness or
having to don headgear during an operational scenario.
Figure 25. Passenger video-wall display
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Depending on specification
4.8 Motion System
Motion systems add a significant level of immersion for a driver simulator by creating the sensation of
acceleration and deceleration in response to the actions of the driver and the train, thus enhancing
the drivers’ perception of operation in a real environment. A motion platform is generally classified by
its ‘degrees of freedom’ or ‘axes of motion’ noted here as ‘n-axis’.
There are different considerations regarding motion for high-fidelity simulation cabins and consoles.
These are discussed briefly below.
Driver immersion.
For high-fidelity Full-cabin or Console simulators, Instructors are looking for a high degree of immersion
in the training simulation. For this reason, Motion systems are typically specified only with Full-cabin
configurations and use 3,5 or 6-axis systems depending on the type of vehicle (loco, high-speed, tram
etc..) and space/cost restrictions. Where high acceleration/deceleration and/or derailment simulation
is required the range and power of a 5/6-axis system is desirable. Where the focus is more on vibration
from points and shorter accelerations/decelerations as 3-axis system is suitable.
A 2 or 3-axis system can be used with a Console-only simulator however care must be taken with the
visual cues for the driver as he/she will be able to see the movement of the room relative to their
console and screens, which can reduce immersion. This can still be effective with careful design of the
vision system. Where simple vibration is required, a 2-axis ‘Bump seat’ can provide movement
sensations and feedback on driving, these are often augmented by large ‘subwoofer’ sound systems
to provide additional sound/movement integration.
Space and cost
Most 6-axis systems available are optimised for flight-simulation. Their availability makes them more
affordable but they require more space to operate due to their range of movement while there are
movements they cannot perform that are specific to Rail operation. Rail-specialised systems using 5
or 6 axis technology are less common but should take less space while providing a more complete
immersion for Rail operations. 2 and 3-axis solutions are affordable and take less space, with less
costly safety and access requirements.
Figure 26. Full cabin on a SMART-3-MOTION platform
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4.9 Audio Immersion
4.9.1 State of the Art Rail Sounds All configurations
The simulator uses a computer based 5.1 audio system including amplifiers, speakers, all the
necessary hardware and computer based audio processing using the UNIGINE engine. The high-quality
sounds are based on actual recordings of rail sounds and noises for in-cab equipment, as well as
external noises such as tunnel entry, another trains flat wheels, external sounds from streets, brakes
and loss of adhesion on rails and so on…
We have an established library of sounds that can be provided, however, we will work with the Operator
to collect actual sounds then process them into computer models that integrate in real time as part of
the training scenario. The system digitally processes sounds to reflect the train dynamics as they are
heard in the cab and enables sound to be directional.
Typical sounds include:
• Tap changer/diesel engine sounds • Chattering sound at the time of
that vary according to the RPM and pantograph raising and lowering (where
load of the train. applicable)
• Normal axle movement on a metal • Horn sounds
bridge on points as a function of • Shouting/screaming of people
speed, slipping of the wheels and • Wheel sounds that include the squeals
passing over points. associated with negotiating curves as a
• ARNO/turbocharger sounds that function of curvature and speed.
vary according to the RPM, load • Guard signal bells
and turbocharger time constants. • Brake shoe sounds
• Sounds from neutral section, roof, • Passenger Alarm signal bell
cab and HT compartment of the • Brake binding, Wheel skidding and flat
locomotive tyre sound
• Dynamic brake grid fan sound • Blowing of safety valves
variable with speed and load. • Wheel slip buzzer and sanding valve
• Platform sounds including station sound
announcements • Air dryers
• Air related sounds such as those • Penalty / brake whistle
associated with air/EP/Auto brake
• Accident/Derailment
release, bail off, and release of the
whistle or sander valves. • Exploding detonators
• Compressor sounds • Buzzer sound for switching “ON” of
flasher light
• Rain/thunder storm sounds
• Passing train in same & opposite
• Track clatter sounds associated
direction
with negotiating points and track
• Locomotive starting sound
crossings.
• Tunnel / Bridge passing sound
• Sound from air flow indicator
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4.9.2 Multichannel Included
The sound is processed by a high quality off the shelf sound card, integrated through the real-time
system of the simulator and delivered though an amplified surround system using high quality
speakers. The audio hardware and software can easily accommodate mixing the number of sounds
that are typically deployed in a train simulation (around 100).
Sounds can be played as one-off instances, looped sounds and sounds modulated by simulation
outputs such as speed, dynamic brake grid fan sound variable with speed and load, turbocharger
sounds that vary according to the RPM.
4.9.3 Directional Included
A sense of distance and movement of sound is achieved using Doppler effects for events that move
through the environment relative to the trainee.
The simulator sound engine operates in a true 3-dimensional space thus sounds that are generated
away from the train are attenuated correctly based on the actual distance to the sound source. For
example, a passing train will sound closer if the adjacent track is close and further away if the train is
on a more distant track.
The Doppler effect is a shift of the sound wave frequency (pitch change) depending on the velocities
of the source and listener relative to the medium, and the propagation speed of sound in that medium.
The received frequency is higher when compared to the emitted one if the source is approaching the
listener, same when adjacent, and lower during moving off. The Doppler effect is applied to the sound
sources automatically.
4.9.4 3D Spatial Audio Included
The speakers will be mounted to give the driver optimum spatial sound quality but also in a manner
that they do not impose visually on the look and feel of the cab. Additional speakers will be used to
provide sounds from specific locations, for example under floor, air system noise.
A subwoofer is mounted within the driver’s desk. The subwoofer provides low frequency audible effects
and, by mounting it within the desk, provides tactile vibration of the desk and desk equipment
enhancing the perception of motion in the simulator. To enhance the sense of vibration we can mount
and extra magnetic coil to augment the subwoofer.
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5 PROCEDURAL TRAINERS & ADVANCED TECHNOLOGY
Procedural, or ‘Part-Task’ simulators are used to train a specific technical procedure such as fault-finding,
communications and safety awareness. These tasks do not require the full immersion of a full-cabin or
console simulator and are often equipped in classes of 6 or more, or even online through virtual interfaces.
5.1 The Solution spectrum
Procedural trainers come in a range of physical configurations, each suitable for a purpose. As shown below,
more physical devices are used for Assessment and direct skill development. Virtual solutions are used for
learning broader procedural and situational skills. Now, AR technology can extend the learning tools to
support employees in the field and bring AI to support learning and improved performance and safety
Figure 27. SMART Hybrid Technology Stack.
Included as Fault-trainer
5.2 Virtual e-Train or Fault Trainer
An essential component of simulation training is the replication of common and uncommon faults to be
rectified and procedures to be followed. The SMART-TRAIN system uses a Virtual e-Train model that combines
3D, graphic and/or photographic representation of train cabins, controls and systems both inside and outside
the cabin.
This enables the train to interact with equipment that has not been physically replicated or is located away
from the cabin. This software is used in the touchscreen console units, often supplementing physical controls;
in Fault-Finding Stations in PC Workstations and as the control repeats on the Instructor Consoles.
Figure 28. Touchscreen e-Train being driven by a Trainee
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Figure 29. The same controls accessed through a Fault-Finding station
The Fault Finding Station will show the layout of all required cabins of the train. For equipment, switches,
buttons or circuit breakers that are not physically simulated in the front cabin of the full cabin and compact
simulators, the trainees will be able to scroll through the other parts of the train for fault finding and
rectification purposes. It should display the exact layout of all the circuit breakers, push buttons and switches
located at the low voltage panels and other parts of the motor and trailer cars.
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Figure 30. Fault Finding Station on a Full Cabin
As specified
5.3 PC Console
All of the simulator software can be used on a single-pc or laptop interface. This is now used in most projects
for testing and validation of functionality prior to delivery.
A PC Trainer can include, depending on the use-case:
• One or more vision channels (including CCTV)
• Touchscreen controls for train operation
• PC Mouse-driven controls
• VR interface
• USB-connected hardware controls
• Flight-case configuration for transport in a van, car or on a train
The PC Trainer can be run on the cloud using a local USB streaming box, on a laptop with 1 or 2 displays
(think Asus Duo) or on a standard gaming PC.
Figure 31. Screen view of a PC - based Freight Simulator
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Figure 32. Dual Screen Laptops for Driving and Instructor
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5.4 Desktop Driver Training Simulators
The SMART Desktop Simulator is a portable system that can be fitted to an office desk and controlled by an
Instructor on the same network using a laptop or dedicated Instructor Station.
This system (pictured below) is configured to meet the requirements of one or more Train Classes and
typically features the following:
1. Widescreen curved display (approx. 49-inch) with sound, 2-4K resolution and low latency.
2. Physical control pods clamped to the desk for essential haptic controls on right and left sides.
3. Touchscreen virtual control panel including Signalling, Radio & Train Control DMI. The driver can
switch between Control panels and Fault Trainer panels depending on the scenario.
4. Dead-man pedal
5. Seats and Tables are normally provided by the end-user client to comply with their local policies.
The development of this type of simulator has built on our long history of full-cabin and fully immersive
simulators and uses exactly the same software and routes. This allows our clients to run a network of different
simulator configurations on the one software platform.
For a video walk through of a full-cab simulator by one of our customers please follow this link -
https://share.descript.com/view/MBVgn30SvJo.
Figure 33. Desktop Driver Simulator and Fault Trainer touch interface
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5.5 Mixed Reality for Railway
The SMART team brings a unique partnership to Railway training and operations in the form of our partnership
with PCMS Technology and the leading Microsoft Partner for Rail – InterReality Labs. This team shares
common personnel and Directors to support strategic collaboration and risk sharing. We’ll explore this huge
new area in a separate document.
Figure 34. HoloLens 2 and Guides used for raining on the 390 consoles
5.5.1 Better VR for L&D
By using the Altoura platform to deliver VR Scenarios that use SMART’s high fidelity models as source
we are combining 2 mature tool sets that can build more sophisticated experiences much faster than
less mature and capable products. These can be used on any Tablet, PC or leading VR headsets as
soon as they are published.
A good example of the VR is shown by Sydney Rail (video linked on Vimeo below)
https://vimeo.com/1024706471/9a4f7cfc5d?share=copy
Figure 35. VR Training for detrainment (Sydney Rail)
5.5.2 More formative training opportunities with Multiuser
Instructors and extra students can participate in a training scenario using multi-user scenarios. The
interactions can include; Observation, Assistance and even hand-to-hand interaction where remote
users can pass objects to each other in VR.
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A good example is linked here on Vimeo -
https://vimeo.com/1025085989/30a69c2111?share=copy
Figure 36. Multi-user VR training (Wabtech)
5.5.3 Getting to Value faster with Generative AI
AI is becoming an essential tool for growing L&D capability and running a more efficient and safer
Railway. SCG is a Microsoft AI Partner and advises, deploys and trains major clients such a Kojima on
the safe use of AI in the Microsoft stack. We bring this capability with Altoura to build better training
material faster.
See an overview of this linked on Vimeo
https://vimeo.com/910999346/fdb45ee14b?share=copy
Figure 37. Altoura Generative AI Scenario Builder (Toyota)
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5.5.4 Extending Competence development into the Field with AR & AI
Workers in the field can benefit from AR workflow and training assistance linked directly to real
equipment. This is a specialty of SCG as one of Microsoft’s leading Industrial Mixed Reality partners
worldwide. Altoura works with Microsoft Guides and HoloLens as well as its own AR toolset.
SCG and Altoura are delivering Microsoft’s Copilot technology with AR and 2D mobile devices. This
means that staff and directly question and get answers from deep technical and procedural
documentation while in the field.
Figure 38. AR Work Instructions mapped to real equipment
5.5.5 Supporting Learning with Remote Expert Assistance
Over 90% of the business value of VR and AR is delivered using hands-free Remote Assistance. The
ease of deployment, use of Microsoft Teams and immediate usability means that Remote Assistance
can be deployed and used across the Avanti and First Group estates.
This brings immediate benefits in 1) elimination of unnecessary travel costs, 2) hard to find experts
can come to a site ‘virtually’, 3) local staff can gain and test their technical skills under supervision, 4)
things get fixed faster, and 5) decisions are made with better information.
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Figure 39. Remote Assistance for Training and FroClientine staff.
5.5.6 A mature multi-device deployment and roadmap
SCG, Altoura and SMART serve major companies worldwide and continue to invest in current and
emerging device support. As an accredited device supplier and Meta partner SCG can provide deeper
logistical and technical support than small software developers – reducing risks of delays and training
failures due to lack of support skill and infrastructure.
Figure 40. Current and Future VR & AR devices
A good example is linked here in Vimeo - 3D Content on Tablets
https://vimeo.com/911000138/5ec3c6d10d?share=copy
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Figure 41. SMART can supply, deploy and support PCs & Mobile
5.5.7 Your data – securely available wherever you need it
SMART and Altoura work within the Microsoft and AWS ecosystems and provide expert consulting and
services for secure data management and consumption for business decisions in the field and the
boardroom. We can integrate Altoura through the Dataverse into your office systems and databases
to minimise paperwork and improve decision making.
Figure 42. SMART support the Enterprise Data Stack
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6 INSTRUCTOR’S CONSOLE
Depending on specification
6.1 Instructor Console
We deliver instructor consoles for simulator facilities each capable of running scenarios
concurreClienty on all of the simulators in the facility. These are integrated into robust Consoles that
can be easily moved and offer touch-screen interfaces, as well as some voice and remote controls for
more effective Instruction.
Figure 43. Our latest low-impact Instructor Station
The Instructor Console is configured to a customer’s specification but will typically offer the following
functions:
• A Virtual e-Train screen typically showing the position and status of the Trainee’s controls,
doubles as a Fault-Finder screen controlled by mouse and/or touch.
• A touchscreen repeat of the Train Management System and/or Safety MMI.
• A Driver’s Information Display screen showing the forces and gradients and other key data for
the Train being simulated.
• Radio and Intercom controls
• Audio headphones and microphone
• Speakers for simulator surround audio, same as for a Desktop Console.
• Driver’s Front Vision screen – sized to suit the resolution and visibility requirements for the
cabin simulator
• Trainee CCTV monitor, switchable to other CCTV inputs if required
• Other CCTV or Vision repeats if required
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Depending on specification
6.2 Mobile Tablets and Laptops
Control of the simulators is primarily through one touch-screen interface on the Instructor Panel. This
panel can either be detached or twinned with a mobile tablet to allow Instructors to manage the
simulators remotely. This allows all functions available through the Simulation Management Console.
A Laptop interface is available for both Driver and Instructor using Surface Tablets or Asus Duo Laptops
at the highest specification. The gaming versions release in 2021 now have the power to render the
massive railway worlds at our required level of quality.
Figure 44. Dual Screen Laptops for Driving and Instructor
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Included to specification
6.3 Observer Screens
An Observer station with 4-6 large format 42-50” screens can be provided to show the Trainee CCTV,
Forward vision, Driver Information Display and Console controls. The projection and controls on the
display panels can be performed from the instructor desks and tablets
The observer station will also be provided with several marker keys in a panel or a keyboard, which
can be operated by the trainees to mark specific exercise events of interest, which can be retrieved
and discussed after the completion of the exercise with the instructor.
For the example below, a room layout is shown with screens that can display views from an Instructor
Station. This room is sized for 20 trainees and separated from the main office area by a glass partition.
Given this room is expected to generate the most noise, with replays and 20 trainees speaking, it has
been placed at the end of the facility away from the main simulators.
Figure 45. Classroom and Brief/Debrief room with Observation Screens
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Software
7 INSTRUCTOR SOFTWARE
7.1 Starting and Selecting Scenarios.
A multi-Simulator Simulator system has the special ability to be able to control Simulators on the local
network and even remote locations.
This adds a starting step of selecting the relevant Simulator for a Scenario. The Streaming Screens
and controls will adjust to the selected Simulator after a few seconds.
Figure 46. Simulator & Scenario selection sequence
1. On startup, the Simulator Selection screen should be visible. If not, find the Smart Icon on the
desktop or Task Bar and double click.
2. The Simulator Selection Screen allows you to select the simulator to control from a selection of
those available.
3. Choose your Mode – likely you’ll only see ‘Run Scenario’ as the other modes are for Admins only
4. You’ll need to log in with your Instructor Password – this gives you access to your scenarios and
scenarios shared with you. Ask your Admin for your details.
5. Then select your Scenario, this will automatically open the Simulator Control Screens, GSMR
Communications and Control Repeat Screens.
• Check the Comments area for any labels on Scenario status – validated Scenarios should be
clearly marked.
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7.2 Simulator Control
The Simulator Control Screens provide an intuitive view across the entire simulation session.
Figure 47. Simulator Control Screens
1. SMC Tabs – these tabs at the top of the screen shows what simulator sessions are active from
this Instructor Station.
• When selected, the Streaming and Control Repeat views will update to show the selected
simulator.
2. Simulation Toolbar – these controls at the top of the screen provide all of the functions during a
scenario and when building scenarios.
• The are grouped logically and have representative symbols for their purpose – feel free
to explore
3. Scenario Map – this map covers the entire Route and shows the available route for the selected
train in Blue. All items are clickable and have their own options for detailed control of events.
4. Route Chart – this linear chart shows the Set Route for the train and provides a clearer view of
signal numbers. All features are clickable to allow changes and control during the scenario.
5. Control Repeat screens (normally 3 of them) show a real-time view of all control positions and
states. You can change the view using the Function Keys – Fn2,3&4 on your keyboard.
6. Communications screen – this clickable console allows control of Intercom, GSMR and Train
Comms systems. Just use it like you would the real thing.
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7.3 Scenario Controls
7.3.1 Scenario Control functions
The Scenario can be controlled entirely from the one screen.
7.3.2 Scenario Initialization:
Map Settings: Upon loading a scenario, the primary focus is on the train, indicated by a lighter yellow
circle. This feature locks onto the train to be simulated, distinguishing it from other elements such as
failed trains or timetabled trains (orange dots). Users can zoom in on the train to view its direction, the
signal ahead, and other signal-based controls.
Figure 48. Scenario Control Functions
1. Scenario management – brings up the Simulation Selection dialog from the start, allowing you to
choose a new Scenario or enter into a different mode (such as Build Mode).
2. Play Scenario – sends the command to the Simulator to start the Scenario. You should see a small
black splash screen on the streaming views.
• A scenario will start in around 3 minutes for the first load after a system restart – this is
the time needed to fully load all the resources. Following start-ups should be ready in
about 1 minute.
3. Pauses the Scenario
4. Stops the Scenario. You will see the screens in the Simulator go blank. Note that the Scenario can
be started again by pressing Start. Should you wish to keep the outside view in place at the end
of the scenario – to keep the ‘feel’ inside the cab, then use the Pause button instead of Stop.
5. Restart the Simulator – this will put the Simulator PC(s) through a restart which should take less
than 1 minute.
6. Stop/Start the Simulator – this will stop or start the Simulator PC
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7.4 Streaming Views
7.4.1 Streaming Features
The Streaming views are real-time low-latency video feeds and screen repeats from the chosen
Simulator and Instructor station.
These are consolidated into one video feed to give the Instructor an overview of what is happening at
a glance.
Figure 49. Simulator Video Streams and Control Repeats
1. Driver’s forward view – this should be animated and shows the view of the virtual world.
2. Cabin CCTV shows a feed from the independent CCTV camera mounted in the Cabin.
3. Fault Station – this shows the view on the Fault Station at the rear of the Cabin
4. Control Repeats – these are the 3 repeat screens that run (stacked) on the left hand Instructor
Monitor. All views are showed here.
• The TMS view is quite small – so you might prefer to use the Control Repeat screen to the
Left and choose Fn+1 to show the Left Control Panel.
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7.5 Scenario Features
The following features can generally be used in the Scenario Builder and in real-time in the Scenario
Manager. This allows actions to be pre-set or changed in real-time.
7.5.1 Track and Signal Management:
o Route Adjustment: Users can adjust the train’s route by hovering over crossing points and double-
clicking to change the points. Signals can be set to auto or static, and ground position lights can
be adjusted as needed. The system ensures that signals turn red when the train cannot proceed
safely and return to a proceed aspect when the route is clear.
o Signal Irregularities: Users can simulate signal irregularities, such as signals turning off when the
train passes a specific point. This is achieved by selecting the desired action and plotting it on the
track. Mistakes can be corrected by right-clicking to remove the action.
o Map Orientation: The map orientation can be adjusted to provide a more helpful view of the track
infrastructure, ensuring clear visibility of the train’s route and surroundings.
Figure 50. Signalling, Points & Map Controls
1. Train lock shifts the centre of the map to follow the location of the student’s Train. You can zoom
in and out with the mouse-wheel. This function is also available in the Route Map at the bottom.
2. Route orientation – this option switches between north-south orientation of the railway or an
optimised orientation to fit the railway better in the available window.
3. The Route Map can be switched on or off. The Route Map shows the available Route that has
been set – changing Points will adjust this view in real time. Al the signals are clickable to provide
an easier way to control route functions.
4. Map features provides a tick-list of the features you’d like displayed on the Map.
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5. Map search gives you a search dialogue and list to make it easy to find Trains, Signals and other
features.
6. Scenario Information is displayed at the corners of the map
7.5.2 Environmental Conditions:
o Date and Time Settings: This function allows users to set the month, date, and hour of the day,
affecting the environmental conditions such as vegetation and lighting. The slider at the bottom
adjusts the time of day, enabling simulation from dawn to dusk and everything in between.
o Seasonal Changes: Users can switch between the four seasons (spring, summer, autumn, winter)
with a single click, altering ground conditions and vegetation in real-time.
o Windscreen Conditions: Options include demisting or defrosting the right-hand panel in the cab,
simulating cold starts, and replicating a smashed windscreen.
o Real-Time Weather Control: Users can plot weather conditions along the track or apply them in
real-time. This includes snow, rain, lightning strikes, and cloud cover. Adjustments to adhesion on
the track and visibility are also available through sliders.
o Dynamic Weather Transitions: Weather conditions can be programmed to change at specific times
during the scenario, allowing for a seamless transition through various weather states. Quick
access buttons for sun, lightning, clouds, and snow enable automatic, gradual changes to replicate
real-life conditions.
o Forest Fire and Flood: These hazards can be dragged and dropped onto the track at any point.
Users can move across the network and place these hazards, specifying the direction of travel for
the train to encounter flood conditions. Mistakes can be easily corrected by hovering over the
hazard and right-clicking to remove it.
7.5.3 Environmental Panels
The World Simulation gives fine-grained control over the environment using a set of powerful and
intuitive tools.
Figure 51. Environmental Panels & Functions
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1. Time & Date settings control the position of the Sun during the scenario and can be changed
anytime. Useful for seasonal sun-glare and quick day/night scenarios. Buildings and platforms
will be lit at night and are quite realistic when combined with rain, mist and snow.
2. Seasonal settings allow rapid switching between Autumn, Summer, Stormy and Snowy
conditions.
• A windscreen-freeze and defrost can be set in Winter
• Grass depth and density can be set for less-used or countryside lines.
• Rail Adhesion can be set universally, or specific values can be dragged onto the rail
for specific scenarios.
• A cracked windscreen can be applied or set to a specific point on the railway.
3. Weather Builder allows quick selection of common weather conditions in the click-panel.
• Much more detailed weather conditions can be set to a timetable or positions.
• Conditions will fade into each other over time to avoid jarring changes for the trainee.
4. Disasters – these are large scale changes that affect a wide area,
• Fire – best used in forest or regional areas (unless you want to torch Birmingham) this
will show a moderate level of fire and smoke around the railway.
• Flood – this will just cover the railhead in water, filling the surrounding area to the
level of the water. Choose your location with care unless you want to drown the world!
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7.6 Signalling & Restrictions
o Signal and Route Indications: The console provides detailed information on signals and route
indications, crucial for realistic simulation. For instance, a red signal with no route indication is
accurately depicted, ensuring trainees understand the scenario’s constraints.
o Warning Boards and Low Adhesion: Users can drag and drop warning boards and low adhesion
areas onto the track, specifying the direction of travel and the level of grip loss. Additional AWS for
emergency speed restrictions can also be added and removed with ease.
7.6.1 Restrictions Panel
The Restrictions panel shows all of the features that affect speed and speed limits. These will
operate in the same way
1. Rail Adhesion settings can be set globally under the Environmental controls or to a specific
area here. Simply drag the Adhesion setting to the desired location and set the Adhesion level.
2. Speed Restrictions
3. Warnings & other signs
4. Speed Restrictions
Figure 52. Restrictions Panels
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7.7 Teleport & Special Functions
o Station Navigation: Users can move the train to different stations by setting teleport points. These
points are plotted onto the track, and the train can be moved in real-time to these locations,
maintaining existing conditions such as driver status and fault alerts. Teleport points can be added
and removed as needed.
Figure 53. Teleport & Special Functions
Advanced scenarios can be created using the Teleport and other special railway functions
1. Teleport allows the Instructor to create a ‘teleport’ event between locations. This allows the
Instructor to use many route locations without having to cover the distance in-between.
• New teleports can be created by dragging the arrow icon to the desired target location,
selecting the direction of travel and the weather conditions on arrival.
• This will be given a number
• The list of locations can be shown on a List, clicking each number will move the train
to that location.
2. Special Functions are Railway-specific and activate special functionality if the train is capable
of using it:
• Tilt on/off
• TASS Speed limits
• SDO settings
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7.8 Hazards & Fault Management:
o Animal Placement: Animals can be placed on the track in real-time, simulating potential hazards.
These can be removed by hovering over them and right-clicking.
o Additional Hazards: The console allows for the simulation of various dangerous situations,
including broken windscreens, overhead obstructions, cars on the line, detonators, broken rails,
landslips, landslides, and fallen trees. These hazards can be added and removed with the same
drag-and-drop functionality.
o Fault Banks: There are five banks of faults, each containing a variety of issues that can be activated
in real-time or set to trigger when the train passes a specific point. Faults can be cleared from the
Train Management System (TMS) by selecting the relevant bank and choosing “no faults.” Some
faults, such as dragging brakes, require the driver to isolate the respective system rather than
clearing the fault.
o Fault Types: The faults are categorized into braking and traction, systems and circuits, signalling
faults, mechanical issues, and MCBs (Miniature Circuit Breakers). Activating an MCB fault will trip
the switch on the back wall of the cab, which the driver cannot reset until the fault is cleared by
the instructor.
Figure 54. Scenario Hazards and Faults
• Hazards and Faults are a very large set of functions that replicate specific railway events. Each
can be dragged to the railway or triggered immediately from the menu.
• Faults normally ‘stack’ and ‘persist’ until resolved and removed from the scenario by selection
‘no faults’ or un-ticking the fault.
1. Animal hazards – will place dogs, horses, cattle or a large number of animals on the railway.
Blowing the horn will clear them.
2. Rail hazards – places trees, rocks, intruders, detonators and other obstructions on the railway.
Blowing the horn will clear them where possible.
3. Train Faults provide a range of events linked to the physical operation of the train.
4. TMS Alerts create a wide range of train system faults linked to the logical operation of the train.
5. Railway Faults are a setoff events linked to the operation of the Railway
6. Train Control Faults cover couplers, horns and other failures the driver may need to manage.
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7. Circuit Breakers will trip the MCB in the cabin and in the Fault Trainer for both Full Cabin and
Console Simulators
7.9 Passengers, Track Workers & Communications:
o Passenger Density: Users can control the number of passengers on platforms, adjusting the
density from 1 (quietest) to 100 (busiest) using the centre scroll wheel.
o Track Personnel: Various personnel, such as signallers and workmen, can be placed on the track.
These can be equipped with flags, lights, or other signalling devices and are added using the drag-
and-drop functionality.
o GSM-R and Bell Buzzer: The console can simulate GSM-R signal loss and bell buzzer
communications between the train manager and the driver. Users select the desired
communication type, which is then replicated in the cab. The GSM-R system allows for making
normal calls, terminating calls, simulating crew calls, and activating the driver loudspeaker for
direct communication.
o Door Controls: Door release and close commands can be issued from the console. The driver
typically uses these controls, but the instructor can also manage them. The console allows for
changing the driver’s end without altering environmental or track conditions.
Figure 55. Passenger, Track Worker & Communication Panels
The Simulator Control gives a range of options to manage Passengers, Signallers and Guard
communications.
1. Passenger density – this control will activate or deactivate passengers with a click or scroll from
0 to 100% passenger loading with the mouse wheel. This is a universal control and affects all
platforms
2. Signallers can be placed on the Railside anywhere in the map. There are 3 types, and each is
in Network Rail Orange and will respond to a horn blow with a different animation.
3. GSMR –specific faults are available
4. Guard communication buzzer combinations can be sent from the list.
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5. Guard door controls allow opening and closing of doors. A special function moves the Driver
from one end of the train to the other. This can be an alternative to a Teleport in a fixed location
depending on what you need.
7.10 Simulator Communications
Communications are one of the most important training tools and have a dedicated interface. The
simulators use Voice over Internet capabilities which allows Instructors to communicate with any
simulator on the network, and to switch communication modes easily. This is done through a
dedicated click-to-control interface.
NOTE – you can only use one channel at a time. So you’ll need to replace or turn off the channels
at 1 - GSMR, 4-TRAIN COMMS or 6-INTERCOM in order to open a new call.
7.10.1 Instructor Interface
Figure 56. Simulator Communications Interface
1. GSMR Handset. Click to remove or replace the handset. Once removed from the cradle, the
range of GSMR calls can be made.
2. GSMR head unit with fully functional keys
3. GSMR Call types
4. Train Communications Handset
5. Train Communication Call Types
6. INTERCOM – allows monitoring of audio and speech with the Driver directly
7. Signaller or Driver selection for Calls
8. Message Selection and recording functions
9. Incoming Message display
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7.11 Virtual Train Control
Virtual Trains are a feature of the Railway Network simulation in that any form of train may be
constructed to be available as an automated train in the simulation. Virtual Trains can be given basic
movement instructions by the Instructor and will obey speed limits and signals on the virtual network
in real time.
Virtual trains will also respond to event-based triggers, making them useful training tools in
constructing realistic traffic situations.
7.12 Scenario Replay
After a simulation, the replay function will allow the Instructor to replay a part or the totality of the run.
For this, the Instructor can select a Resumption Point and replay from that point.
This will give an exact replay functionality, playing again all the sounds (including the Driver intercom
conversations), the train dynamics, the CGI track view, the CCTV of the Driver, the Fault-Finding Station
and the TMS.
The replay does not need any Driver or Instructor intervention on the Console.
7.13 HD Train Builder and Control
We provide a High-Definition Train Builder interface that allows an Instructor (or a student in certain
applications) design and assemble any form of train consist possible. Our interface has been re-written
to allow maximum interaction on normal computer screens as well as advanced tablets like the
Microsoft Surface and Android Tablets (coming in 2019).
Figure 57. HD Train Explorer allows rapid and detailed information on trains in a consist.
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Figure 58. HD Train Builder detailed information editing
7.14 Reporting & Assessment
The Virtual Instructor and SMC software provide feedback and report generation at the end or during
the training session, to facilitate evaluation of trainee performance. Reports that can be provided
include:
• Performance scoring allows a single relevant numeric score to be generated for a run in
addition to supporting information for review. The scoring system uses detailed time-logs of
all key trainee actions and compares them against a set standard or pre-recorded run set by
an instructor. Deviations are shown in numeric and graphical form for review or can be set
within tolerances to provide absolute scores.
• The Trainee summary report gives a clear picture of performance during the scenario with
highlights of infractions and deviations.
• Any run can be recorded and recovered for comparison against others.
The details will be finalised during design phase in consultation with CLIENT. The software has the
means to pre-define evaluation criteria for judging driver performance at various trainee levels.
7.14.1 Automated Reporting vs Instructor-mediated reporting.
In practice we see 2 main types of reporting used by experienced trainers, with many variations in
between;
• Automated reporting is made possible by the fact that the simulators are logging the vast
majority of student actions and events, ostensibly because they are required to re-play the
event later. These events are filtered by rule-sets that serve as effective assessments of
behaviour in Scenarios.
• Many simulation instructors are expected to offer their own judgement of performance
against strict criteria, either to complement or replace automated reporting. These
assessments can be recorded and combined with automated measurements to create
Instructor-mediated reports.
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7.14.2 Example – Automated Report
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7.15 Archiving, Backup & Retrieval
The SMART-TRAIN computer and database system operates a regular network-based backup routine
and critical files are backup up regularly against the risk of a system failure.
At least 2 years of train records can be held, though this can be extended to 4-5 years for the storage
provided and longer given the capacity of the database is unlimited, though an item number limit of
around 65,000 is reasonable.
7.16 Networked Instruction
The SMART-TRAIN databases are typically configured to be accessible across a specific site, allowing
the sharing of data between any simulator, instructor console, procedural trainer or PC workstation
on-site.
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8 VIRTUAL WORLD
8.1 Vision Quality
The SMART-TRAIN image generation & display system provides the driver with forward view of the
scene ahead, beside and behind the train and a simulated landscape that moves in correspondence
to train speed and enhances the peripheral vision/sense of motion.
The CGI has the following features:
• Dynamic shadows (real time calculation, taking into consideration sun position, simulated
time and seasonal changes
• General and specific lights and lighting (train cars signals etc.)
With higher quality, more immersive CGI the trainee benefits from;
(a) A better perception of speed and appreciation of distance for signal sighting (improved signal
visibility) and station stops
(b) Increased realism of the visible data base resulting in a better immersion through:
(i) light function effects
(ii) superior object modelling and textures (including the buildings, trains, signals, removal
objects etc.)
(iii) better depth of field
(iv) increased clarity of images
(v) better texture definition
(vi) readability of signs and information applicable to drivers (loco pilots) is enhanced
(vii) object shadowing to improve depth of images
(viii) special effects on the weather including falling rain and sun glare
(ix) Simulate smoke and fire in tunnel
(x) Smashed/damaged windscreen etc.
Figure 59. Advanced lighting with almost no performance cost
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Figure 60. Lighting effects and time-of day
8.2 Range and Field of View
Visibility of signals shall be up to 1.6 km depending upon the field of view. For all other items, the
guaranteed visibility will be 50 m. If the realistic size of the object represented on CGI does not permit
such visibility, the size of the object may be marginally increased to fulfil the training purpose.
8.3 Landscapes
The surroundings of the railway lines are modelled in such a manner as to make the character of the
line recognisable. Typical buildings are implanted along the track and the visual cue of the track
(bridges, tunnels, Traction sub-station, Switching posts, underpasses, embankments, noise
protection) are shown in a near-realistic manner. Long range objects, distant buildings, stadiums,
mountain ranges, are made to reinforce the recognition of the landscape.
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8.4 Time of Day and Year
8.5 Environmental Conditions
Variable environment conditions such as day light, night-time, foggy weather, rainy weather, different
seasons of the year, times of the day etc. are critical elements in training simulation and are fully
simulated.
Visual details such as dynamic shadows of the surroundings, reflection in the glass/water, visibility of
sign boards as per the time and the season, cloud movement etc. are synchronised with distance light
attenuation and 3D sound to deliver an immersive visual and aural environment. Lighting effects in
fog, glare etc. can be used to challenge a trainee’s visibility.
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8.5.1 Weather
8.5.2 Seasonal skins
The SMC allows the instructor to change the Season for the Scenario in real-time or pre-set it in a
Scenario.
Figure 61. Fog and rain are effective at reducing visibility for training purposes.
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8.6 Geo-specific Locations
Our World-building teams can go to great lengths to do justice to iconic railway features. The examples
below are taken from our simulator for the Moscow Metro. Given it’s national significance, the Metro
operator specified a very high level of detail for all of its stations – each one faithfully replicated for
the driver simulator and PC/VR navigation..
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8.7 Sample Videos
The visual quality is generally not possible to show in a static document like this one. We’ve linked a
series of representative samples here using the trusted system Vimeo. Vimeo links will take you to a
dedicated web page for each video – no YouTube advertisements or links to other videos.
Geospecific West Coast Mainline
We modelled the West Coast mainline from Preston to Penrith for Virgin / Avanti West Coast in 2019.
This is that track as seen using a range of viewpoint built in to our simulator interface. All the features
you see are standard and are n-1 generation. The version you will receive is more realistic.
https://vimeo.com/405531513/b5dd42bdf0
PC-controlled simulation
Covid shut down a lot of our sim projects due to travel restrictions. During that time in 2020 our team
invested in our full PC interface. This supports the full functionality of the Simulator on a standard
gaming PC. We’ll be using this as our Test and Demonstration environment for Testing and training
through the project.
https://vimeo.com/649717374/9aa1114c68
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PC / VR Freight Cabin
We take pride in the realism of our 3D trains and we build the models on the detailed surveys we take
to replicate the cabins and consoles for the hardware simulator. This video simply shows the interior
of one of our recent freight simulators.
https://vimeo.com/652895471/73550ecdb5
Freight Inspection on PC or VR
A detailed model extends to wagons, couplers and infrastructure. Our clients use this for shunting and
marshalling training. In 2022 we’ll be taking it a step further and using Augmented Reality to train
Loco and Wagon inspections in-situ using Microsoft HoloLens 2.
https://vimeo.com/652895291/e0e7d24927
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9 VIRTUAL RAILWAY
9.1 Track Layout & Quality
The accurate replication of the railway network and realistic preparation of features such as
landscape, buildings and passengers all add to the effective immersion for the trainee.
We use rail design schematics and various other sources to replicate a specific railroad with great
accuracy.
Figure 62. Railway schematic showing critical gradient and curvature
Figure 63. Realistic modelling of points using actual drawings
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9.2 Railway Infrastructure Features
The railway lines, surrounds and stations along the railway lines are clearly recognisable by their
geometry, colour, furnishing and inscriptions.
The following objects are typically included in the CGI database:
a) Open/covered station platforms
b) Railroad bedding, including safety area below edge of platform
c) Platform edge with safety strip
d) 6 parallel tracks, or more.
e) Railway buildings and station cabins, modelled so that they are recognisable from the real
buildings.
f) Furnishing of platforms (seats, showcases)
g) Sign plates (e.g. station name, engine stop boards, name plates, platform numbers,
destination display possibly in languages other than English also)
h) Caution board, Speed restriction board, Panto raise/lower board, Neutral section board, EMU,
TP/TG/Termination board, Auxiliary warning system and track magnets.
i) Entrances/exits
j) Overhead cross over bridges
k) Fouling marks on tracks, kilometres posts, hectometre posts (where applicable) and gradient
stones
l) All types of Railway signals, signs and boards, in compliance with actual standards and rules
m) Switch machines
n) People (track workers, crowd on the platform with animated movement)
o) The surroundings should include river, hills, ravines, mountain, trees etc. along the track.
p) OHE on electrified lines:
q) Ambient light conditions in day or night, including lit signs and boards that can be turned on
or off by the instructor.
Figure 64. Station scene at night and later in the day, with lighting triggered by time of day
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9.3 Dynamic Railway Features
The UNIGINE engine has the power to represent scenes with simultaneous animation of signals,
displays of crowds on platforms with variable densities and trains passing in the other directions. The
behaviour/movements of passengers, trackside workers, vehicles, animals are simulated to fit with
real life situations. All passengers are made with animated CGI and can have their appearance tailored
to appear suitable for the population of the region.
Position of switches and points are visible on the screens, with lights on the edge of the platforms as
the train enters the station and animation of other objects (cars, motorbike, pedestrians, trucks, cycles
etc.) as far as necessary for effective training.
We by policy model our track and network features as intelligent models. For example – flooding water
is not just a shimmering animated block placed in a specific location, it is simulated water that will
flow and react as water will; weather and storms are simulated as real air movement and forces that
will move and disrupt trees, foliage and other loose items. Our approach to faults and features is the
same. This allows us to use these faults and features in more flexible ways, in any location. This
avoiding the sad fact of simulation training that many drivers remember where specific testing events
are located in a track, simply because they cannot be placed elsewhere.
Our Instructor SMC – Simulator Management Console screens represent this Virtual World and Railway
in a representation close to the physical form to allow intuitive placement of features and events.
Where OCC screens are implemented, these may also be used by the instructor to monitor and interact
with the Railway. Where specified, certain simulator functions may be available in the MFT/OCC menus
to allow scenario edits in real-time during a session.
9.3.1 Standard Dynamic Features
Dynamic features include animation where appropriate to improve the sense of realism and
acceptance for the trainee. Typical features include:
a) Turnouts (position clearly visible on image)
b) Derail switches
c) Level crossings of different types with people and vehicles standing at closed level crossings
and moving if level crossing is open
d) Speed signs
e) Protection boards
f) Whistle boards
g) Country-specific railway signalling system including automatic signalling along with interlocks
between signals, signals and switches as per nominated sections.
h) Obstruction on track & track defects, debris
i) Obstruction to signal due to over growth of trees, bushes etc.
j) Standing train or individual wagon / any vehicle
k) Obstruction on the track by derailed train (passenger/freight train of max. 4 coaches/ wagons)
l) Animals on or alongside the track
m) Passing trains with headlights on and dimmed in night conditions in front view and with last
vehicle board during day or red lamp during night in rear view as seen through the front
windshield depending upon whether it is moving towards the controlled train or moving away
from it.
n) Obstruction in overhead contact wire such as contact wire broken, insulator of OHE broken
leading to Panto entanglement
o) All right signals: animation of stationmaster, point man and gate man, manageable by
instructor.
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9.3.2 Adding Dynamic Features
9.3.3 Adding Animals on track
9.3.4 External Emergencies
For highly human and variable scenarios such as Passenger Panic and Terrorist attack, we will prepare
specific animations of people and behaviours suitable for the training purpose. For most operational
training purposes, the trainee may never be presented directly with a Terrorist individual but be
responsible for correct action to reports of such an event.
These scenarios will be detailed in line with the Operator’s disaster-prevention policies and HR policies
to craft effective training scenarios. Fires will be tuned to the desired appearance and results in a
Metro as these vary significaClienty from railroad-to-railroad. See below for different examples of fire-
types we simulate for different railroad applications.
Figure 65. Diesel Locomotive fire scenarios
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Figure 66. Electrical Fire examples
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10 VIRTUAL TRAIN
10.1 Train Dynamic Simulation
The SMART-TRAIN simulator uses a detailed and sophisticated model of the Train and its interactions
with Railroad & Track systems to provide an accurate and responsive driving experience. This section
concerns what the model does for Instructors and Drivers in terms of training content, functionality
and value. For more information on how the model works, we have provided an overview in section 11
- Dynamic Models along with a description of validation methods and key modelling tools.
In order to ensure similar fidelity and realism to the actual train, the simulator has to take into
consideration factors such as the gradient and curvature of the track, the passenger loading of the
train at various times of the day, and the ambient light and noise conditions. All of these become part
of the Virtual Train suite of software models.
The software will be able to simulate all Train functions, including the following:
a) Train movement (mode-specific propulsion, braking and emergency braking)
b) Driving console
c) Lightings
d) Doors
e) Communications
f) Emergencies
g) Coupling (car train rescue by Total Coupling or Mechanical Coupling)
The software is modelled to incorporate the following subsystems into the simulator:
a) Traction Distribution and Power
b) Propulsion System and Dynamic Brake
c) Mechanical Braking System
d) Auxiliary System (e.g. lighting, horn)
e) Passenger Communications
10.2 Trains on the Network
We will include models for other Trains that operate on the railway. These will be available to the
Instructor to add to a scenario and will obey appropriate signalling and train control rules. They may
also have specific Features applied (eg. Fire, derailment).
10.3 Longitudinal Train Dynamic Model
The Longitudinal Train dynamics model calculates the dynamic changes associated with variations in
tractive effort of the locomotive/ motor coach, the initiation of braking forces, and changes in grade.
The design recognises and defines relevant longitudinal compressive and tensile forces being
transmitted between the individual wagons and then establish the inter-wagon relative displacement
condition. Equally important is the free-slack condition where no inter-wagon forces are being
transmitted.
Similarly, the software design also models blocks of wagons and define related inter-wagon and
cumulative forces for various train makeup.
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10.4 Braking Systems
Any type of braking operation can be simulated based on the actual schematics and controls of the
real train. Where braking operation of trains with twin pipe/single pipe graduated release air brake
systems (for locomotive hauled trains) or twin pipe electro-pneumatic brake system with parking and
regenerative/dynamic brakes (for EMU/MEMUs) these systems will be simulated.
Figure 67. Train Schematic with real-time model links and interactivity
10.5 Features, Faults & Malfunctions
Faults and malfunctions are specific procedures of settings and events in the Train model that require
a response from the trainee to resolve. These are typically provided as a list to common and
uncommon events to be simulated. The effects of a fault, e.g. the sounds of a leak – will be seen/heard
wherever appropriate, whether located spatially in the cabin audio, or audible when the train walks
the Fault Finder to the correct part of the train.
Train performance problems are replicated in the performance and ‘feel’ for the train through the
vision and motions system since they are closely synchronised with the Virtual train model.
The Cab Simulator should be able to simulate all the different types of train failures listed in the
Schedules provided by the Client. The trainees should be able to react and rectify these failures using
the driving console panels as well as the fault-finding station.
10.6 Signalling and Automatic Controls
The Virtual Train model includes a full simulation of the signalling system rules and automatic controls
used on the railway which is essential for the correct operation of the Safety systems and behaviour
of other automatic trains on the network.
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10.7 High Speed Train Operations
Where required, a simulator may be upgraded quickly to allow operation up to 250 km/h (or higher).
Our systems are all software-controlled so the adjustment and ‘scaling’ of Traction and Brake controls,
Speed indicators and safety systems can be facilitated through software change, rather than extensive
hardware upgrades.
10.8 Driver Evaluation
Driver evaluation is made possible by the tracking and time-logging of many key performance factors,
train status, control positions, forces and trainee actions. These are measured against absolute limits,
ranges and/or ‘idea run’ standards recorded with the Virtual Instructor.
There are no real limits to the factors that can be assessed, and details are normally finalised during
the design phase in consultation with customer training specialists. The design sets the various levels
of assessment and performance that need to be measured for different levels of skill between
trainees.
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11 DYNAMIC MODELS & VALIDATION
The SMART-TRAIN simulator software has its origin in the Eastern European State Railway simulation
standards first published in the 1980’s and since subject to development by the rail authorities,
universities and our engineers in Russia, Europe and Asia to incorporate new locomotive technologies
and applications.
These applications include Locomotive Hauled/ Electrical Multiple Unit (EMU)/Main Line Electrical
Multiple Unit (MEMU) / Diesel Electric Multiple Unit (DEMU) used over many forms of varying terrain
representative of the terrain and uses found worldwide.
Each year we upgrade our production technologies and improve the accuracy of our mathematical
models. We collaborate on technical consultations with specialists from manufacturers of traction
rolling stock (TRS). We work with leading universities for the exchange of experimental data in train
movements and track structure.
11.1 Validation Strategy
When implemented in a simulator, several factors drive the quality of the model and validation against
real-life conditions. Our strategy for validation follows a series of steps:
1. Accurate system modelling using validated inputs such as electrical circuit models based on
the technical documentation from the manufacturer, documented characteristics of the
power source (diesel generator, mains and transformer), the mechanical characteristics of
the traction gear, nonlinear characteristics of traction motors etc.
2. Use open, proven modelling tools rather than bespoke software. For this we have adopted the
Universal Mechanism tools and engine to drive our models.
3. Use our experience from related trains and operating situations over 13 years of rail simulator
development to configure models in a way best suited to customer’s operating conditions.
4. Use real-life data from the manufacturers and operators as well as our own tests to tune the
models. Our engineers will take data collected from known railway configurations and
compare the results from simulators configured to the exact same railway conditions.
Validation of the software simulation for each locomotive type is a standard process for each project,
even after it has been proven on many types of locomotive and consist. In short, each new simulation
model configuration is tested against real-world data from an agreed standard test. Data is collected
using sensor equipment to measure values of coupler forces, horizontal and lateral acceleration,
vertical and lateral forces and associated values and compared with predictions from the simulation
which has been programmed with the same conditions. Any variation from actual performance of more
than 5% is identified and the simulation will be adjusted until the prediction is within parameters +/-
5%.
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11.2 Traction
Traction modelling and validation first requires the conversion of detailed system specifications and
data to an effective mathematical model. Inputs to this include electrical circuit models based on the
technical documentation from the manufacturer, including:
• characteristics of the power source (diesel generator, mains and transformer),
• mechanical characteristics of the traction gear, wheelsets
• nonlinear characteristics of traction motors
• signalling and safety systems
• on-board electronics and controls
• track-train interactions
11.2.1 Modelling a new train
Mathematical models of the traction locomotives use proven documentation received from the
manufacturer (1). Graphs of traction characteristics are fitted and translated into mathematical
formulas with calculated coefficients for polynomials of 3-6th order. These are used to build a table of
values for each possible position of the traction control. Simulated predictions are then checked for
deviations from the reference curve. Calculation tolerances are set to 5%.
Figure 68. Reference curve of traction force for diesel Figure 69. Approximation curve of traction force for
locomotive diesel locomotive
Red line built to standard points
Blue line fitted using 5th order polynomial (2)
The resulting polynomial has the form:
Y = -4.9498e-007 + 1.7289e-004 X
-2.3792e-002 X2 + 1.6395e+000 X3
-5.9444e+001 X4 + 1.0765e+003 X5
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11.2.2 Validating traction models
Initial validation of models is done against manufacturer’s data using high frequency calculations and
iteration with feedback, and testing of output parameters. This method of calculation is valid for gauge
1520 mm, 750 mm and approved by the R&D authority - UAB Research Institute
"PROMTRANSNIIPROEKT" whose authors are leading academicians of the Russian Academy of
Transport.
Industry Approved References are:
1. 2007г. Locomotive Operational Manual 2ТЭ116У. Часть 2. 2ТЭ116.00.00.008-01 РЭ1
2. 2006г. Mathematical Analysis.
3. 2008г. Manual for System Microprocessor Control, Adjustment and Diagnostics (MMI).
27.Т.339.00.00.000 РЭ
4. 1985г. The rules of traction calculation for train operations.
5. 2016г. Update to the rules of traction calculations of industrial railway transport
The expected outputs from these models are collected in performance tables and diagrams; for
example, the chart below shows Traction Force in KN vs Speed Km/h for different power setting and
for transitions between known points.
Figure 70. Traction characteristics for diesel locomotive 2TE116
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To validate the traction model, a comparison of the traction calculations is made with the data
obtained experimentally on identical track sections. Where this data is not available from the operator,
Our engineers will apply instrumentation to a representative train and collect the data. Error
calculations are measured over a stretch of 100 km or more and should not differ from the real-life
traction data by more than 5%.
Figure 71. Modal map – representation of the Figure 72. Experimental results from the simulator –
Track and Driving plan, matched to empirical data within 5%
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11.3 Braking
For calculation and validation of the braking model, a mathematical model based on the system first
published by I.K. Matrosova has proven internationally to deliver the greatest accuracy for braking
forces and pneumatic system performance.
Based on rules of operation established by the Russian Ministry of Railways, these rules are referenced
in the latest manual of rolling stock brakes in railways from 06.06.2010. Annex 5 of this manual
contains tables for determining Stopping Distance depending on the Calculated Braking Rate (in terms
of cast iron brake shoes), speed brakes and steepness of descent. These Matrosova-based systems
are used in the USA and many European countries. For each country, including India, the UK etc. the
systems are calibrated against empirical data and models provided by the Rail Authority from that
country.
Braking performance is calibrated against the required braking nomograms for the selected type of
locomotive, consist and braking conditions.
The mathematical model produces data in
a table for all kinds of slopes up to the
required critical slope, and for all train
configurations with the range of coefficient
of friction of the wheel. Error tolerances
should not exceed 5%. If tolerances are
exceeded the mathematical models are
adjusted. The model considers the
resistance of the train in curves, track
profile, loadings for each wagon,
parameters, distributed braking on/off,
automatic braking systems, variable
coefficient of adhesion, weather, turnouts,
wind load, brakes with iron, composite pads Figure 73. Braking performance for the first and last wagon
and disc brakes.
An example of a sample track section and driving profile is shown below, with the relevant simulator
output compared for purposes of validation.
Figure 74. Model Data for TRS - CT/277 Figure 75. Correlated performance in the simulator
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11.4 Rolling Resistance & Dynamics
To calculate Rolling Resistance, our dynamic software model considers the movement of each traction
unit and wagon, each object in the consist is modelled for its individual rolling resistance. Key model
elements include:
• Track profiles and flange friction on curves,
• air resistance to movement using aerodynamic models,
• friction (grease, heat, diameters, types of tyre trolleys),
• load characteristic in wagons (bulk liquid cargoes, oversized wagons).
Model validation is performed against standard train consists and track sections, whether the data is
provided by the operator or collected by our engineers in the development process. Empirical data is
matched against a simulator using the identical track section and operational parameters. Error
tolerances should not exceed 5%. If tolerances are exceeded the mathematical models are adjusted.
Figure 76. Modelling of the complete consist
Key proven formulae can be applied to certain consists, for use in the simulation engine and to validate
simulator data against empirical data collected by the operator and/or our engineers.
For example, rolling resistance formulae for primary electric and diesel locomotives:
𝑊𝑊о′=9.81(2.4+0,009𝑣𝑣∙3.6+0,00035(𝑣𝑣∙3.6)2)𝑀𝑀/1000, Н, (Formula 11.1)
e.g. Rolling resistance for a loaded 4-axle wagon on roller bearings and refrigerated wagons in a
consist (2 locomotives and 20 wagons):
𝑊𝑊о′′=9.81(0.7𝑀𝑀/1000+(3+0.09𝑣𝑣∙3.6+0,002(𝑣𝑣∙3.6)2∙4), Н. (Formula 11.2)
e.g. Rolling resistance for one locomotive and 4 empty wagons on roller bearings:
𝑊𝑊о′′=9.81(1+0,042𝑣𝑣∙3.6+0,00016(𝑣𝑣∙3.6) 2) 𝑀𝑀/1000, Н. (Formula 11.3)
e.g. Rolling resistance for a metal-framed Passenger wagon on roller bearings up to speeds of 160
km/h:
𝑊𝑊о′′=9.81(0.7𝑀𝑀/1000+(8+0.16𝑣𝑣∙3.6+0,0023(𝑣𝑣∙3.6) 2) 4), Н. (Formula 11.4)
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Six degrees of freedom
In addition to calculations of forces between wagons, the track and the environment; the forces are
affecting the structure and lead to motion in 6-axes (surge, sway, heave, pitch, roll, yaw). The data
obtained for the locomotive is passed to the dynamic platform (if available) for more complete
immersion of the trainee. These movements and the coupler-forces and other inertial effect resulting
can be validated against published or empirical data using an instrumented train during the
development and testing stages. Many models have already been validated using the UM software
pictured below.
Figure 77. Tank wagon Model
Figure 78. example of calculation model of dynamic
forces using UM software
Figure 79. Dependence of given mass
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11.5 Safety systems
Safety devices on trains, such as CLUB, KPD-3Rs, Kon TSKBM, their principles of operation and control
commands must be incorporated in the dynamic Train Model. Automatic signalling systems such as
ALSN, ALSN-YONG with high-speed traffic are also incorporated in the model due to their influence on
speed, braking and real-time operation.
These systems incorporate significant amounts of coded logic in software that must be simulated and
represented both in train behaviour and Man-machine Interfaces (MMIs) for the information and
interaction with the driver.
Figure 80. CLUB MMI safety device Figure 81. Operation of the CLUB-u MMI with ALSN
automatic signalling
Figure 82. Safety MMI screen simulation for
locomotive MPSU Figure 83. Block diagram of CLUB-u MMI system software
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11.6 Sound Model
The SMART-TRAIN model drives the outputs from the sound system of the surrounding world and the
train, both inside and outside. To make this as realistic as possible, our engineering team carries out
extensive sound recording of the train in all its modes of operation in the yard and during movement.
Recorded sounds are processed and are integrated into the model of distributed sounds. Sounds are
then produced in full 5.1 surround in the correct direction and spatial position relative to the Driver to
deliver audio cues that are consistent with real-life operation. The sound model is an integral function
of the Unigine CGI engine.
For more information on the specific technologies used to play these sounds see section 4.8 - Audio
Immersion
11.7 Microprocessor Control Systems
A SMART-TRAIN simulator includes modelling of the microprocessor control systems of the train, the
types of automatic control systems for the traction motors, calculations of fuel and electricity
consumption during the trip, status and faults for internal train systems. This delivers realistic train
performance then complex systems are being used for day-to-day operations and fault-finding.
The results of these systems are also used to control the output of Driver Controls and in output
screens such as the Driver’s Information Display.
These systems are validated against the real-life operation of equipment recorded by our engineering
team as well as the detailed operational documentation provided by the Operator to develop the
simulation.
Figure 84. Fuel Consumption depending on the position of the controller and speed of trains
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12 SMART SIMULATOR R&D CAPABILITY
Smart has made significant investment in simulator R&D over the years and is increasing this in 2024
– 2027 with the aim of defining a new world-class for rail simulation. They key strategies include:
• Use of AI, AR and VR technologies to enhance training and operational support.
• Step-change in Synthetic Environments – much of the rail simulator industry has adopted
gaming platforms for their simplicity and universality, but these have led to no significant
improvement in visual environments for 10 years.
• Simulator control electronics are a critical factor in the function and reliability of simulator
systems. Smart has invested in developing new dedicated devices to speed up simulator
development and to make sure they are available 99%+.
• Haptic sensation - Motion is an important factor in the immersiveness of a simulator. Smart
has designed and built and is developing more Rail Motion systems ranging from 3-6 degrees
of freedom to make them more accessible.
12.1 Investment and capability development
Smart’s R&D and Commercialisation Advisory Board works together continuously on strategies to
establish Smart as the leading simulator manufacturer in the rail and other developing industries. Core
funding is coordinated from Revenues and Shareholder funds with the aim of applying 6-10% of
Revenue to develop new capabilities.
Members are, at the time of writing of this document:
Name R&D Role Qualification
Alex Levcuk, CEO CEO, Strategy & Bachelor of Management & Administration. Alex
Investment has led Smart for X years and has re-invested
revenues and shareholder funds in intelligent
technologies and building an expert team.
Grant Coordinator Grants Strategy & The UK Department of Business implements
consultant Funds Acquisition national strategies and programs aimed at
improving the development of economy and
international competitiveness, purposefully helps
to invest in business support, research and
development.
Joseph Abramovich, CSE Systems Engineering & Master’s Degree in Computer Science. Joseph has
Software Strategy developed major banking and nuclear power
station IT & security systems and brings 15 years
of systems engineering experience. 5 years
simulator development experience. Fluent in
Russia, Ukrainian, English and Lithuanian.
Evgeniy Nemirovsky, CME Mechanical Engineering Bachelor of Railway Engineering. Evgeniy has 23
& Manufacturing years’ experience in mechanical design and
Strategy manufacture for railway locomotives. 15 years
have been spent developing high-fidelity rail
simulators.
Paul Williamson, CMO Commercialisation Bachelor of Mechanical Engineering, MBA. Paul
Director – lead in has 20 years’ experience in technology
Industrial development, , Med-tech start-up and VC
Collaborations and investment / turnaround consultant. He has been
advise on Simulator working in Rail and Engineering simulation since
technology 2005. He receClienty led a major EU Tech R&D
development company as a Director – leading a large team of
specialist helping new technologies source grants,
investment and industry partners for their
inventions.
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12.2 Step-change in Synthetic Environments
The Virtual Reality worlds used in Rail Simulators developed rapidly in 2008-2011 and then reached
a plateau as most of the vendors standardised on gaming technologies but had to compromise on
quality, interactivity and detail to maintain performance for real-time simulators. A good example was
the balance of moving people on platforms vs train speed as the computers struggled to maintain
frame-rate in congested scenarios.
The best-practices required to deliver a quality real-time synthetic environment with these constraints
are still apparent today, even as the VR technologies improve. Smart made a significant business
decision in 2015/2016 to discontinue these practices and invest in new methods to take full
advantage of the new generation technologies. This required us to delay or decline major projects in
2017 to focus resources on a complete regeneration of a new simulator platform.
Unigine 2.0 is the leading platform for military and industrial synthetic environments for real-time
simulation. It is based in Russia and has close relationships with our development and synthetic
environment teams – most of whom speak Russian and are in or near our offices in Yekaterinburg,
Russia. Much of our investment has not been in content, but in Track Builder Tools that allow our team
to build Virtual Worlds that make full use of Unigine’s capabilities.
The step-changes are led by our CEO Alex and CSE Nikolaj driven by a set of key principles;
1. Unlock the Virtual World for navigation on-foot and up-close navigation by VR headsets and HD
Fault-Trainers
2. Eliminate ‘canned’ effects that are typically limited to one or two locations and thus are predictable
3. Be more natural – with more extreme weather and environment effects based on physics and
algorithms instead of ‘canned’ animations
4. Be unexpected – make behaviours and scenarios harder to predict by introducing algorithmic
behaviours and randomness.
Figure 85. Unlocking the full extent of a world using real data and high-performance real-time delivery
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These principles can be applied to Rail simulation in many ways – a few examples are described below.
Table 1. Step-changes in Synthetic Environments enabled by investment in Unigine
Real-time Simulator Old way of doing things Smart way of doing things
Features
Geographic Scope Detail is limited to ‘track Technically unlimited geography but
corridor’ with limited ‘near for rail we take about 10-15 km either
plane’ content and a static side of track, near plane is
painted ‘far plane’. progressively rendered up to HD, ‘far
plane’ is actual geography from GIS
with dynamic skyline.
Regional buildings and Typically limited to 20-30 All visible structures replicated in
major structures ‘unique’ buildings or structures, progressive HD, example is Georgian
with copies filling in the scene. track with 3,500 ‘unique’ structures
over 150km and 50% replicated as
copies.
Trains and Wagons 3D ‘tubes’ are usually mapped All modelled in HD polygon detail and
with good texture maps to give HD textures, rendering is progressively
the appearance of a real train, improved by Unigine as you get closer.
does not stand up to close Supports HD Fault-fixing and VR
inspection. Headsets for virtual ‘hands-on’.
Track and Ballast Simple surfaces mapped with Higher quality polygon count and
good texture maps, does not textures rendered progressively.
stand up to close inspection. Supports HD Fault-fixing and VR
Headsets for walking the track and
interacting with equipment.
Skies & Seasons Static Sky-dome with texture Dynamic Sky with real far-plane
and lighting adjustable by geography, changing lighting and
seasons. weather effects
Weather Effects Animated weather effects as Physics-based wind, rain and weather
looping samples that can be effects based on algorithms. Look
increased or decreased using much more natural and chaotic.
% slider controls.
Light Effects Simple lighting effects with Physics-based lighting and
limited interaction with other refraction/reflection for transparent
objects, windows etc. but solids and liquids including surface
effective for reflections, glare. water and ice, dirt and water on
windscreens.
Dust, Clouds and Smoke Animated effects that can be Volumetric clouds and particle effects
increased or decreased using driven by physics-based algorithms to
% slider controls. react to in-scene objects, winds etc..
Fire and Flames Static ‘fire’ animations with Algorithmic Physics-based fires that
some particle-based smoke vary depending on type (electric, oil,
effects. wood), intensity and distance. Full
volumetric smoke effects.
Flood and Subsidence Static water pools and/or track Physics-based water and visually
damage as fixed animations in realistic floods and subsidence effects
limited locations. in any location using algorithms and
physics-based effects.
People Behaviours A library of key characters with A library with randomisation of
pre-recorded animated appearance and behaviours of
behaviours, easily predictable characters, with behaviours and
once familiar with the scenarios based on algorithms that
simulator. can be applied to any appropriate
character.
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VR Headsets Limited compatibility due to A fully HD world rendered
low-quality of ‘close-up’ progressively based on proximity.
experience in models that are
optimised for ‘real-time’
performance.
HD Fault-trainers Typically created by 3rd party A HD Fault-trainer experience
studios with no re-use of the navigated in VR using headsets or
complex real-time train hybrid touch-controls simply by
simulations. changing hardware.
Figure 86. Screen capture of rain effect with algorithm settings
Figure 87. We enjoy a close relationship with Unigine, sharing a common language and philosophy of development
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12.3 Microelectronics
With experience gained from delivering more than 300 high-fidelity rail hardware simulators into the
Russian, Eastern European, CIS and Asian markets we have refined our electronics for stability and
reliability. This is essential as many of our installations are physically remote or restricted.
The schematic below shows our Controller attached to the central Switch and coordinating all
hardware communications. With future development, we can increase the amount of Motion control
and are increasing the scope of operation with a view to further miniaturising the system. Redundancy
and automatic fail-over is managed by 2 units in series.
Figure 88. Simulator schematic and controllers
Figure 89. 2017 Version Controller installed
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12.4 Motion
Motion platforms are an increasingly interesting area for development for Rail. CurreClienty, most
small implementations use no motion system (due to space and cost) and larger projects use COTS 6
dof systems that are designed for Flight Simulators. This last compromise means that Surge – a critical
dimension for Rail – is not fully implemented, but the equipment cost is reduced. A true Rail 5-6 dof
system costs 2-3x the equipment cost of the flight simulator systems.
12.4.1 Smart’s own 1-6 dof Motion Systems
Smart has already successfully developed a cost-effective 3 dof system for the smaller projects that
delivers effective, reliable motion simulation and minimises the required ceiling-height for the
simulator. This has been sold and delivered to clients since the first prototype was developed in 2015.
A Smart-designed 2 dof system was fitted as a kick-seat in conjunction with a COTS 6 dof platform for
a specialist project in Eastern Europe. This required advanced controls to manage 8 dof motion and
coordination between the 2 systems.
Figure 90. SMART-3-MOTION platform design models
Figure 91. Full Cab Siemens ER20CF simulator on SMART-3-MOTION platform
A Smart 5-6 dof system is in development.. This is based on experience from 6 dof delivery projects to
RZD and NVB in CIS using COTS systems. In the latter project, an additional motion seat was added,
creating a 8-dof motion problem for the engineers to control. While this challenge was overcome, the
lack of flexibility with COTS controllers helped our team decide to invest in their own systems.
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Processes
13 PROJECT MANAGEMENT
Smart uses an integrated development process that incorporates the principles of PRINCE-2 to provide
a common approach to all stages of its projects.
This process is split into five themes across six stages in the delivery life-cycle. As shown in the diagram
below, life-cycle stages are; Project Initiation, Design, Development, Testing, Delivery & Support. The
themes run horizontally across the chart and are; Management, Services, Software, Hardware &
Facilities. The flowchart shows the development of one or more simulators using PRINCE-2 concepts
based on ‘project products’ or outcomes.
PRINCE-2 is a globally recognised methodology designed to reduce the complexity and risk of major IT
projects. Smart uses PRINCE-2 to describe all its work stages, project outputs and supporting
documentation.
This document will explain the Project Management approach while the other key topics will be
explained in;
• Project Inputs – describes input data and facility requirements for the simulators.
• Design and Manufacturing – describes the development process for simulators and
equipment.
• Testing and Quality – describes the Testing process and Quality Assurance.
• Delivery and Training describes the sequence of delivery, installation and training courses for
users.
• Warranty and Support – describes the warranty and Service Level Agreement for support and
how it is implemented.
Figure 92. SMART Simulator Project and Product Structure
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13.1 The SMART Product Structure.
A core principle of the PRINCE-2 methodology is that the output of any project is the ‘Project Products’
it delivers, instead of being focused on ‘work’ or ‘tasks’. The Project Products make up the end result
and are delivered to the customer. Intermediate tasks such as Purchasing are important, but
Purchasing is not a Project Product. By focusing on the correct description (design) of the Products
and assuring their quality we can assure the success of the project.
In our process we have identified the universal Project Products common to every simulator project
and have linked them to customer specifications & test plans, so they are consistent throughout the
project.
Other types of products are Specialist products – specialised inputs and resources required for later
products; and Management Products – tasks or outcomes required to achieve the end product but not
actually delivered in the end result, such as Purchasing, FAT testing etc.
We’ve highlighted Key Data Sources and Key Documents as important Products in our projects as they
can block the completion of a task if not available or complete. The table below identifies them and
the figure below that shows them in context.
Table 2. PRINCE-2 Product types in our projects
Project Products Specialist Products Management Products
Design
Virtual Train Train Model
Reviews
Project Products are deliverables of Specialist Products are inputs and Management Products are
the Project resources to Project products activities that are not delivered with
into the final result
Virtual Train Product
Machine Data
Description
Collection
Key Data Sources and collections Key Documents are shown are an
are an important type of Specialist important type of Management
Product Product
Figure 93. Flow of Products in the Software Development Theme
The Project Products for most Simulator Projects are shown in the table below, arranged by Theme
and Stage as they appear in the Process. In most projects we will refer to ‘Simulators’ meaning all of
the Project Products depending on the specification of the particular project.
Table 3. Project Products typical to most Simulator Projects
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Theme Development Stage Delivery Stage Support Stage
Services 1. User / Admin Training 1. Level 2/3 Support
2. Level 1 Support
Software 1. Virtual World 2. Documentation 3. Software Updates
2. Virtual Railway 3. Training Scenarios 4. Backups/Disaster
3. Virtual Train Recovery
4. Instructor Software
5. VR interfaces
6. Control Room Interfaces
7. Fault-Finding Software
Hardware 8. Student Stations 4. Installation & 5. Hardware preventive
(Simulators of any type) Commissioning Maintenance
9. Instructor Stations
10. Observer Stations
Facilities 11. Facility Development 6. Facility Preventive
maintenance
13.2 Stage-based Project Management
The stages in a Simulator Project are fairly standard between projects. The Project Initiation Stage is
normally triggered by a Contract but has inputs such as a Specification and Training Needs Analysis
which may be initial activities in an engagement.
The Design Stage has a simple data-input, design output format but may iterate over 1-3 iterations
depending on the completeness of the specification and quality and timeliness of the input data and
parts. So we may see one Design Review, or we may iterate through Preliminary Design Review, Critical
Design Review before the design is locked at Final Design Review.
Similarly, the following Stages may iterate where multiple simulators of different types are ordered, to
be delivered over a broad timescale, to different consignees and locations. This does not change the
project products, it just means there will be copies or variations being delivered.
Each stage has a gateway to pass before the next can be started, these are the Design and FAT/SAT
Testing Reviews.
Figure 94. Project Stages
13.3 Project Organisation
13.3.1 Project Roles & Responsibilities
Smart
Smart is responsible for all aspects of the design, implementation and delivery of the simulator as
specified by the Client. Smart has a quality management system having third party certification to ISO
9001:2000.
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Project Contacts
Contact details of the key project personnel are listed below.
Role Person / Office Contact Details
Tenderer Project Manager Ian Duffy
Quality Manager Alex Levcuk, CEO Smart
Contractor’s Project Organisation
The key positions and responsibilities are shown below.
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Key project positions
Responsibilities and authorities within the project team are listed below.
Role Responsibility and Authority
Project • Overall technical responsibility, and leadership of design reviews
Manager • Approval of project plans (resource allocation, budget, schedule)
• Approval of all staffing (labour hire) contracts Staff & budget allocation
within approved budget & resource allocation
• Authorisation of all customer correspondence
• Project-level records management (design records, correspondence)
• Customer reporting and Tenderer internal progress reporting
• Approval of budgeted purchase items, excluding labour hire contracts
• Application of quality control to work performed by contract staff
• Overall direction of corrective action system for project
• Advising Quality Manager of all customer reported problems & complaint
• Approval of minor engineering changes
• Identification of and action on training needs
• Review of the results of any audits conducted and ensuring the required
corrective actions are implemented.
• Development, maintenance and distribution of the Quality Plan to ensure
all requirements peculiar to the Training Simulator project are
communicated and understood by all project staff.
Design • Responsible for ensuring the compliance of the technical solution with the
Authority customer technical specification.
• Technical leadership and approval of the system architecture, system
design and sub-system specifications.
• Technical review of each sub-system design for compliance with the sub-
system specification.
• Ensure the integrity and completeness of all sub-system interfaces.
• Set general design direction and commonality requirements for the
Training Simulator.
• Review for consistency of architecture with simulator products being
developed for or previously delivered to other Australian Rail operators.
Integration and • Responsible for the development of the integration and testing strategies
Test Manager for the Training Simulator.
• Development of integration plans, test plans and procedures
• Development of test harnesses and data required to assist in the validation
(integration) and verification (test) of the Training Simulator.
• Review of system and sub-system designs to ensure minimisation of
integration risk and incorporation of capabilities that simplify the testing
process.
• Ensuring customer satisfaction with the testing regime, test coverage and
test adequacy.
• Delivery of test reports
• Scheduling of integration and test activities
• Acceptance of items into integration and test having successfully passed
unit testing requirements.
• Daily maintenance of integration and test statistics
Sub System • Design Authority responsibility within Defined Sub-System
Managers • Application of project-wide design practices to sub system tasks
• Documentation responsibility for allocated sub system tasks
• Test Plan formulation and test records generation for sub systems
Quality • Ensuring that the activities required by the Quality System and the contract
Manager are adequately addressed by the quality plan and that these activities are
planned, implemented and controlled and that their progress is monitored
by the responsible persons.
• Investigation of all customer reported problems or complaints
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Role Responsibility and Authority
• Authorising requests for exemption from quality system elements in
conjunction with the Project Manager.
• Approval of Project Quality Plan.
• Monitoring and control of all corrective actions and identifying deficiencies
in close out of these actions to the project manager in the first instance.
• Approval of Test Plans (full simulator and Sub-System)
• Approval of variations to this plan
• Audit of project engineering or management process (ad-hoc or formal)
• Witness or review of test and inspection activity and test data
• Physical configuration audit of completed simulators prior to release
• Release authorisation of all deliverable items to the customer
Finance • Responsible for the collation of all project expenses
• Issuing of invoices upon direction by the Project Manager
• Receipt of payment from customer.
Development • Contract acceptance and contract variation approval
Director
13.4 Interface with Purchaser’s Organization
13.4.1 Formal communication
Formal communication between the Client (the purchaser) and Smart (the contractor) will be in writing.
Smart’s point of contact for all project matters will be Project Manager (the Client) plus the specific
Consignee designated..
13.4.2 Informal communication
Informal communication between Smart’s project members and the Client personnel will be facilitated
through the Project Manager. Informal communication will observe the following conditions.
1. Only Smart’s Project Manager (or his delegate) has authority to make undertakings on behalf
of Smart.
2. Any request for information required under the contract will be made in writing through the
formal communication channel.
3. Information sourced from the Consignee or the Client will only be accepted as customer
furnished information by Smart when it is provided through the formal communication
channel.
4. Information can be gained from Smart only through the formal communications channel.
13.4.3 Change requests
Changes will be effected only through the Variations provisions of the General and Specific Conditions
of the contract. Any variation to the contract conditions or the requirements of the simulator will be
requested formally to Smart’s Project Manager. No variations will be implemented without
confirmation in writing by the Client. Smart’s Project Manager will respond to the Client in accordance
with the General Conditions of the contract.
13.4.4 Project reporting
Written progress reports will be prepared for the Client in the last week of each calendar month.
Progress reports will include the following.
General Summary of the status of the Contract, including an executive statement as to whether
the Contract is on program or ahead of or behind program
A summary of any critical items or activities and their potential impact
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A summary of any changes to the Contractor’s organisational structure including management
structure and design team location
A summary of progress of the design under the contract
A summary of the status of production, including a percentage of completeness of the work
under the contract and a summary of other sub-assembly, component or preliminary work in
progress
A summary of progress of drafting
A statement regarding the progress of sub-contract work including the placement of sub-
contract orders, the progress of any sub-contractor design, the progress of sub-contractor work
in progress and sub-contractor progress relative to the contract program
A summary of the status of contract variations, listing variations approved or rejected,
variations under review and variations pending
A summary of the status of Quality Assurance matters
A summary of the status of manuals being produced
A summary of the status of the production of training modules
A contract deliverable items table, listing all reports, test plans and procedures, manuals,
design reports and drawings and other items to be supplied, the due date of supply of those
items and the progress towards supplying those items
A chart of milestone events extract from the contract program, listing the event and the due
date to achieve that event for each design, procurement, manufacture and delivery of each
unit of each separable portion
An updated Contract Program
The progress report will also list all sub-contractors and suppliers upon whom letters of intent will have
been placed or will be placed within the next two months. The listing will detail:
the sub-contractor or supplier
a description of the goods, components or materials to be supplied
the location of manufacture
the specification reference
the planned and actual order dates
the quality assurance category required of the sub-contractor by Smart
the quality assurance activities actually undertaken by Smart
13.4.5 Progress Meetings
Routine progress review meetings between Smart and the Client will be held. The frequency of these
meetings will be determined upon contract award. It is envisaged that the meetings will be conducted
not more frequeClienty than monthly intervals.
13.4.6 Management of sub-contractors
Major subcontractors will be required to submit a progress report to Smart on the third Friday of each
calendar month. Progress reports will contain information about the following items:
Work completed – expressed in terms of milestones listed in the project schedule
Work in progress
Technical variations from the specification requirements
Organisational changes
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Progress of sub-contractors
Risk status report
Schedule compliance and dependencies
An updated Contract Program
Claims issued to suppliers and sub-contractors
The detail of the progress report will be sufficient to enable Smart to meet its reporting obligations to
the Client.
13.5 Project Management
13.5.1 Management Performance
Smart undertakes a wide range of assignments from investigative and problem-solving tasks to system
development and full project delivery with integrated products and custom developed applications.
Hence we approach each assignment on its merits for scope, duration, complexity, risk, requirements
of each customer and the contract or business arrangements.
Underlying this flexibility, Smart adheres to a number of key principles that have helped successfully
deliver projects and build a successful business. Smart is an organisation that pursues customer focus
as a key element of its strategy. One of our key skills is in listening and understanding customer
requirements and expectations. This is particularly suited to Training and Development tasks where
the culture and the potential use patterns of the end user organisation are as important as the key
technical requirements.
In addition to the procedures of the QA system and the development methodology outlined above,
Smart has a full suite of tools and techniques that are used to manage projects. These are outlined
below.
13.5.2 Requirements Traceability
Smart uses an open tool set to manage requirements and to trace the linkages and dependencies
between project technical elements. This enables original requirements to be expanded into “child”
requirements, as additional understanding and interpretation of original requirements are determined.
13.5.3 Configuration Management
Smart uses open tools to check in software and manage versions for testing and release.
13.5.4 Project Management System (PMS)
Smart uses a web based PMS for managing projects.
The PMS utilises a project Work Breakdown Structure which enables Statements of Work (SOW) to be
created with start/finish dates, deliverables listed against each SOW, budgets to be assigned and
reported on through a linkage to the employee time sheet system.
The PMS then has a reporting module which is updated each month (minimum) by the project manager
to assess performance against targets.
13.5.5 Project Scheduling and Resourcing
Smart utilises Microsoft Project for scheduling of projects. This is done by the project manager, who is
responsible for identifying the technical and resource requirements to meet the needs of their project.
Smart then compiles each project resource requirement into a consolidated daily programme that
schedules all resources. This is done by the Operations Manager who has overall responsibility for
delivery of all tasks undertaken by the company.
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This structure means that the Project managers are able to concentrate on the development of
technical excellence in their projects and the resources are made available on the most efficient basis
to meet the requirements of all stakeholders.
Smart has found it beneficial to manage projects this way due to the variety of tasks undertaken by
the company. It means that we gain the benefit of being flexible and maximising the efficient utilisation
of resources.
13.6 Design and Compliance Management
To ensure that the simulator is tailored to meet the rail operators needs, Smart has developed a
methodology to work closely with its customers during the detailed definition of their simulator.
Smart’s Quality System has been accredited with ISO 9001:2000.
13.6.1 Design Control
For the purposes of this project, reviews will be conducted at the completion of the Preliminary Design
phase and the Detailed Design phase. In addition Smart will conduct on-going peer reviews as well as
regular technical consultation visits with the Client to provide visibility as well as a mechanism for
customer input into the on-going design process.
13.7 Customer Requirements and Concept
The final customer requirements for the simulators will evolve by Smart working closely with the Client
to fully tailor and define the final solution. It is anticipated that for the initial baseline simulator delivery,
this phase will be concluded in phase 2 of the nominated tender process.
13.8 System Requirements and System Design
The preparation of the Design Requirements (Functional) Specification requires a system functional
analysis to be performed. This process is closely linked to the training needs analysis which drives the
basic requirements. The functional analysis includes:
analysis of the user input to determine the manner in which the system will be used
analysis and specification of the interfaces to the system
analysis and specification of user displays, facilities and reports
analysis and specification of system behavioural requirements
analysis and specification of audio, visual and motion performance requirements
analysis and specification of train model performance requirements
analysis and specification of system performance requirements
analysis and specification of system constraints, including such items as hardware,
interoperability, environmental, safety and human factors
During the preparation of the Functional Specification, the acceptance criteria for the formal
acceptance of the system are developed.
The System Design activity defines the system architecture. The systems internal behaviour and its
interaction with the external environment is defined to a sufficient level of detail to scope any required
modifications to the major sub-systems of the system so that they meet the customer’s specific
requirements.
The output of the System Design drives the development of product specifications for each of the
systems sub-systems. Each product specification takes the system level requirements and either:
allocates the requirement directly to the sub-system if the requirement does not specify
functionality in other sub-systems
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derives new requirements of one or many sub-systems that together will ensure compliance
with the system level requirement
Further requirements are identified and specified to ensure a complete definition of the function and
performance of the sub-system. The detail of the requirements specification is to be sufficient to allow
the commencement of the preliminary design of each of the software hardware units identified
described by the sub-system specification.
Each sub-system specification will be supported by an Interface definition that will describe all
interfaces into and out of the system. These interface definitions should only be functional at this stage
and identify the triggers and data that must be transferred into and out of the sub-system and the
behaviour of that interface.
Formal reviews will be conducted with the Client upon the completion of the Design Requirements
Specification, the System Design and the sub-system product specifications.
13.8.1 Preliminary Design (Design Phase I)
The Preliminary Design phase takes the product specifications produced for sub-system and evolves
the design to an intermediate level of hardware, software and test design. This phase will provide:
definition of each hardware item in the system and the associated test plan
definition of each software item in the system and the associated test plan
development of a preliminary test plan for system commissioning and acceptance
modelling, simulation and prototyping of various design approaches and solutions to rapidly
demonstrate a suitable solution
This phase is completed with a Preliminary Design review, which for the purposes of the base line
delivery project could be combined with the Detailed Design Review.
13.8.2 Detailed Design (Design Phase II)
The detailed design produces the implementation design of each hardware and software component
in the system. This results in the production of build-to drawings and coding specifications. It provides
the final design and test plans for each item. It identifies the test harnesses that need to be developed
to support unit test, and to support system integration, through to final commissioning and
acceptance.
This phase is completed with a Detailed Design Review.
13.8.3 User Interface Design
Smart’s user interface design methodology exists within this design framework, but has a significant
emphasis on design iteration and interaction with the end users of the system. This design emphasis
is essential to the success of the system as it is through the user interface and reports of the system,
that system effectiveness is determined. Often, focusing on the user interface of the system identifies
additional operational requirements.
Therefore Smart will work with the Client to define the user interfaces and reports to ensure that the
interfaces have a consistent “look and feel”, are intuitive to the instructor operators, and facilitate
effective use of the system to train and develop the skills of the trainees.
13.8.4 Code and Implementation
The coding phase of Smart’s methodology is defined by the Coding Standard Work Instruction in
Smart’s Quality system.
13.8.5 Manufacture
Purchase orders or sub-contracts are raised against suppliers for the manufacture of items in
accordance with drawings produced during the detailed design phase. Receipt of the manufactured
items may require assembly into hardware sub-systems.
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13.8.6 Inspection & Test of Standard Items
Standard commercial items will be identified and ordered as part of the design phase for the the Client
Training Simulators. These items will be ordered from commercial parts lists using Smart’s Purchasing
Materials, Equipment & Services procedure. Upon delivery of the ordered components, the
components will be checked against the purchase order and the condition of the items verified in
accordance with the procedure. No formal inspection or test plans are required for standard
commercial items.
Developed or Modified Software Units
During the preliminary and detailed design of custom or modified software units, the unit tests will be
planned and developed. These unit tests will be executed informally, by the software developer, at the
completion of the coding phase in accordance with the Software Testing Procedure. The results of
these tests will be recorded in the software development folder. A brief test report will be prepared at
the completion of the unit test.
Developed or Modified Hardware Units
During the detailed design phase of the custom or modified hardware units, unit tests will be planned
and developed. These unit tests will be executed informally by the hardware developer. The initial set
of unit tests will be performed on the prototype. Any non- compliance found during the prototype testing
will result in the detailed design being updated and a first article unit being produced. Upon successful
completion of the unit tests against the first article, the remaining quantity of hardware units will be
manufactured. These unit tests will be performed in accordance with the acceptance testing and
product release procedure. The results of these tests will be recorded in the hardware design folder.
A brief test report will be prepared at the completion of the prototype and first article tests.
13.8.7 Sub-system Integration
Upon successful completion of all the software and hardware units for a sub-system, the integration
commences. The integration testing is an informal process, focussing on integrating each of the units
incrementally and validating the behaviour and integrity of the sub-system. Integration plans will be
prepared during the design phase of the sub-system. These plans will briefly describe the process and
checks to integrate the units into the sub-system. Once the sub-system integration is complete, sub-
system inspection and test is ready to commence. The responsibility for the integration testing of the
sub-system rests with the sub-system team leader.
13.9 Risk management
A Risk Management Group (RMG) will be established to assist the Project Manager in assessing and
monitoring project risks. It will consist of the Project Manager (chair), the Design Authority and team
leaders.
A Risk Register database (RR) will be established and maintained by the Project Manager to record
risks and progress towards abatement. Once entered into the risk register, a risk will remain
throughout the program. Its status will change depending on mitigation actions but it will remain, and
be reviewed periodically by the RMG. Responsibility rests with each member of the project team to
pro-actively identify, isolate, and manage risks.
Two primary classifications, in broad terms, of risk exist within the simulator. The first is system level
risks. These risks relate to the integration of each of the components. Inherent risk is always present
within integration as different sub-systems need to communicate and perform cohesively. The Design
Authority will have primary responsibility for the management and mitigation of these system level
risks.
The second broad classification of risks is sub-system risks. These risks will be identified by the sub-
system team and will primarily relate to the ability of the sub-system to meet its product specification
and performance budgets. The sub-system team leader will be responsible for mitigating the risk within
the sub-system. However, the Design Authority will also have a role in determining if performance can
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be reduced in one sub-system but easily made up for in another sub-system so as the overall system
performance is adequately achieved.
Each risk in the RR will be assigned attributes by the RMG describing its probability of occurrence,
severity in terms of potential cost impact, and a category (for example, technical, schedule,
supportability, quality).
The RMG will allocate risks to the design authority for analysis and abatement planning. The design
authority will prepare a risk abatement strategy for each assigned risk and submit it to the RMG for
review. Regular RMG meetings will be held to monitor the status of mitigation strategies and re-assess
the status of risks. There will be a schedule maintained of the risks to be reviewed at each RMG
session. The Project Manager will maintain and modify the schedule according to the status of risk
mitigation strategies and the disposition of each risk.
Team leaders and the design authority will provide weekly reports the Project Manager describing
progress against statements of work (SOW). SOWs link directly to the schedule and work breakdown
structure. In addition to explicitly identified risks, reports will trigger creation of a program risk in the
event that reported progress fails criteria defined in the SOW. That will require the responsible
engineer to develop an abatement plan and will elevate the issue to the attention of the RMG.
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14 PROJECT INPUT REQUIREMENTS
14.1 Input sources and responsibilities
A simulator development requires the collection, collation and incorporation of a wide range of data,
specifications, knowledge, parts and equipment derived from exclusive sources. We rely on the timely
cooperation of all sources to be able to provide a simulator on-time with the required fidelity levels.
Depending on the structure of a procurement and delivery project, the customer may require other
suppliers or departments to supply inputs due to it under other contracts. We generally cannot source
these inputs without the full cooperation of the customer and permission from the relevant suppliers.
The customer must be clear about their rights to inputs that may need to be requested from operators,
manufacturers and other suppliers.
Typical input categories are:
Input Typical Source Responsibility Cost driver
Training needs and Training Customer This drives the level of effort
fidelity requirements organisation required in design and sourcing of
input data required for the final
agreed specification
Locomotive inputs Train Customer Cost and availability of cabin/train
Manufacturer or parts, schematics and other data
Train Operator required to simulate train functions
to the required fidelity level.
Rolling Stock inputs Train Operator Customer Cost and effort to simulate other
& permissions wagons and rolling stock to the
required fidelity level.
Track & Signal Train or Track Customer Cost and effort to collect and
inputs & Operator collate track and signalling data to
permissions replicate network operation to the
required fidelity level.
Safety & Third-party Train or Track Customer Cost and effort to replicate the
technology & Operator or operation of safety systems and
permissions Supplier replicate MMI software to the
required fidelity level.
Subject-matter Train Operator Customer Cost and time required to replicate
Experts specific operations where specific
expertise is required to understand
how it works and to gain approval
for designs and tests.
Project personnel Customer Customer Cost and time to coordinate these
inputs and other activities required
to execute the simulator
development, delivery and
operation.
Approvals Operator Customer Cost and time to gain access to
facilities, track and buildings
subject to approvals as well as
deliver facilities that may require
approval by local authorities.
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14.2 Training Needs
The specification of a simulator training facility is primarily guided by the training needs of the
customer for operation of their business. A statement or analysis of Training Needs is a required input
to the simulator design and includes the following key information, at a minimum:
1. A clear list and description of all Unusual Occurrences that are intended to be trained on the
simulators. This should take the form of a planned sequence of events and the resulting
actions expected of the trainee.
2. A clear list of Cabin controls and Train Malfunctions required to be included and their required
fidelity level. A train malfunction may be specified as to whether it is:
a) Functional – modelled as part of the Train functions in the simulator, or otherwise visible
for informational purposes in the virtual train, but not affecting operation.
b) Operational – able to be manipulated by the trainee, otherwise it may be visible in
different states for information and troubleshooting.
c) Physical – requiring the actual train equipment or a replica to be effective, all others will
be replicated in virtual form only.
This information will be finalised during the Design process and is subject to a Design Freeze at the
final approval of the Design. Subsequent changes may be added to the project as a variation and
either added as a later update or require a change to the project schedule.
14.3 Operator Inputs
14.3.1 Train Components
For high-fidelity simulation, many original train components are supplied and modified for use in the
simulator, with some kept aside as spare parts. Where the actual component is not to be used, or not
available, a replica may be fabricated from a loan item, detailed instructions, drawings, photographs
and manuals for its operation.
A full list of cabin parts to be used or replicated should be agreed, and their supply arranged with the
relevant stores or suppliers within the project schedule.
14.3.2 Train Systems Data
Key data required are (not exhaustive and as applicable):
a) Drawings including the physical configuration of bogies and collectors
b) Branding, paint schemes and messaging required for the interior and exterior of trains to be
replicated.
c) Train electrical and pneumatic schematics
d) Power-train & transmission data
e) Control Logic and interlock diagrams
f) Train characteristics such as maximum speed, mass, acceleration, tractive forces & armature
currents.
g) Device graphics such as photographs, icons, fonts and messages for devices to be replicated
in the fault-finding station
h) Functional descriptions and documentation for all required train functions & devices,
including;
a) Safety systems with signalling and automatic control, including MMI
b) Train MMI for management and other operations to be simulated
c) CCTV systems required for the train – Passenger, Platform etc..
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d) Passenger information systems
e) Public address systems and communications
f) Radio systems including full manuals for operation
1.
14.3.3 Train Performance Data
To model the dynamic performance of trains the following data are required (not exhaustive and as
applicable):
1. Acceleration or Tractive effort for each position of power handles
2. Deceleration or Braking force for each position of brake controllers
3. Engine/drive configuration for each
4. Static brake cylinder pressures for each brake demand or each passenger loading
5. Compressor pressures and reservoir charging times
6. Parking brake response and force to apply.
7. Pneumatic response times for typical circuits (brakes, compressor cycles, loading times,
brake venting in service & emergency operation)
8. Acceleration/stopping distances
9. Pneumatic braking efforts vs. speed graphs
10. Transmission torque vs speed graphics in acceleration & deceleration
11. Coupling/uncoupling systems
12. Passenger loading for all levels
14.3.4 Train Management Software
Modern trains are increasingly complex systems operating to a high level of safety and redundancy.
Much of this is managed in software coded to SIL standards – often the proprietary property of the
Train Manufacturer or Third-Party system supplier. These systems generally must be replicated in a
simpler from video, documents and observation.
To simulate these systems the following data are required (not exhaustive and as applicable):
1. Manuals and documents/specifications that describe the functions
2. Screen designs, templates and specifications
3. Design features – icons, logos and photographs
4. Design and specification documents describing the logic of the required functions
5. Language conversion files and script specifications
In some cases, it may be possible to interface directly with a device if it has a software simulation
mode. Where supplier’s code development tools are available it may shorten the development process
to re-use design documentation, tools and data files.
14.3.5 Operating Manuals & Documentation
The following manuals should be made available, at a minimum:
1. Maintenance manuals
2. Driver operating manuals
3. Fault-finding manuals
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14.3.6 Access for measurement and recording
The supplier and /or their representatives will require access to the relevant locomotives and other
rolling stock to be able to survey measurements, collect photographs and video of equipment in
operation, and to record procedures, sounds and consequences of required malfunctions and other
train operations.
14.4 Track Inputs
The input data requirements for track data is dependent on the training needs and planned fidelity
level. Where track is not expected to replicate a specific route then the behaviour of signalling and
traffic must still be accurate. Where a specific route is required then additional data on the location of
specific features is required. To gain these we require key data files/schematics as well as access to
the track to record the entirety of the selected route in detail, along with any important visual features.
14.4.1 Track Data
Track layouts will be optimised for use in a simulator to meet training objectives and will deviate by a
percentage from the actual. Such deviation is to allow smooth operation of the simulator and should
not be noticeable by the trainee in a training situation.
To simulate these a general or specific route the following data are required (not exhaustive and where
applicable):
1. Track network schematics and scale plans
2. Curvature and gradient data, in standard formats
3. Points location and design
4. Station positions, types, platform designs, stopping points
5. CCTV locations, viewpoint and antennas
6. Position and dimensions of track-side signage and features (roads, bridges, tunnels)
7. Safety and automatic control equipment
8. All signals and signage.
14.4.2 Track Access
We normally require access for several engineers to the operating cabins and railways for enough time
to fully record the route in high quality, survey the cabins and record the operation of the various train
systems in key situations. This typically requires track access over 2 days’ minimum per route. The
final requirements will be agreed during the Data Collection process.
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15 DEVELOPMENT PROCESS
15.1 Product & Process Structure
We follow a clear process with all of our simulator development projects, with flexibility for short, rapid
developments and larger, more detailed projects.
The work is broadly arranged into 5 themes:
1. Facilities. The physical buildings and spaces to house simulators and other in-scope activities.
2. Hardware. The development and configuration of the Cabins, controls, IT and other
equipment.
3. Software. The software to drive the simulator, split into Instructor, World, Railway and Train.
4. Services. The ancillary services performed by the teams.
5. Project. The project-specific activities led by the Project Manager.
Our projects involve 6 stages:
1. Initiation. The initial needs & requirements are established, and a development contract is
made with our team.
2. Design. Data is collected, and key design decisions are made and approved.
3. Manufacture. The Hardware and Software for the Simulators is manufactured, the Facilities
are prepared.
4. Testing. The systems are integrated and tested using scenarios developed for the purpose.
5. Commissioning. The simulators are delivered, installed, commissioned and training is
delivered.
6. Support. The simulators pass into operational use, with warranty and extended support from
our team.
Each work theme is progressed during the project stages, both through reviews conducted by
Management and naturally as each system and subsystem develops through understanding data,
summarising in design, development of underlying systems and creation of end-products.
Note: Not all work is required to be reviewed – the ultimate quality standard for a Simulator is the
actual train and railway itself. For example, a Virtual Railway database may contain 30,000 objects;
these are built according to the actual railway and the pass/fail on quality is self-managing.
The process is summarised in the table below and shown in detail in Figure 67 on the next page
Table 4. Project Products typical to most Simulator Projects
Theme Initiation Design Manufacture Testing Commissioning Support Stage
Manage- Contract & Design Stage Project Support
Test Approvals Test Approvals
ment Project Start-up Approvals Management Management
Register &
Needs & Support
Services Design review Issue Factory Testing Site Testing
Specification Services
Management
Current training Software data Simulator Software Training & Software
Software
Needs & design Software testing Scenarios Maintenance
Hardwar Hardware data Simulator Integration & Shipping & Hardware
e & design Hardware testing commissioning Maintenance
Facility Facility Facility Facility Facilities
Facilities
planning preparation inspection acceptance Maintenance
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Figure 95. Simulator Product Structure as applies to all projects
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15.1.1 Development Product Focus
Our Project method - based on the PRINCE2 methodology (2009 & updating for 2017) – helps manage
complexity by focusing on Products – the actual things you are buying as part of a simulator project.
The products delivered as part of a Simulator project are universal – they are the same for most
projects. Some elements, such as VR (Virtual Reality) interfaces (for VR Headsets) are options, or not
in scope. Others, like Simulators, can have several forms such as full cabin, procedural, PC or tablet-
based simulators. The difference is mainly hardware configuration.
The Project Products are shown in the table below and described specifically for this project in the
following pages.
Table 5. Project Products typical to most Simulator Projects
Theme Development Stage Commissioning Stage Support Stage
Services 5. User / Admin Training 7. Level 2/3 Support
8. Level 1 Support
Software 12. Virtual World 6. Documentation 9. Software Updates
13. Virtual Railway 7. Training Scenarios 10. Backups/Disaster
14. Virtual Train Recovery
15. Instructor Software
16. Fault-Finding Software
Hardware 17. Student Stations 8. Installation & 11. Hardware preventive
(Simulators of any type) Commissioning Maintenance
18. Instructor Stations
19. Observer Stations
Figure 96. Simulator Product structure for multiple specifications
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15.2 Hardware Development Process
The development of the Hardware for a simulator consists of a simple process;
1. Survey the train and work out what is needed to replicate the train for training purposes
2. Create CAD-designs of all elements from the data and measurement of parts
issued/purchased
3. Fabricate and assemble the various parts of the simulators, instructor consoles and other
equipment
4. Put it all together, integrate the electrical/electronic controls with the Software and test it.
Figure 97. Simulator Hardware Development Sequence
More specifically, we will apply our processes to deliver the simulators for you in the following manner
(examples from past project for illustration):
Table 6. Hardware (HW) Development Process elements for the project
SN Process Type Description Client provisions
HW- Machine Parts Data Our team will collect and a. Survey and Collect Data for all
01 & Survey Collection collate all available data on models described in Schedule 1 of
the Consignee-specified train the Technical Specification.
models. A detailed survey
will be made of each.
HW- Procurement Activity Our team will work with THE a. Procurement of parts free-issue
02 CLIENT and suppliers to from client stores or suppliers for
secure train parts, selected trains
fabrication of other parts, b. Procurement of all other Train
major components such as parts and panels to be fabricated
Motion Platforms, Vision and c. Procurement of Motion Platforms
IT Hardware. d. Procurement of IT and Vision
equipment locally.
HW- Simulator Activity Our team will work with client a. Train Simulator Designs
03 Design experts to develop a clear individually for target locations
picture of the simulators to assuming each is unique to the
be manufactured. location.
b. Procedural Simulators for each
A 3D design of each facility
class of train each capable of being
will be used to clearly
used to train any of the other Train
communicate and agree
models
design decisions.
c. Clear agreement on the Fidelity
Matrix for each train.
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SN Process Type Description Client provisions
HW- Instructor Activity Our team will propose an a. A client-approved design for
04 Station Design Instructor console optimised Instruction
for use in the client’s facility. b. Universal interfaces common to all
simulators allowing any instructor
to operate any simulator for any
location
c. Specific simulator, motions and
facility control functions as
specified.
HW- Collaboration Activity Our team will propose an a. Specific design of interactivity for
05 Design Observer station optimised the Observer stations considering
for use in the client’s facility. the client’s Facility layout and
training requirements.
HW- Interfaces & Sub- A common audio and control a. An audio communications system
06 Audio Product system will be configured for supporting all of the modes
all simulators to deliver specified.
reliability and facilitate better b. Audio-immersive systems for both
support. Full-cab and Procedural Simulators
HW- Console / Product We will create 1-1 replicas of a. 1-1 Replica consoles and switch
07 Switchgear the Driver’s consoles and gear for all Full-cabin Train
any physically required Simulators as specified by each
switchgear using real or Consignee in Schedule 1 of the
replica components. Technical Specification
b. Replica Controls for Procedural
Trainers
HW- Cabin Product Our team will fabricate 1-1 a. 1-1 Replica consoles and switch
08 internal replicas of the gear for all Full-cabin Train
selected Train cabins for Simulators as specified by each
Full-cabin simulators. client location in the Technical
External panels will provide a Specification
visual similarity to the b. External panels and livery matching
selected trains. the selected trains for each
consignee with allowances for
Vision and Motion system
requirements.
HW- Vision Product Our team will provide a a. Full-cabin front, side and rear-
09 visually immersive window views matching the layout
environment in the Full cabin of the actual cabins, using LED
simulators and flexible screens of resolution and size as
screen arrangements in the specified or larger.
Procedural Simulators b. Procedural Trainer front and side
views using LED screens of
resolution and size as specified or
larger.
HW- Motion & Product We will design, procure and a. An approved 6-dof hexapod system
10 Haptics configure 6-dof Motion from our product lines or a supplier
Platforms for the Full Cabin on the bought-out list as specified
Simulators and 2-dof seats for each of the Full Cabin
for a selection of the Simulators.
Procedural Trainers. b. An approved 2-dof motion seat
system for selected Procedural
Trainers.
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SN Process Type Description Client provisions
HW- Simulator – Product We will deliver a Full Cabin 1- For each locations, as specified:
11 Full Cabin 1 replica simulator with a 1- a. 1 x Full-Cabin 1-1 replica simulator
1 Console and Switchgear b. 1 x 1-1 Driver Console &
and 6-dof Motion Platform Switchgear replica
with all supporting
equipment.
HW- Simulator - PC Product A PC-based simulator will be For each of X locations, as specified:
11 Workstation provided that can be used to a. PC Workstation as specified
build and test new Track, b. Instructor and Simulator software
Scenarios and other tasks configured for PC-operation.
HW- Instructor Product Our team will deliver a a. 1 x Instructor Station for each Full-
11 Station professional, robust and cabin simulator as specified
highly functional Instructor b. 1x Instructor station for each
Station exceeding the classroom of Procedural Trainers
specification. as specified.
c. Supporting equipment as specified
including UPS
HW- Observer Product We will design and assemble For each of X locations, as specified:
13 Station an Observer Station c. 6 LED screens
optimised for the d. Keyboard and marker keys
specification e. Video switch controlled from
Instructor Station and/or the
Observer Station.
15.2.1 Manufacturing for multiple locations
Smart and PCMS have combined their experience and capability to deliver a high level of capability in
3 simulators in a short timeframe.
With a Notice To Proceed starting week 1 August 2021 we plan to have 3 simulators ready for training
at the start of May 2022. Additional Options and changes may affect the delivery dates of those
options, but we are able to prioritize these to support CLIENT’s business.
UK Simulators are typically completed in 12-18 months with one of the main delays being sourcing of
data from the customer railway to accurately model the Train and Track.
For new train introductions, this is especially high risk as the Operator will not have staff with the
detailed knowledge required until late in the process. Even if the train is based on previous models
and simulators are available, it is typical for significant functional changes to be agreed with the train
OEM that impact the ability to build the same functionality in the simulators.
Smart’s team traditionally works with Operators who own the Rolling Stock and have full access to the
rolling stock and railway data. With this environment we’ve streamlined our designs and development
process to allow us to deliver a higher quality result faster. Our normal delivery cycle is around 6
months.
15.2.2 Hardware Schematics
The proposed Hardware configuration for a facility with full-motion simulators is shown below. These
elements are each described in more detail in the previous sections.
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INSTRUCTOR FULL CABIN PART TASK
CONSOLE SIMULATOR SIMULATOR
x2 x1 x12
TRAIN MODE 1 2 3 TRAIN MODE
VISION 1 2 3 4 1 2 3
104
104 OBSERVER
HD LED UHD HD LED
x3 LCD STATION
104 x3
22" X5 22" H2
X1
CCTV To
VISION VISION CCTV Window
Size LHS FRONT RHS Observer Screens x 6
H2
IOS CORE Displays selectable from IOS/switch
4 5 6 LHS LEFT RIGHT RHS IOS CORE
Commercial in Confidence
4 5 6
HD LED OTHER INTERFACES TRAIN MODE 1 2 3
HD LED
x3 x3
22" 104
220V 22" UHD
220V LED
x3
SMC / OCC SMC FFS SMC / OCC SMC FFS
CCTV 42" CCTV
DESK RJ 45 PoE FFS - TOUCH AUDIO DESK VISION VISION CCTV
SMART Gen Desc Talinn 250217 RevA
7 7
HD HD IOS CORE
Touch
4 5 6
CABIN HARDWARE Touch
x1 x1
Controls UHD
19" 19"
LAN/Telnet LED
KEYBOARD + TABLET + KEYBOARD + TABLET +
MMI - TOUCH MMI - TOUCH x3
DRIVER CONTROLS HEADSET DOCK CAN DRIVER CONTROLS HEADSET DOCK
Systems 42" 220V
MAIN SMC / OCC SMC FFS
IP/DVI/HDMI HARDWARE В Ф
SWITCH Motion 220V
CONTROLLER р
Controller Л П
На
Н
Figure 98. System Hardware Schematic for client facility
AUDIO з
IP/DVI/HDMI
AUDIO
В SWITCH
Фр PART TASK
INSTRUCTOR Graphics 1 SIMULATOR 2 dof Motion
Л
PCs x 2 Graphics 2 П
PCs x 2 Seat (4 only) IP/DVI/HDMI
Graphics 3 Наз Н IP/DVI/HDMI
SWITCH SWITCH PC/LAPTOP
Graphics 4
Graphics 5 WORKSTATION
Graphics 6 X1
115 of 163
SWITCH 6 dof Motion
Hardware 1
Simulator 1 Platform
Simulator 2
Power/UPS
UPS
SWITCH SWITCH
NETWORK &
COMMS
UPLINK TO MAIN
SUPPORT SWITCH WIFI
Smart General Simulator Description
Commercial in Confidence Smart General Simulator Description
15.3 Software Development Process
The development of the Software for a simulator consists of a common process for all simulators;
1. Survey the trains, manuals and talk to experts to work out what is needed to replicate the
train for training purposes
2. Survey the Routes and collect enough data – schematics, data, GIS and video to replicate
them
3. Develop the component software Models to effectively replicate each train and railway route
4. Put it all together using the Instructor software and develop Scenarios to test
5. Integrate the electrical/electronic controls with the Software and test.
Figure 99. Simulator Software Development Sequence for client
More specifically, we will apply our processes to deliver the simulators for the client in the following
manner:
Table 7. Software Process elements for the project
SN Process Type Description CLIENT provisions
SW- Training Data Our team will need to meet a. Provide Training Strategy guidance
01 Needs Collection with the Client’s training regarding planned use of the
specialists and collect any simulators
relevant training and planning b. Collate Training Plans, Manuals,
documents. Maps, Drawings, CBT, Presentations
and other materials that would assist
in creating useful simulators.
SW- World Data Data Our team will collect and a. Survey and Collect Data for the
02 Collection Collection collate all available data on geography, topology, railway layouts
the client-specified train for the client-specified Routes
models. A detailed survey will described in the Technical
be made of each. Specification.
SW- Machine Data Our team will collect and a. Survey and Collect Data for all train
03 Data Collection collate all available data on models described in the Technical
Collection the client-specified train Specification.
models. A detailed survey will b. Survey and Collect Data for the
be made of each. signalling schema and railway
operations for the Consignee-
specified Routes described in the
Technical Specification.
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SN Process Type Description CLIENT provisions
SW- Virtual World Activity We will agree a list of key We will replicate each Route as Specified
04 Description features required for the to be an effective replica of the actual
replication of the Routes; as Route. We will confirm with each client:
long as we have the data we a. The extents of each Route
need, we will take care of the b. Key Unusual Occurrences to be
rest. included, new ones to be created
c. Items to be excluded
SW- Virtual Train Activity We will agree the list of We will replicate each Train as Specified
05 Description control functions to be to be an effective replica of the actual
included as well as the list of train. We will confirm with each
faults and other key train Consignee:
operational processes, for a. The list of faults and procedures
other details, we will take required
care of them provided we b. Key Train-related Unusual
have the data we need. Occurrences to be included, new
ones to be created
c. Items to be excluded
SW- Instructor Activity Our designers will propose a All functions will be provided as specified
06 Software functional and interface
Description design that builds on our
current Instructor Software to
meet all requirements.
SW- World Model Sub- A 3D dataset will be prepared a. A 3D database for each Route
07 product with all required objects,
2.
occurrences and features.
SW- Network / Sub- A software model that a. A network and signalling model for
08 Control product replicates the railway each route to allow automatic train
Model operation, signalling and operation and driver scoring
interlockings.
SW- Train Model Sub- A series of software models All functions will be provided as specified
09 product that replicate the functions of
each train, as well as the 3D
models and other imagery
required for touchscreen
controls.
SW- Instruction Sub- a. A common Instructor interface for the
10 Tools product client so that all users can move
between simulators/locations easily.
b. Client-specific functions as specified.
SW- Virtual World Product The 3D Dataset is processed a. A Virtual World Database built for
11 by the Unigine 2.0 engine and each Consignee as specified
the resulting Virtual World is b. Portability to run the Virtual World on
tuned and optimised for real- any client simulator
time performance
SW- Virtual Product The Virtual Railway model a. Virtual Railway controls and
12 Railway links the Virtual World and interfaces to allow generation &
Virtual Trains and is managed management of automated trains.
through the Instructor
Software.
SW- Virtual Train Product The Virtual Train replicates a. A full train simulation of the model
13 the behaviour of the Train in specified by each client, available to
the Driver’s cab and Virtual all clients and operable on any
World and replicates all of the Simulator, Workstation or Console.
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SN Process Type Description CLIENT provisions
interfaces the Driver and
Instructor need.
SW- Instructor Product An integrated Instruction As specified by the client and agreed with
14 Software interface that can run on any the design team including:
Instructor console or PC a. A common interface for building and
Workstation managing simulator scenarios
b. Special reporting functions required
by the client
c. Facility management functions
required for all Facilities
SW- VR Interface Product A VR/AR headset and Not included for this specification
15 gesture-based interface for
Fault Finding Software and
VR-specific Training
Scenarios
SW- Fault-Finding Product A screen-based interface for a. Fault-Finding software built into each
16 Software operation and trouble- Simulator, Console and Workstation
shooting of the train’s b. Operated by touch-screen and/or
systems mouse/keyboard
c. Control-repeat screens built into the
instructor consoles and Procedural
Simulators to allow touchscreen
replication of train controls and MMI
SW- Control Product A screen-based interface Not included for this specification
17 Room emulation of the Client’s
Interface Traffic Control systems.
SW- Test Sub- A set of testing scenarios a. One agreed set for all simulators
18 Scenarios product agreed with the client that approved with the client.
can be used to test and b. Updates for certain location-specific
approved the function of functions as agreed.
each Simulator and c. Usable for User and Administrator
component before delivery Training
15.4 Development of large Virtual Worlds
The requirement for the client is to develop X moderately large Virtual Worlds for the facilities in total.
For many teams, this volume of track production would be very challenging, especially to supply our
level of quality.
Our team uses a core team of developers and an advanced World Builder suite of tools to rapidly
generate large track databases automatically from data. This World Builder has been developed for
us with the help of Unigine, ensuring a deep integration and optimisation for the Unigine platform. It
has been a major investment and is continuing, with the help of some EU funding.
Our 3D development team flexes to meet large demands, we can have as many as 80 designers
working to model ALL objects along a long route, say 150 km. As a result, we get large projects done
in a matter of months. With the client’s requirement, our current team will be able to handle the load.
In addition, we will invest in optimising our tools for your national railways and work with our local
partners to build local content-development expertise.
Given the complexity of the Virtual Worlds we deliver, and the greater level of detail, it should be noted
that the task of developing a full Route will be typically completed post-FAT and pre-SAT. For very large
Routes, a series of Updates will be planned post-SAT to ensure necessary objects and details are
added without delaying the use of the simulators for training.
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15.5 Facility Development Process
The development of the Facility for each location will be managed with the client and our local partners
and Builders to ensure a quality result;
1. We will review the designs and get input from the client, our Builders and local regulators.
2. Create CAD-designs of the facilities with our Builders to establish an agreed design for client
approval
3. Manage the construction process and plan our simulator deliveries optimally to take account
of progress/challenges in each building project.
4. Regularly inspect progress and conduct a final inspection/acceptance before delivery of the
Simulators.
Figure 100. Simulator Facility Development Sequence
More specifically, we will apply our processes to deliver the facilities for the client in the following
manner (example for illustration only):
Table 8. Facility Development Process elements for the project
SN Process Type Description CLIENT provisions
1 Facility Data Our team will review the a. Design as proposed
Layout and Collection Building requirements and b. Local Building regulation
Constraints inputs from stakeholders c. Recommendations from our Builders.
2 Facility Activity An optimised Design will be a. One design for all Simulator facilities
Design submitted as specified for to be constructed by our Builder.
approval.
3 Facility Product The Facility will be finished One Facility per location will be completed
Preparation and prepared for Simulator as specified, including:
installation and a. Building
commissioning on a per- b. Electricals
Consignee basis. In the event c. Aircon
of a delay on one site, the d. DG Set
Installation plan and e. UPS
sequence may be adjusted to f. Communications
allow for later/earlier
installation.
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15.6 Testing, Commissioning & Training
The Testing and Commissioning of our Simulators covers the 2 stages in our process, we combined
them here as they are closely linked:
1. Simulator Hardware and Software is integrated and tested using Test Scenarios
2. Once enough functionality is ready, the FAT test is conducted, and the Simulator Hardware is
approved for Shipping
3. Once the Simulators have been installed and commissioned, a set of Training Scenarios are
provided to support Training and SAT testing.
4. Documentation is provided, and Administrator and User Training is conducted, in class and
using the Simulators
5. SAT Testing can be conducted before/after/during Training to approve the delivery of the
Simulators and supporting materials.
Figure 101. Simulator Test & Commissioning Sequence
More specifically, we will apply our processes to deliver the simulators for the client in the following
manner (examples for illustration only):
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Table 9. Testing and Commissioning Process elements for the project
SN Process Type Description Client provisions
HW- Integration Sub- The Simulator hardware and Internal task
14 Testing Product Software are put together
and tested using the
Instructor Software.
SW- Test Scenarios Sub- A set of Scenarios containing These will be configured according to a
18 Product the elements that are Test Plan.
expected to be ready for FAT
are created and tested.
SE- FAT Testing Activity This activity tests a pre- a. A detailed Hardware FAT is
12 defined list of Simulator conducted for each first-of-type Train
Functions that are expected Simulator to ensure all major
to be completed at this functions ready.
stage. Some non-essential b. Subsequent ‘copies’ will have a
track and train content will reduced testing requirement and, on
be reserved for testing at agreement, may be tested and
SAT. certified for shipping by our team.
c. Some ‘Content’ testing will be
conducted by client engineers in
their country using prepared PCs and
Consoles provided by us that will
later be included in the Facility. This
is particularly useful for Train Fault
testing and Route checking.
HW- Shipping Activity Equipment is shipped
15 directly to Consignee site.
HW- Installation & Product Our international and local a. Installation and commissioning per
16 Commissioning teams work together to Specification
coordinate delivery and
commission the simulators
SW- Training Product A set of Training Scenarios is a. Client Training Scenarios built on a
19 Scenarios developed with the client shared library of standard scenarios.
experts to provide a suitable
set for training Users and
Administrators.
SW- Documentation Product Documentation is provided a. Documentation as specified
20 to support Training and
additionally to support
Handover-to Support
SW- User / Admin Product Training is provided on a per- a. Training as specified
18 Training site basis or centrally as
specified.
SE- SAT Testing Activity Our team and the client’s a. Each first-of-type Simulator will have
13 team will conduct a set of a more detailed testing plan..
planned tests to b. Where minor ‘content’ changes are
demonstrate the simulators required, the SAT may still be
function as required. approved subject to completion of a
Elements that have already ‘snag list’ within a reasonable
been verified in previously timeframe. This is often necessary
installations will be excluded, due to differences in the real railway
but still subject to Warranty. vs the data provided. Generally, the
data provided by the client takes
precedence except where it can be
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SN Process Type Description Client provisions
shown that failure to update the
content may result in negative
training outcomes.
15.7 Development & Manufacturing Capability
We operate a development and manufacturing capability in the EU to give us access to a very high skill
level in Railway and Simulation technology.
For the scope and specification of this project, our team in Europe and locally already has the capacity
to the client’s specification. Our Manufacturing organisation is organised under 4 experts:
1. The COO is also in charge of Production and Quality and leads the development of overall
Simulator Product.
2. The Supervisor of the Electrical/Electronic team develop highly robust electronic systems
3. The Supervisor Engineer / Constructor leads a very experienced team in building the 1-1
replica cabins and consoles as well as designing and building our own Motion Platforms
4. The Supervising Software Architect leads our core Software Team which in turn manage our
larger 3D CGI Development teams
Figure 102 Development and Manufacturing Organisation Structure
COO / Production &
Software Director
Supervisor - Supervisor - Senior Supervisor
Production & Electronic Engineer Software
Quality Department Constructor Architect
Electronic Senior E-
Brake Systems Engineer Engineer Senior
Engineer / Learning
Engineer Constructor Constructor Designer
Electrician Designer
Electronic
Senior Railway Supervisor Senior CGI Senior
Engineer /
Technician Technician Designer Programmer
Electrician
Electronic
Technician Technician CGI CGI Animator Programmer
Engineer /
Programmer Programmer
Electrician
Technician Technician Programmer
CGI Designer CGI Designer
Technician
CGI Designer CGI Designer
Technician
CGI Designer CGI Designer
CGI Designer CGI Designer
CGI Designer CGI Designer
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15.7.1 Smart Management Team Experience
To demonstrate the experience of our management and Leadership team, we have summarised their
qualifications and experience below. CVs for the key R&D leaders are available in the R&D section.
Table 10. Our Management Team's main qualifications & experience
SN. Designation Name Qualification Experience
1. Director and CEO Alexander Levcuk Bachelor of Management and 15 years in Business
Administration Management and Product
Development
3. International Paul Williamson Bachelor of Mechanical Engineering 20 years (7 years in
Development Director Master of Business Administration Railway Projects, 15 years
Engineering Systems Engineer in Simulation)
PM2/PRINCE2 Project Manager
5. Supervisor Joseph Artsimovich Engineer-programmer, Master’s 20 Years (5 years in
Software Architect degree in Computer Sciences software for simulators)
Senior developer
6. Senior Programmer Bannykh Nikolay Bachelor of Science Railway Wagons 23 Years. (for 10 years
(Supervisor) Senior Programmer made parts for Railway
Simulators)
7. Senior Designer Korneyev Aleksey Master degree -physics and computer 17 Years (9 years in CGI
(Supervisor) Viktorovich sciences for Railway simulators)
Senior CGI Designer
8. Senior Engineer Nemirovsky Evgeniy Bachelor of Railway engineering. 23 Years (last 15 years in
Constructor Vladimirovich Senior Engineer Constructor SIM development)
(Supervisor)
9. Supervisor Electronic Bulgannykh Evgeny Bachelor of Metallurgical Science and 10 Years (last 8 years
Department Andreevich Education working with SIM
Engineer Constructor development )
10. Supervisor Production Svalov Andrey Bachelor of Science, Electric transport 24 Years (last 13 years
and Quality Vladimirovich / Locomotives working with SIM
Brake systems engineer development)
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15.7.2 Development Team Experience
Our core development team brings a high level of experience in building simulators, not just for us.
Together, the principals of this team have collaborated on over 300 simulators over the years. 90% of
these have been Railway Simulators.
Table 11. Our Software Development Team's experience
SN Engineer Name Qualification Experience
Engineer-programmer, Master degree 20 Years (5 years making software
2. Joseph Artsimovich in Computer Sciences, Senior for simulators)
developer
3. Paul Williamson Bachelor of Mechanical Engineering, 20 years (15 years in Simulation
Master of Business Administration, Software product development –
Engineering Systems Engineer – Rail, Medical, Military projects)
Software Programmer / Architect
Bachelor of Science in Mathematics 24 Years, (last 13 years working
4. Avdonkina Vera Georgiyevna
Senior E-Learning software Designer with SIM development)
Bachelor of Mathematics
5. Morozov Dmitry Alekseevich 3 Years
Programmer
Master degree -physics and computer 17 Years (9 years made CGI for
6. Korneyev Aleksey Viktorovich
sciences , Senior CGI Designer Railway simulators)
Bachelor of Mathematics 2 Years programming for Rail
7. Evgeny Igorevich Dyakov
Programmer, Junior Programmer Simulators
Bachelor of Science Railway Wagons 23 Years. (10 years making parts
8. Baths Nicholas
Senior Programmer for Railway simulators)
Engineer-programmer, Master’s 25 Years (5 years making software
9. Andrey Kravtsov
degree in Computer Sciences for simulators)
Table 12. Our Hardware Development Team's experience
SN Engineer Name Qualification Experience
Bachelor of Science, Electric transport
25 Years (last 14 years working
1. Andrey V. Svalov / Locomotives, Brake systems
with SIM development)
engineer
Bulgannykh Evgeny Bachelor of Metallurgical Science and 11 Years (last 9 years working with
2.
Andreevich Education , Engineer Constructor SIM development )
Bachelor of Railway engineering. 24 Years, (last 16 years working
3. Nemirovsky, Eugene V.
Senior Engineer Constructor with SIM development)
Supervisor Locksmith
Burundukov Sergey 30 Years (12 years made parts for
4. Specialized Vocational Railway
Alexandrovich railway simulators)
Locksmith
Ahmetshin Evgeniy Specialized Vocational.
5. 11 Years
Valentinovich Locksmith
Specialized Vocational. 16 Years (1.5 years making parts
6. Zaitsev Konstantin Sergeevich
Locksmith for railway simulators)
Specialized Vocational Railway 24 Years (14 years making parts
7. Kalugin Alexey Leonidovich
Locksmith for Railway simulators)
Specialized Vocational Railway 25 Years (13 years making parts
8. Nemtin Oleg Aleksandrovich
Locksmith for Railway simulators)
Specialized Vocational Locksmith- 41 Years (14 years making parts
9. Valery Mayorov
Turning for simulators)
Bachelor of
Zhenikhi Konstantin 11 Years (1 years making parts for
10. Civil Engineer
Ivanovich simulators)
Locksmith Electrician
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16 FACILITIES, POWER & BACKUP
The preparation of the Simulation Facility is typically the responsibility of the customer, though this may be
contracted through us depending on the customer specification. The requirement for facilities depends on the
simulation configuration planned and should be clearly planned, designed and agreed well in advance of
commencing development of a simulator.
16.1 Facility Requirements Design
We will review the plans for the Facilities and provide the customer with a clear specification to allow
them to prepare the building to the required level.
The specification should include:
• Building Layout • Safety & Access requirements
• Simulator/Class room layouts • Ventilation & Air-conditioning
• Power distribution requirements • EMC protection
• Cabling for power • Telephone & LAN
• Cable trays • Floor Loadings
16.2 Facilities Schedule
The facility should be finalised to a reasonable standard before simulation delivery and commissioning
can be started. The minimum requirements are, for the areas where simulators are to be installed:
1. Walls and floors should be finished and free of dust and dirt. Painting should be completed.
2. Power fittings and lights should be installed or can be fitted without generating dust, dirt or
preventing installation work.
3. Carpets and fixtures should be in place such that equipment can be placed and installed
without having to be moved later.
4. Power and power generation should be installed and operational
5. Internet and telephones should be operational, or temporary 3G of reasonable standard
should be provided.
We will perform a formal Site Inspection up to 1 month before delivery and notify the customer if any
works need further completion before installation.
16.3 Space Requirements
The following space requirements are provided for each major simulator component. This will be
subject to the customer’s specification but the envelopes described here are typical.
Table 13. Simulator Space Requirements
Equipment Description of space required Space Envelope
Full Cabin (only) Equivalent to the train cabin’s external Minimum 3 x 3m and 2.6 m high
dimensions plus some clearance for PLUS clearance for access.
access between the cabin and walls.
Full Cabin with Motion This requires a larger room, with higher Roof typically 5-6m high without a
roof or pit to allow for the Motion system pit.
and safe movement,
Driver’s Console (only) Same size as the Driver’s desk with room Minimum 2 x 2 m plus access.
for access all around for maintenance
Computer Rack for Main Typically, one full-height rack requiring 1 m wide x 3 m deep for access
Simulator front and rear access for cables and
service
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Equipment Description of space required Space Envelope
Instructor Station Size of one office desk, with 3-6 screens 3 x 3 m for easy access
mounted in a grid.
Part-Task Trainer As per instructor station. 3 x 3 m plus visual and sound
Simulator partitioning if more than 1 in the
room.
Vision Systems Projection System – wide angle (Metro) 3.5 x 3.5 m with roof height 2.6 m
Projection System – narrow angle (High 3 x 3 m with roof height 2.6 m
Speed, Freight)
Flat or Curved Screens Generally, no extra space but may
need extra 1m on a console-only to
allow comfortable distance to the
screen
16.4 Floor Loading
Simulators can be heavy, and if they are moving at speed on a Motion platform they can deliver very
high loads on a facility floor. Much of the weight comes from the use of real train parts in the cabins
and consoles. For this reason, final weights should be determined during the Design process and
included in the Facility Specification. We have provided typical values in the table below for a general
guide.
Table 14. Simulator Floor Loading Requirements
Equipment Description of equipment Floor Loading
Full Cabin (only) One steel/aluminium/plastic 1000 – 2500 kg depending on weight
fabricated 3 x 3 x 2.6 m structure with of real train equipment.
real train panels inside. Can be heavier
if more train framework/external
panels are used.
Full Cabin with Motion This delivers a dynamic load to the For 6 axis the floor frame is mounted to
floor and is different for 3-6 axis the facility floor by means of twelve M20
systems and the weight of the payload. Hilti chemical
anchors:
floor rating 2000 kg/m²
minimum thickness of concrete floor
270 mm
concrete quality C20/25A or higher
Driver’s Console (only) Typically constructed from real train 300-500kg over 4 sqm
components so can be quite heavy.
Computer Rack for Main One full-height rack with 4-8 250kg 1 sqm
Simulator computers, disk storage and UPS.
Instructor Station Size of one office desk, with 3-6 Normal Office
screens mounted in a grid.
Part-Task Trainer As per instructor station. Normal Office
Simulator
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16.5 Access (Doors & Stairs)
The Facility plan must consider the need to deliver simulator equipment and IT equipment to the
planned locations. Failure to include reasonable access to the location may result in delays or
additional cost if equipment must be dismaCliented or redesigned to access limited spaces. Key
requirements are:
1. Level floor or ramp access to all levels of the facility to allow trolleys and pallet-jacks for
carrying heavy equipment.
2. Doors/wall openings of sufficient size to allow delivery of the Full Cab simulators and/or Driver
consoles and Motion Platform as assembled, tested and approved at the Factory Acceptance
Test. Screen walls may be installed after a successful SAT and payment for Delivery.
3. Roof cavity and cable-run access for installation, maintenance and replacement of cabling
over the life of the simulators.
16.6 Power & UPS
The typical power-loads of simulator equipment are given below, along with recommended UPS power
to allow completion of an exercise and controlled shut-down of the system within 30 minutes.
When used in conjunction with a Generator it is initially assumed that the 30-minute shut-down will
still occur to allow the Generator to come up to power in the event of a power supply failure. A
continuous cut-over may be specified and designed as part of the Facility plan but this should not be
assumed.
Table 15. Simulator Power & UPS Requirements
Equipment Typical Power Surge Power UPS Requirement
Requirement Requirement
Full Cabin Simulator 1-2.5 KW 5 KW Dedicated Built-in UPS
500-1000 VA or run off
Motion UPS
Full Cabin with Motion 10 KW 15 KW Dedicated UPS (3 Phase
AC) 10KW to allow 30
minutes for safe shut-down
Driver’s Console (only) 1-2.5 KW 5 KW Dedicated Built-in UPS
500-1000 VA
Computer Rack for Main One full-height rack 5 KW Rack-mountable UPS
Simulator with 4-8 computers, totalling 5-10 kVA
disk storage
Instructor Station Normal office load 5 KW Dedicated Built-in UPS
500-1000 VA each
Part-Task Trainer Simulator Normal office load 5 KW Dedicated Built-in UPS
500-1000 VA each
16.7 Heating / Cooling
Heat is a key factor in the life of computer equipment and electronics and our equipment is designed
to operate at normal office temperatures (18-20 degrees C). All components run their own cooling and
fans and expel heat to the room to be removed by the building’s air-conditioning. Where dedicated
cooling is required, this should be specified and included in the Facility design.
The typical heat-loads of simulator equipment are given below:
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Table 16. Simulator Heating and Cooling Requirements
Equipment Typical Power Requirement Peak Heat per hour
Full Cabin Simulator 1-2.5 KW 5 KW
Full Cabin with Motion 10 KW 10 KW
Driver’s Console (only) 1-2.5 KW 5 KW
Computer Rack for Main Simulator One full-height rack with 4-8 computers, disk 5 KW
storage and UPS. 2.5 KW
Instructor Station Normal office load 5 KW
Part-Task Trainer Simulator Normal office load 5 KW
16.8 Generators
For remote locations, mobile simulators and or locations with unreliable power supply, generators may
be required to allow continuous operation. Generator equipment needs to be of sufficient capacity to
meet the power requirements of the equipment installed as well as air-conditioning to remove heat as
well as essential ancillary services such as lights. Office power and telephones. This needs to be
planned in the Facility design so that it is clear what services are operable under generator power and
which are not.
In addition, generators should be:
• Located at a safe distance from the operating facility for the safe use of diesel or other fuels
and be compliant with the relevant fire regulations
• Suitably insulated for sound such that the noise of a working generator does not affect training
operations.
• Suitably ventilated such that fumes and exhaust do not affect the safety of maintenance,
instructor or students.
• Power-conditioned such that power spikes and noise are isolated from the IT equipment –
avoiding damage to computers and other devices.
Typically, a 125 KVA silent-type diesel generator is appropriate for use, depending on final power-load
required
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16.9 Internet & Telephony
SMART-line simulators are typically designed to operate without requiring access to the internet or
telephone systems on a day-to-day basis. Reliable communications are required for continuous
monitoring and maintenance activities and so are an essential part of Warranty and Annual
Maintenance plans.
The following facilities are required as part of normal operations under warranty:
• Permanent and dedicated Internet connection with fixed IP address.
• Secure network isolation for the simulator network with air-gap or approved VPN.
• Telephone line with International access for voice communication with support engineers.
This is a backup system as the engineers will normally use VOIP/Skype for international
communications.
• Broadband capacity and speed to transfer 50GB in 4 hours
• Broadband latency equivalent under 100ms. Our offices are located worldwide, so distance
can add 100-300ms which can hamper communications. Satellite broadband is not suitable
due to bandwidth restrictions and ping round-trips of 700ms+
For sites under development it may be planned to place a development simulator on-site as part of
the Design and Testing phases. For this, a temporary internet connection may be used if the final
simulation facility is not planned to be ready.
16.10 Planning Approvals
Planning and local Authority Approvals are normally the responsibility of the Customer and we will be
very limited in its ability to manage these deliverables. As such, these should be finalised well before
installation can begin and may cause unavoidable delay in the project if the lack of any approval
prevents delivery of the simulation to schedule
16.11 Transportable Facilities
We can install simulator facilities in many transportable forms including:
• Converted Shipping Containers
• Exhibition Trailers
• Transportable Offices (these are usually more permanent)
Each option will be specifically designed to contain the simulator facilities required and make them
usable for training. All other considerations for Facilities still apply, though we will need to design in
additional shock-absorption and anchoring for sensitive equipment during travel or relocation
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17 SAMPLE QUALITY & TEST PLAN
17.1 Internal Inspection & Test Process
During the requirements analysis phase of the Simulator Project, Sub-system specifications will be
developed. The analysis of the system level requirements will result in contract requirements being
allocated directly to sub-systems, as well as the identification of additional sub-system requirements
and interface requirements.
Each sub-system will then be assigned to a team leader within Smart as defined in the Project
Management Plan. The Preliminary Design (or design phase ) will then separate the sub-systems into:
• software units to be developed or modified;
• software units to be purchased as standard commercial items;
• hardware units to be developed or modified; and/or
• hardware units to be purchased as standard commercial items.
The inspection and testing philosophy used by Smart in its standard procedures ensures the
compliance of each sub-system and/or unit prior to proceeding to the next stage. This ensures the on-
going monitoring of the quality of the product, as well as ensuring the compliance of the system and
its components. The entire inspection and test regime is designed to ensure the optimum amount of
testing to increase the confidence in the product prior to commencing the next phase of testing.
Inspection and Testing is performed on each of the units. The “unit” or “component” testing is an
informal process of “white box” testing. This testing is designed to exercise all unit functionality that
would be near impossible to perform in totality at sub-system and system testing. Once the integrity
and compliance of each of the units is ascertained, each sub-system is integrated and then tested. At
the sub-system level, the testing is informal, with the emphasis on “black box” testing ensuring
compliance with the sub-system specification. Finally, the system is integrated and the system testing
ensures compliance with the contract specification leading to system acceptance. Regression tests
are also performed in order to ensure previously delivered requirements are verified.
17.1.1 Inspection & Test of Commercial Items
Standard commercial items will be identified and ordered as part of the design phase for the Simulator
Upgrade. These items will be ordered from commercial parts lists using the Smart Purchasing
Materials, Equipment & Services procedure. Upon delivery of the ordered components, the
components will be checked against the purchase order and the condition of the items verified in
accordance with the procedure. No formal inspection or test plans are required for standard
commercial items.
17.1.2 Developed or Modified Software Units
During the preliminary and detailed design of developed or modified software units, the development
and testing process will follow Smart standard processes. These tests are not used to verify the system
against the contract requirements. These tests will not be for external witnessing. Unit test results will
be retained at the developer’s discretion.
The purpose of software “unit” or “component” testing is to validate the behaviour of the software
“unit”, including all bounds checking, error handling and data formats. The emphasis will be depth of
testing to maximise the code coverage of tests to ensure all threads of execution are tested. The
software developer, at the completion of the coding, will execute these unit tests informally.
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17.1.3 Developed or Modified Hardware Units
Functional / Electronics Hardware
During the detailed design phase of the developed or modified hardware sub-system units, unit tests
will be planned and developed. The hardware developer will execute these unit tests informally. The
initial set of unit tests will be performed on the prototype. Any non-compliance found during the
prototype testing will result in the detailed design being updated and a first article unit being produced.
Upon successful completion of the unit tests against the first article, the remaining quantity of
hardware units will be manufactured. These unit tests will be performed in accordance with the
acceptance testing and product release procedure. The results of these tests will be recorded in the
hardware design folder, at the hardware developer’s discretion.
The purpose of unit testing is to validate the behaviour of the hardware unit, including all anomalous
inputs, interface behaviour, and noise tolerance. The emphasis will be depth of testing to maximise
the functional coverage of tests to ensure all hardware connections and behaviour are validated.
These tests will not be used to verify the system against the contract requirements. These tests will
not be formally witnessed. The records of these tests will be available for inspection by the Client as
required.
Structures
Prototyping and unit testing are typically only used for functional hardware. There potentially may be
some prototyping for parts of the simulator cab build, such as operating doors. However typically the
building/assembly of the structures is when fit and function are checked and adjusted. Build is to
mechanical design drawings. No specific testing is expected. Conformance to the design and
specifications will be documented during formal testing.
17.1.4 Sub-system Integration
Upon successful completion of all the software and hardware units for a sub-system, the integration
commences. The integration testing is an informal process, focussing on integrating each of the units
incrementally and validating the behaviour and integrity of the sub-system. Integration plans will be
prepared during the design phase of the sub-system. These plans will briefly describe the process and
checks to integrate the units into the sub-system. Once the sub-system integration is complete, sub-
system inspection and test is ready to commence.
The responsibility for the integration testing of the sub-system rests with the sub-system team leader.
The Integration & Test Manager will review the integration plans prior to the commencement of
integration. Upon the completion of the sub-system integration, the Integration & Test Manager will
conduct a readiness review prior to entering the formal inspection and test of the sub-system. The
readiness review will consider any outstanding known defects. Providing there are no major defects
and only a small number of minor defects logged, the Integration & Test Manager will allow the
Inspection & Test to commence.
17.1.5 Sub-system Inspection & Test
Upon successful completion of the readiness review held at the completion of the sub-system
integration (or when no sub-system integration is needed), the sub-system will be presented for
inspection and test.
Each sub-system inspection and test will be defined by a test plan that is reviewed to ensure adequacy
of testing. Test procedures are derived from the test plan and detail each test to ensure completeness,
adequacy, repeatability and coverage of testing. The Smart Integration & Test Manager will approve
all test plans and test procedures prior to the commencement of testing.
The test procedures will be executed by the Smart team responsible for the product and witnessed by
the Integration & Test Manager. The results of the tests will be captured in the test report. The test
report will clearly identify the sub-system that has been accepted.
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A sub-system will only be accepted when there are no major defects identified during the testing. A
limited number of minor defects which do not affect the operational capability of the simulator may
exist when a sub-system is accepted, provided an agreed close out plan is provided for the rectification
of the minor defects.
17.1.6 System Integration
Upon successful completion of all the sub-system, the system integration commences. The integration
testing is an informal process, focussing on integrating each of the sub-system incrementally and
validating the behaviour and integrity of the system. Integration plans will be prepared during the
design phase of the system. These plans will briefly describe the process and checks to integrate the
sub-systems into the system. Once the system integration is complete, system inspection and test is
ready to commence.
The responsibility for the integration testing of the system rests with the Integration & Test Manager.
The Integration & Test Manager will review the integration plans prior to the commencement of
integration. Upon the completion of the sub-system integration, the Integration & Test Manager will
conduct a readiness review with the project design authority prior to entering the formal inspection
and test of the system. The readiness review will consider any outstanding known defects. Providing
there are no major defects and only a small number of minor defects logged, the Inspection & Test will
commence.
17.1.7 System Inspection & Test
Upon successful completion of the readiness review held at the completion of the sub-system
integration, the system will be presented for inspection and test. These tests will include tests for new
functionality, as well as regression tests, for previously delivered functionality. The system inspection
and test will form a milestone that once completed, will allow Smart to present the simulator to CLIENT
for acceptance. The Smart test engineers will execute the test procedures, with assistance from others
as required. The results of the tests will be captured in the test report. The Smart Integration & Test
Manager will approve all test reports.
17.2 System Acceptance
Once Smart has completed the acceptance testing, Smart will offer the simulator for acceptance to
CLIENT.
17.2.1 Certificate of Compliance
Upon the successful completion of the System Acceptance Testing, Smart will complete a Certificate
of Compliance. The Certificate of Compliance will identify the following:
• confirmation that Smart considers that the simulator complies with the requirement of the
contract;
• confirmation that Smart considers that the simulator is in a suitable condition to enter the
service of CLIENT;
• a list of the minor defects or incomplete work if any, accompanied by a close-out plan
including dates for rectification or completion; and
• the signature of the Smart Project Manager.
17.2.2 Test Scripts
The scripts for all acceptance and regression tests are documented and tracked within with traceability
back to the requirements being tested.
17.2.3 Test Records
The records for all acceptance and regression tests are documented and tracked within the testing
form, located in the Testing database.
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All records of all inspections and tests, including routine, type and commissioning tests that are
performed by Smart or its subcontractors and suppliers to provide objective evidence that the
simulator complies with the specification requirements will identify:
• serial numbers of the equipment inspected/tested in the case of hardware where applicable;
• drawing numbers of the equipment inspected/tested where applicable;
• product identification number and version number of each software item inspected/tested;
• the date of the inspection/test;
• results of the inspection/test identifying the actual measured values of each parameter where
applicable; and
• the testing officer that certified the results.
17.3 System Test Environment
Formal testing will occur at the following sites:
• Smart Offices, Lithuania
• Consignee sites in an order to be finalized.
17.4 Pre Factory Acceptance Testing
SMART will test the Cab Simulator in its workshop in Lithuania. This system level testing includes the
majority of simulation components.
17.4.1 Participating Organisations
Smart is responsible for Smart Office, Lithuania (Sub-system) testing and will provide the personnel to
perform testing.
Project development teams will conduct the system tests. These tests will be conducted in accordance
with controlled and reviewed test procedures. The tests will be witnessed by the Smart I&T Manager.
17.5 Factory Acceptance Testing
Smart will test the Cab Simulators, and a sub-set of the final combined systems during the factory
acceptance testing. Formal system testing of the cab simulators will take place in Lithuania. These
tests will be conducted in accordance with controlled and reviewed test procedures. The end users
may witness these tests.
17.6 Installation and Site Acceptance Testing
Upon completion of the Factory acceptance testing, Smart will package, ship and install the simulators
at the Consignee Simulator Centres according to the project plan. At this point, the simulators will be
made ready on-site. Once this has been performed, Smart will conduct formal site installation testing
to:
a) verify that the simulators are ready for end user acceptance testing; and
b) verify site specific components not specifically tested during the Factory Acceptance Tests.
The tests may include test scripts produced by end users. End users may participate in site acceptance
testing. This process will be repeated for the all components of the simulators.
Note that the delivery of the components of the simulators, in particular the different cab simulator,
will necessitate multiple site installation and acceptance testing session.
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17.7 Test Identification
17.7.1 Test levels
Two levels of formal test are identified
a) System
b) Sub-system
17.7.2 Test classes
The following classes of test are identified:
Class Description
Function Shows compliance with the required behaviour of the entity
Input range Shows compliance with the specified valid range of inputs of
operator devices and external interfaces including response to
erroneous and out-of-range values.
Output range Shows compliance with the specified valid range of output
display devices and external interfaces.
Capacity Shows compliance with requirements for capacity of system
resources such as database storage
Timing Shows compliance with characteristics that define system
response to inputs from operators and external interfaces.
Performance Shows compliance with numerically defined behavioural
characteristics.
17.7.3 Planned test Stages
A cycle of internal pre-FAT tests is planned, followed by any necessary rework. The customer Factory
Acceptance Test follows. After this the simulators are sent to installation at the Consignee Simulator
Centres. A final full Site Acceptance Test then occurs.
Pre-FAT Testing
This is Smart internal testing, in preparation for FAT. Testing is documented, so that if faults are
identified, they can be tracked and resolved. Testing cycles do not need to be comprehensive – that
is, individual test can be skipped. Customer representatives are not present.
Cab Simulator Factory Acceptance Test (FAT)
Objective To test the majority of modified and new software configuration
items and hardware configuration items, in the context of the cab
simulator. Both acceptance and regression tests will be
performed.
Level System
Class(es) Function; input range; output range
Method(s) Inspection, Demonstration
Data recording None
Constraints None
Location Smart, Lithuania, Workshop
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Cab Simulator Site Acceptance Tests (SAT)
Objective To test the majority of modified and new software configuration
items and hardware configuration items, in the context of the cab
simulators. Both acceptance and regression tests will be
performed.
Level System
Class(es) Function; input range; output range
Method(s) Inspection, Demonstration
Data recording None
Constraints None
Location Consignee Facility
17.7.4 Configuration Items breakdown
Hardware Testing Coverage
Items FAT1 SAT1
Drivers Cab 1 Hardware Yes Yes
Vision System Yes Yes
PC processors Yes Yes
Cab Simulator Instructor Hardware No Yes
Technician Station Hardware No Yes
Motion system hardware Yes Yes
Software
Items FAT SAT
Simulation Management Console Yes Yes
SMC Power Menu Yes Yes
Train Model Yes Yes
Safety Model Yes Yes
World Model - UNIGINE Yes Yes
Sound Engine Yes Yes
Audio Module Yes Yes
Scripting Engine Yes Yes
Logging (as required for debugging) Yes Yes
Virtual e-Train (inc. PT Audio) Yes Yes
Reporting Yes Yes
Driver’s Information display Yes Yes
Vision Yes Yes
Forward Yes Yes
Side/Rear (if included) Yes Yes
Logging & Replay Yes Yes
Communications (as required for debugging) Yes Yes
Track Graphics No Yes
Motion system controls
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17.7.5 Tests and Test Reports
A Test Report will be produced for each completed Simulator. Typically a test report will cover a
complete system or a top-level hardware or software configuration item.
The Simulators Verification Cross-Reference Index details the requirements and cross-references the
test report document that demonstrates compliance.
The Test Report will call up one or more Test Specifications that detail the test, and the test steps to
be undertaken.
17.7.6 Test Schedule
The test schedule will be incorporated in the Program Schedule, which is a deliverable to the Client as
part of the project documentation. The planned dates for the testing are not reproduced here. These
dates are to be controlled as part of the project schedule.
17.7.7 Requirements Traceability
The formal requirements for the Simulator project are documented in the Project Product Statement,
the relationship between tests and requirements are documented and tracked within the Test Plan.
Priorities for the requirements are recorded, using the categorisation as agreed.
17.7.8 Non-Compliance Rectification
Due to the complex nature of Rail Simulation and the reliance on many part and data inputs from the
Customer and 3rd parties, it is probable that some specified functions will not be finalised at SAT.
These are prioritised according to the agreed method in reference [6] Simulator Service Level
Agreement.
Specified functionality that is not accepted at a SAT test shall be rectified according to its priority. A
Critical or Major failure that is rectified in the SLA time-frames shall be considered as a pass. It is not
expected that there should be any Critical or Major failures during SAT, but it is quite possible
considering that new equipment is being used.
Critical or Major failures that prevent the success SAT are the sole criteria for a failure of SAT and the
need to re-schedule testing of the specific functionality before SAT can be approved. Minor failures
cannot prevent use in training and so shall be rectified as per the SLA or according to an agreed plan
that allows training use. These may not delay acceptance of SAT or allow application of LDs but may
justify a part-delay of payment of final milestones.
Software Defects are minor in nature and likely related to placement of graphical objects or minor fault
procedure functions and are often caused by late or incomplete data. As such they will not justify
application of any damages or delays and the Supplier shall be obligated to correct them only if their
non-compliance can be proven using the data originally supplied during the project.
An Acceptance Certificate shall state any non-compliances and serves as a binding commitment by
the Supplier to rectify them in a reasonable timeframe.
17.7.9 Definitions
Informal test A test planned and conducted by the developer as part of the unit
development activity
Formal test A test planned and directed by the Integration & Test Manager
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18 TRAINING
Smart Simulators offer a highly intuitive user interface and powerful drag and drop tools to make it
easy to get training scenarios ready quickly.
Our process for training will provide experienced Driver Trainers with simulator knowledge and
experience to build Scenarios and run Training Sessions to meet their company training objectives.
18.1 Essential inputs
Our process will give users the required knowledge of Simulator use and functions. Client company
Master Driver Trainers are responsible for ensuring that Scenarios are built that meet their
specification and the Training Needs of the company. For OEM-supplied new train simulators this is
the responsibility of both the OEM and Client Operator.
18.2 Training is built into the process
The Smart simulator delivery process incorporates client training scenarios and content early in the
development: See the diagram on the next page for the flow as described below.
Test Scenarios are derived from the client’s training curriculum to confirm the requirements for
Scenarios and these are used as test scripts for Unit Testing. Gaps identified in this process are
reconciled against the initial Requirements Matrix and these are clarified and updated.
When the Instructor Software is in a suitable draft integrated state, a Soft -Simulator (See PC Console
Simulator in Section 4) is delivered to test layouts and functionality on a function-by-function basis. It
also serves as a tool to test and accept the Virtual Railway as it nears completion.
This initial process is used to bring a Master User and/or Master Trainer up to competence with
Simulator operation and functionality at the earliest stage. This will identify and reconcile further gaps
between the Requirements as stated and those actually needed for training.
As the simulator is nearing completion, direct training sessions with users are captured and stored as
Structured Data that is stored in an online Training Resource and updated with video and
documentation about each function. This is a joint resource – the Trainers can use it to update their
understanding of the functions and create their own Scenario guidelines. This data store serves as the
basis for an Intelligent Help and Helpdesk system.
The Structured Data is used as a resource for User Training by the Simulator team but is available for
operational training by the client Trainers.
Where applicable, AI-powered Intelligent Agents can be used to drive interactive question-answer and
other advanced uses of the Structured Data stored in the system.
These assets are used and updated during the 90-day Hypercare period to account for the many
functions that will be corrected and updated as the client Training Team re-test functions and align
them with their actual training needs.
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Figure 103. Training elements in the Delivery process
18.3 Train the Trainer
With the tools above, we expect the Client will keep a Master Trainer competent with the system so
they can provide Train the Trainer services post-delivery. This is essential as all companies have
turnover and skill-fade in their Trainer staff and will need to train new starters and refresh others.
Training days of 1-2 days are most effective and can be planned with the client team depending on
simulator availability, budget, location and number of trainees.
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18.4 User Training Resources
Smart will maintain the web-server tool for the Intelligent Help and Helpdesk as part of its ongoing
Support and Maintenance SLA.
18.5 Deep-Dive Instructor Courses – 1 week
Some organisations run larger cohorts of Trainers through advanced Simulator training sessions.
Competence in use of a Simulator should not be confused with competence as a Railway Driver
Trainer.
We can provide a custom training course to fit in the broader training needs of the operator – either
as a deliverable of a new Simulator delivery, or working with the Learning & Development department
staff to deliver a joint course supported by simulators.
For these to work, the training must be led by qualified Driver Trainers knowledgeable about the
company’s rolling stock and procedures. Smart can support with Simulator technical use during a
normal delivery or can arrange a qualified trainer as an option.
An example program used for a large facility with full cabs, motion systems and large classrooms of
procedural trainers is given below.
Example Course overview
SESSION NO & TOPIC TIMING RESOURCES REQUIRED ASSESSMENT METHOD
(ON/OFF JOB)
Introduction and 10 mins Facilitator Guide N/A
Housekeeping Participant Workbook
Day 1 6.5 hrs Facilitator Guide Simulator activity
Using the simulator Participant Workbook
Simulator user guide
Day 2 6.5 hrs Facilitator Guide Simulator activity and
Simulator management Participant Workbook assessment
and scenario Simulator user guide
development
Day 3 6.5 hrs Facilitator Guide Simulator activity and
Procedural trainer and Participant Workbook assessment
managing exercises Simulator user guide
Day 4 6.5 hrs Facilitator Guide Simulator activity and
Scenario build Participant Workbook assessment
Simulator user guide
Day 5 6.5 hrs Facilitator Guide Simulator activity and
Capstone exercise Participant Workbook assessment
Simulator user guide
Review and Assessment
( Note: * indicates assessment is delivered throughout the program)
Course Review and 30 mins Class set of Course Evaluation Simulated activities
Evaluation forms incorporating role playing
Day 1 Introduction and using the simulator
Name of Trains Simulator Training Date/s of
Course: course:
Start User Manual & Teaching
Session No: Finish Time Name of Session
Time References: methodology
Prelim &
8.00am 8.15am N/A N/A
Safety Brief
1 8.15am 8.55am N/A N/A
2 9.00am 9.40am N/A N/A
Break 9.40am 10.00am N/A N/A
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Safety Brief, Intro Presentation
3 10.00am 10.40am N/A
and Scoping and discussion
Overview: Presentation
4 10.45am 11.25am Description of UM Section 2 and discussion,
Simulator demonstration
Instructor facilities Presentation
5 11.30am 12.10pm & Peripheral UM Section 3 and discussion,
Equipment demonstration
Lunch 12.10pm 1.00pm N/A N/A
System start-up
and shut-down &
6 1.00pm 1.40pm UM Section 4 Demonstration
Session Control –
Run a session
Preview a route,
UM Section 4,
7 1.45pm 2.25pm run a session, Demonstration
5.5, 6.5
Saving sessions
Break 2.25pm 2.35pm N/A N/A
Radio and CCTV
8 2.35pm 3.15pm UM Section 6.9 Demonstration
Controls
Practice and Role- Sim Scenario Practice on
9 3.20pm 4.00pm
Play Briefing Tool simulator
Day 2 Simulator management and scenario development
Name of Train Simulator Training Date/s of
Course: course:
Session No: Start Time Finish Time Name of Session User Manual & Teaching
References: methodology
Prelim & 9.00am 9.15am Safety Brief, Recap N/A Review,
Safety Brief of Yesterday, questioning,
Questions, Overview discussion
of Day 2
1 9.15am 9.55am Understanding Sections 5.1 – Presentation,
simulator 5.4 & 5.7 discussion
management, User
Management
2 10.00am 10.40am Building Scenarios Sections 5.5, Presentation
& Customising 5.6 and discussion,
Trains demonstration
Break 10.40am 11.00am N/A
3 11.00am 11.40am Scenario Building Section 5.5 & Demonstration
Exercise 1 5.6 and practical
session
4 11.45am 12.25am Scenario Building Scenario Demonstration
Exercise 1 Overview and practical
continued Template session
Lunch 12.25am 1.30pm N/A
5 1.30pm 2.10pm Scripted Events, Section 7.1 – Presentation
triggers, Feature 7.4 and
State Linking demonstration
6 2.15pm 2.55pm Scenario Building Practical
Exercise 2 session
Break 2.55pm 3.05pm N/A
7 3.05pm 3.45pm Faults, overrides Scenario Presentation
and events Overview and
Template demonstration
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8 3.45pm 4.25pm Faults Exercise 1 UM Appendix B Practical
session
9 4.25pm 5.00pm Faults Exercise UM Appendix B Practice on
Contd simulator
Day 3 Procedural trainer and managing exercises
Name of Trains Simulator Training Date/s of
Course: course:
Session No: Start Time Finish Name of Session User Manual & Teaching
Time References: methodology
Prelim & 9.00am 9.15am Safety Brief, Recap N/A Review,
Safety Brief of Days 1 & 2, questioning,
Questions, Overview discussion
of Day 3
1 9.15am 9.55am Using the Procedural Presentation,
Trainer discussion
2 10.00am 10.40am Procedural Trainer Presentation
Exercise and discussion,
demonstration,
practical
Break 10.40am 11.00am N/A
3 11.00am 11.40am Procedural Trainer Practical
Exercise continued session
4 11.45am 12.25am Managing Other Um Section 7.5 Presentation
Trains and
demonstration
Lunch 12.25am 1.30pm
5 1.30pm 2.10pm Managing Other N/A Practical
Trains Exercise session
6 2.15pm 2.55pm Replay a session & UM Section Presentation
Post Run Analyser 4.3.3 & 5.7.3 and
demonstration
Break 2.55pm 3.05pm
7 3.05pm 3.45pm Data Storage and Presentation
Maintenance and
demonstration
8 3.45pm 4.25pm Simulator use and Presentation
Target Audience, and
Learning Outcomes, demonstration
Performance Criteria
9 4.25pm 5.00pm Homework Exercise Practice
Intro (Scenario session on
Design and Learning simulator
Outcomes
Day 4 Scenario build and scoring
Name of Train Simulator Training Date/s of
Course: course:
Session No: Start Time Finish Name of Session User Manual & Teaching
Time References: methodology
Prelim & 9.00am 9.15am Safety Brief, Recap N/A Review,
Safety Brief of Days 1 - 3, questioning,
Questions, Overview discussion
of Day 4
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1 9.15am 9.55am Scoring Scheme and UM Section Presentation,
Scoring Parameter 5.7.7 & 5.7.8 discussion
Management
2 10.00am 10.40am Scoring Scheme and Presentation
Scoring parameter and discussion,
Management demonstration,
continued practical
Break 10.40am 11.00am N/A
3 11.00am 11.40am Presentation and Practical
Discussion of presentation,
Homework Exercise Facilitator
discussion,
questioning
4 11.45am 12.25am Scenario and Presentation
Scoring Scheme and
Design demonstration
Lunch 12.25am 1.30pm
5 1.30pm 2.10pm Scenario Build, Test N/A Practical
and Briefing Tools session
Preparation
6 2.15pm 2.55pm Scenario Build, Test Practical
and Briefing Tools session
Preparation
Break 2.55pm 3.05pm
7 3.05pm 3.45pm Scenario Build, Test N/A Practical
and Briefing Tools session
Preparation
8 3.45pm 4.25pm Scenario Build, Test Practice
and Briefing Tools session on
Preparation simulator
9 4.25pm 5.00pm Scenario Build, Test Practice
and Briefing Tools session on
Preparation simulator
Day 5 Capstone exercise
Name of Trains Simulator Training Date/s of
Course: course:
Session No: Start Time Finish Name of Session User Manual & Teaching
Time References: methodology
Prelim & 9.00am 9.15am Safety Brief, Recap N/A Review,
Safety Brief of Days 1 - 4, questioning,
Questions, Overview discussion
of Day 5
1 9.15am 9.55am Capstone Exercise Presentation
and discussion,
demonstration,
practical
2 10.00am 10.40am Capstone Exercise Practical and
role playing
Break 10.40am 11.00am N/A
3 11.00am 11.40am Capstone Exercise Practical and
role playing
4 11.45am 12.25am Capstone Exercise Practical and
role playing
Lunch 12.25am 1.30pm
5 1.30pm 2.10pm Capstone Exercise N/A Practical and
role playing
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6 2.15pm 2.55pm Capstone Exercise Practical and
role playing
Break 2.55pm 3.05pm
7 3.05pm 3.45pm Debrief and N/A Discussion and
Discussion questioning
8 3.45pm 4.25pm N/A
9 4.25pm 5.00pm N/A
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Support
19 SUPPORT PLAN
Our strategy for Support is structured to allow for a future where simulator training facilities are easier to
scale, modify and share trains and routes between locations. There are 4 primary levels of after-development
service planned for:
1) Warranty - deliver your simulator facilities as specified and respond to hardware and system failures
within a certain time.
2) Maintenance – keep our products running by proactively maintaining them and managing latent
defects and functional improvements over an extended period. Includes extension of Warranty cover.
3) Obsolescence Support – design our systems to minimise the cost of obsolescence and then either
upgrade out-of-date systems after 6-10 years operation, or steadily implement planned upgrades
during the maintenance period.
4) Enhancement – make our systems easy to enhance without reducing reliability, either in planned
projects of various size, or as part of an annual rolling subscription.
In this document, we will limit our scope to 1 and 2 – Warranty and Maintenance. The other items,
Obsolescence Support and Enhancement are open for discussion if need be.
19.1 Service Scope
The scope of this service applies to Warranty and Maintenance for the simulator facilities listed below. Note
these are in addition to the existing simulators, which have their own support proposal out of the scope of
this ITT.
Location Facilities
Any UK or Regional Location Simulators per the scope of this Specification
PC hardware, Network & IT Services Managed by Smart remotely
PCs as supplied under this Specification
Remote Support Facilities SMART 4G Link and VPN
TeamViewer access enabled
Administrator access on supported PC
19.2 Warranty & Maintenance Service Overview
Our Simulator Project and Product Structure integrates the Support Process as the final stage of a delivery
project, incorporating the Warranty period and Maintenance and Extended Warranty periods. Our
Maintenance Service is an annual service and billable annually in advance, pro-rata depending on actual
install dates and agreed anniversaries.
Through the life cycle of a Simulator project the equipment has initial OEM warranties that may apply, and
these are included in the initial purchase price. The Support pricing for the first 3-12 months covers increased
support and training, familiarisation, and cover for latent issues. In following years, the Support service covers
Hardware and IT warranties as well as uncommon events and preventive maintenance. Latent software
issues should be very uncommon after the initial period of 3-12 months.
The terms of this contract are suggested in the Service Level Agreement (SLA) as attached.
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19.3 Warranty & Maintenance Services
The Support Process defines a series of Support Activities, most of which are delivered in the Warranty &
Maintenance Service:
19.3.1 SLA Management and Reporting
Figure 104. Support Process
Our Maintenance Manager will work with the client’s Account
Manager and ultimately our Operations Director to provide active
monitoring of the simulators and measure performance against
the criteria in the SLA. This performance is reported Quarterly or
otherwise as agreed. Additional planning and strategic issues are
also tracked and managed as described in the SLA.
19.3.2 Level 1 Helpdesk and First-line Response
The first measure of the SLA is our Response to a support event
and the time taken to respond remotely, on-site or otherwise as
appropriate. The Level 1 Helpdesk will perform Triage on any
events and coordinate the activities of on-site responders (from
our team or the client’s) to resolve most issues and keep the
equipment available for training.
Administration and User Training for the Simulators includes the
main procedures to support First Level support and to conduct
Disaster Recovery Procedures.
19.3.3 Level 2/3 Support
In the event of a more serious problem, our specialist technical
team may be involved to trouble-shoot and resolve problems that
cannot be addressed by the Level 1 Helpdesk. Level 2 is where
specialist knowledge is required to solve a problem. To support
this, we maintain a remote link to the simulators that allows our
team to access, control and make changes on the simulators.
CLIENT IT Helpdesk will be involved at this stage if the fault is
Preventive Maintenance
A schedule of Preventive Maintenance activities is provided in
Administration and User Training for the client’s designated First-
line staff to conduct on a regular basis. These include Software,
Hardware and Facilities Maintenance Tasks. Our team will also
make 2 annual visits to check on these and conduct other
Preventive Maintenance tasks and updates.
19.3.4 Updates
Our team will provide Updates as necessary to address Latent Defects or essential updates to the operating
systems of the simulators. These will often be implemented remotely out-of-hours by our team to facilitate
testing after the fact.
19.3.5 Backups & Disaster Recovery
In the event of a major disruption that requires Recovery of the systems our team will support the on-site
client First-line support staff and provide on-site support if appropriate. In the event of a Disaster Recovery
our teams will work together to do what is necessary and appropriate to restore services. These may require
negotiation with client DR policies and Insurance requirements, depending on the nature of event.
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19.4 Warranty & Maintenance Costs
Software Maintenance costs are primarily based on the management of complexity, and the recovery of those
systems in the case of a data corruption or other major event – Disaster Response (DR). Software does not
change or wear out over time and so does not bring the inevitable risk of failure that Hardware typically does.
Software problems are either rare, random events or result from outside interference by users or developers
(e.g. unforeseen consequences of changes). Latent defects and content errors should have been worked out
of the system during the Testing, Training and initial Support period.
Hardware Maintenance costs are more predictable and are addressed by design for reliability, redundancy,
preventive maintenance, and a responsive user first-line support and supplier Helpdesk team.
19.5 System Availability
Simulator systems are built for high availability, although their complexity introduces many single points of
failure. As a result, any one simulator is designed for an availability level of 95%. To achieve higher levels, we
must consider the use of extra simulators to provide redundancy, thus significantly increasing cost, perhaps
unnecessarily.
By focusing on the fact that the simulators are primarily required for Driver Training, we can degrade other
functions to provide ‘work-arounds’ that keep training going at the expense of some functionality.
One example would be the fact that our Instructor Console can also be used as a Driver Simulator. In the
event of a screen failure it would be possible to quickly re-configure the Driver and Instructor Consoles to
allow the Driver to continue training on the Instructor unit, and the Instructor to either use the Driver console
or share the Instructor Console.
For this reason, we have found it more meaningful to reflect Response Times in our SLA rather than a
theoretical ‘Availability’ Score. Procedures and Workarounds in response to potential failures can be included
in training but will be advised by the Helpdesk in the event of a failure.
19.6 Target Availability
We will maintain our simulator systems to 95% availability levels.
19.7 Support Office Locations
We support our simulator installations in Europe and Asia directly through our Regional Support Centres
which are directly controlled, and through partnerships with established local companies who support us both
in major projects and in ongoing technology support.
Our cloud-based Helpdesk is staffed and monitored from both offices in Derby, UK; and offers Level 1, 2 & 3
services and supports reporting and analytics for Account Managers in all countries.
We work with Engineering service partners in the UK to support on-site response across the UK, with staff in
London, Cardiff, Derby and the North.
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19.8 Augmented Support Concept
Each simulator facility can be equipped with remote access tools to allow Instructors and on-site staff to work
hands-free with our Support Team to identify and resolve issues.
This will support single link-to-click support calls and ‘WISIWYS’ What I see Is What You See handsfree calling
over our network to an expert support resource. Our experience has shown these increase first-time-fix rates
while reducing the time taken to resolve an issue.
Where on-site attendance is required, we support rapid response for Critical Failures in the UK by next-day
where practical (and safe).
19.9 Minor Changes
It is a common concern that complex products such as simulators cost a lot for minor upgrades. We have a
Change Policy with guidance for Day-rates and typical time required for common changes.
In many cases, the Instructors can make changes of their own under supervision by the Support Team.
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20 WARRANTY
20.1 Warranty Scope
We and our supporting contractors will warrant our Simulator Hardware, Software and supporting services
against Failure for 24 calendar months from the date of Site Acceptance on a per-simulator per-site basis.
This ensures that all our equipment is covered for 24 months useful operation but acknowledges that delivery
may be staggered or delayed for some locations and options.
For COTS hardware procured in the UK, a local 24-month back-to-back warranty with the OEM will be provided.
For hardware procured outside the UK we will budget spares and manage OEM warranties.
20.2 Operating Life Expectation
CLIENT have requested that simulator equipment be designed for a 20-30-year operating life. This reflects
the design and choice of parts for the Train Cabin equipment and Instructor consoles. Our Simulator Cabins
and Consoles are always built to this expectation using robust materials and manufacturing methods.
COTS IT equipment has an expected functional life of 6-10 years, with a ‘technology refresh’ being typical for
Simulators every 7-10 years to minimise the chance for failures disrupting operations. We will deliver a design
that minimises the future impact and costs of Technology Refresh but these should still be planned by year
9 of operation.
Operating system upgrades come under our commitment to ‘maintain at current standard’ as part of an
annual Maintenance Service.
20.3 Extending the Warranty
A simulator that is covered under our Maintenance Service automatically has an extended Warranty. An
accounting for fair Wear and Tear will be made on certain high-use components and these may be excluded
or require an extra cover payment to maintain cover.
20.4 Warranty Team
We are committed to the UK Rail Industry and will be investing in our local support infrastructure in the coming
years. From August 2021 our support team will be as follows:
20.4.1 Level 1 Support & Account Management.
For initial call triage and rapid response we will operate a rota of Level 1 Helpdesk supported by a regional
Account Manager.
20.4.2 Level 2 & 3 Support
For hands-on electrical/mechanical support we will coordinate between our factory and local teams, along
with client staff trained for on-site interventions,
Software support will be coordinated from Head Office by the Support Manager reporting directly to the CEO
Alex Levcuk.
20.5 Warranty Process & Flowchart
Our Warranty Process is covered by our Service Level Agreement and is an integral part of our Maintenance
Reporting and response process. This is described in Section 3 in more detail but an overview flow is included
here.
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If not fixed, Issue is
Issue is recorded and
Issue Identified escalated to Level 2
update for reporting
or on-site support
Issue raised through
Level 2 Issues are
online portal, direct
Issue is resolved 1st logged and team acts
link AR call, Teams
call, 1st time to resolve the issue to
chat, Whatsapp or a
SLA or better
call
Longer term Issues
AR Call, remote
Level 1 Helpdesk are managed at
Teamviewer session
Triages issue Account level and
or other diagnostics
planned
20.6 Warranty Reporting & Documentation
Warranty documentation will be integrated with our regular Maintenance reporting, an outline of which is
provided in Section 4
Functional and configuration tracking is maintained in an online Product Management system that allows
realtime tracking of features and status. These will be integral in any Functional Warranty tracking and
reporting system.
Reporting is delivered in real-time with CLIENT able to access a secure web-report that gives up-to-date status
on Diagrams, Issues Lists, key report items – in an agreed format,
Figure 105. Functional Mapping is updated in real-time
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Figure 106. Customer online portal
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Figure 107. Issue Requests and Functional Planning Reporting
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21 SERVICE LEVEL AGREEMENT
21.1 Service Overview
We are a supplier of bespoke solutions that are developed to meet specific customer needs. Our solutions
usually involve support obligations where latent software defects and hardware failures need to be rectified.
We differentiate ourselves on our service and consequently the effective and efficient execution of our
warranty obligations is paramount to our ongoing success.
21.2 Definitions
Maintenance is the process of keeping a developed solution in an existing “as-built” state. It encompasses
the reactive repairs and preventative actions needed to maintain the solution in a constant operational state.
Obsolescence Support is the process of maintaining a customer’s delivered solution so that it avoids
obsolescence. It includes hardware refresh programs and the augmentation of product line software to
ensure that the customer’s solution is of an appropriate current standard for the customer’s configuration,
free of defects, maintainable and can be readily enhanced.
Enhancement is the process of modifying the functionality of a customer’s “as built” solution to improve its
usefulness to that customer.
Failures are generally statistically random faults where simulator components do not perform as designed.
Hardware is the operating platform on which the simulator operates.
Software is the software provided by us and specifically written, configured or integrated with other third-
party software products. Operating system products and device drivers are generally classed as Hardware.
Defects are faults inherent in the design or implementation of the simulator procedures, hardware or
software
Latent Defects are those design faults in a system that exist upon acceptance but do not become visible to
either the Customer or us until sometime after acceptance. These may be unreliable hardware issues or
software bugs.
Workarounds are agreed procedures that can be followed to quickly reduce or remove the impact of a
problem, allowing normal or degraded use of a simulator.
First Line Maintainer can perform maintenance tasks (beyond those normally specified for Users) and is
trained and authorised by us to improve response times for fixing problems and putting in workarounds.
Warranty is the period where failed equipment and systems can be repaired/replaced by the supplier OEM
under the initial purchase price. This will expire at some time during the early stages of the Support
Agreement and can be Extended under the Agreement.
Support and Extended Warranty is the period after delivery where solutions are Maintained, Latent Defects
corrected and, where applicable, Maintained as part of the original supply contract.
Help Desk is a service that may be contracted where users of the Customer’s delivered solution may contact
us experts for advice on how to use and apply the solution.
Ongoing Updates Program is an integrated offering from us where Maintenance, Obsolescence Support and
Enhancements are rolled together into a package with a prepaid enhancement budget as well as capped
maintenance and upgrade costs but the flexibility to apply any unexpended maintenance and support effort
towards additional enhancements.
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21.3 Support Philosophy
Our solutions are valuable and important assets to the Customer. Minimum disruption to their scheduled
use is desirable. While hardware failures and events such as data corruptions may inevitably occur, these
will be relatively infrequent events. More frequently, especially in the period immediately following customer
acceptance, maintenance will be related to the rectification of latent defects, particularly in the software.
Hardware failures and system corruption will typically have an immediate effect on use and should be
resolved as soon as possible. The formally required response times will be outlined in the contractual
documents, but as a rule, we will always aim to minimise customer downtime. The goal of this type of
maintenance activity is to return the system to the condition it was in before the failure or corruption, not to
correct any latent defects or to improve system performance.
It is assumed that after customer acceptance, and the commencement of the warranty period, that no
Category One defects exist, i.e. those that prevent the use of the delivered system for its intended purpose.
Thus, software errors will, in general, not be of a critical nature requiring immediate emergency rectification
but able to be managed in a controlled release strategy.
Each customer will have an assigned Account Manager, and each maintenance project will have an assigned
Maintenance Manager. The Maintenance Manager is responsible for obtaining all of the resources required
to rectify any failures or defects, coordinating these resources to close out the reported issues and
maintaining the status accounting of these issues.
The Account Manager is responsible for liaising with the customer to ensure that they are satisfied with the
support supplied, provide an escalation mechanism and to negotiate any enhancements needed. The
Account Manager may draw upon support from the Maintenance Manager and their technical resources, but
they are responsible for maintaining the relationship.
The escalation path for internal problems impacting on the quality of maintenance given is the Maintenance
Manager, in the first instance, followed by the Account Manager and ultimately our Operations Director.
Operations
Director
Maintenance
Account Manager
Manager
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21.4 Services Scope:
We normally provide the following services under the conditions of this Sample Service Level Agreement:
• Maintenance Services for the Simulators at installed sites and all associated computer systems that
make up the Simulators. These services will maintain the performance of the Simulators to the
agreed Service Level Standards and Key Performance Indicators (KPIs)
• Intended use for the Simulators. The Simulators are used primarily for the Training of Drivers by the
Customer. There-fore the critical components of the simulators are those which support the
functionality of Driver Training, requiring more flexibility in the use of the simulators, allowing more
use of workarounds.
• Account Management and Reporting Services. The Supplier and the Customer will actively manage,
prioritise and agree the conduct of activities to maximise the value gained by the Customer from
their Simulators.
21.5 Maintenance Services
21.5.1 Preventive Maintenance and Visits
We will provide bi-annual Preventive Maintenance visits to the facility and perform the tasks agreed in the
Maintenance Plan.
21.5.2 Customer First-Line Maintenance
It may be agreed that the Customer will provide a level of advanced First-Line Maintenance that can perform
many technical and problem-solving tasks that improves the response times to problems. The Supplier agrees
to provide information, procedures and training where practical to enable this higher level of service.
21.5.3 Problem Reporting
An online problem reporting system shall be established for each customer project that has ongoing warranty
and maintenance obligations. This system shall be used to track, manage and report progress on all
customer reported problems.
21.5.4 Fix Hardware Failures
Hardware failures, including data corruption, should be rectified as soon as practicable after their report. A
full build configuration should be maintained for each delivered system identifying the nature and source of
all spares. Spares holdings should be maintained as agreed in the Maintenance Plan to ensure that
contractual repair times can be met.
21.5.5 Warranty
This Agreement constitutes an extended Warranty. Any fixes, enhancements or upgrades conducted under
this Agreement will be warranted against failure for the duration of the Agreement.
21.5.6 Spare Parts
Spare parts are classified as in-scope or out-of-scope broadly as follows:
1. Cab Parts or other Train-related spare parts that are normally held by the customer for operations
are considered out-of-scope unless heavily modified by us for use in the simulator.
2. Simulator in-scope parts are primarily IT-related and modified parts used by us exclusively for use in
a simulator.
We will maintain warranty on all parts where these can be purchased in the current market or will provide
replacement parts when required on COTS parts where a warranty is not economical or will involve long lead
times. These warranties will include the requirement to return parts to the factory for repair.
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Where parts will require longer times to repair than allowed in the Performance table then we and the
Customer will agree a suitable Spares stock in the Maintenance Plan. These will be purchased by the
customer and replenished when used at the Customer's cost including shipping. Obsolescence of parts will
also be considered in the Plan.
Parts held in stock should be sufficient to meet the Performance requirements. we may be excused from any
penalty if a part has a long lead time and is not in-stock.
21.5.7 Software Bugs
All software bugs should be fixed in a controlled release strategy through a number of prearranged upgrade
deployments. The Maintenance Manager has responsibility for negotiating these with the Customer. A
number of fixes should be rolled into a scheduled deployment.
The fixes in each release should be clearly identified and the appropriate on-site testing strategy developed
before deployment. Prior to their inclusion in a release, they should have been tested in the development
environment so that a high degree of confidence in their suitability exists. Where issues remain, these should
be discussed between the Customer and Maintenance Manager before deployment.
During upgrade windows unrestricted access to the systems being upgraded will generally be required to
apply the upgrade, test the fixes and obtain customer acceptance of the bug fixes. This will require customer
involvement and no upgrade should be attempted without customer support and involvement for all these
activities. Ad hoc changes to the system software should, generally, be avoided.
This must be conducted in accordance with the Maintenance Plan.
21.5.8 Latent Defects
Any remaining Latent Defects should be identified and clearly categorised as Software Defects which may or
may not require action. Initially these will be regarded as Minor Problems until they are categorised.
Any Latent Defects that are agreed by the Maintenance Manager and Customer to be reasonably required to
be fixed should be scheduled in the next available upgrade.
For avoidance of doubt, it is assumed that all serious Latent Defects are identified and resolved during testing
and acceptance. Remaining Latent Defects are likely to be minor errors in CGI databases, train model
functionality or software and to fix them would be an enhancement. Similarly, inaccuracies in input-data or
changes made to the train/infrastructure during/after the development can cause training issues but are not
defects. Other Latent Defects are likely to be caused by unreliable hardware which will need to be fixed as a
Maintenance item if still under Warranty.
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21.6 Problem Categorisation
Failures of the simulators to be available for assessment or training use will be categorised as follows:
21.6.1 Critical Failure
Two simulators or more cannot be used due to a fault.
The problem causes a critical impact on the essential operations of Customer, such as (without limitation)
one or more users are not able to use the Simulators and the problem prevents driver assessment from
taking place. No workaround is available.
21.6.2 Major Failure
One simulator or more cannot be used due to a fault. One or more users cannot use important features of
the Simulators and no reasonable workaround is available. The Simulator may be operational, but operation
is functionally restricted, potentially allowing training but not assessment.
21.6.3 Minor Failure
Important features of one Simulator are unavailable, but a workaround is available, or unimportant features
are unavailable with no reasonable workaround.
21.6.4 Software Defect
Latent Software defects that do not prevent the use of the simulator but may cause operator inconvenience
or require a workaround. These defects require planned resolution to an agreed update schedule.
21.6.5 Guidelines for categorisation of Problems.
All of the ‘Failures’ in a simulator system are by design normally caused by Hardware failures and only very
rarely by Software after a system has been Accepted. All reported software problems should be categorised
as Software Defects in the first instance.
21.6.6 Our response to Failures
We offer a response to problems according to the following standards. All times are calculated from the time
that the Customer initially informs us of the fault.
These response times will be re-determined using the Reliability Analysis conducted during the Detail
Specification Stage. These are offered as an example of a typical response regime.
• Fault category means the type and priority of the fault as defined in Problem Categorisation
• Maximum Allowable failures are the maximum number of failures expected in a 12-month period.
• Initial Response time is the time in which we will respond following notification by telephone of the
failure
• On site Attendance is the expected time following initial response that our technician will be on-site
to fix the problem
• Work-around Solution is the time allowed to put a temporary solution in place from arrival on-location
or from initial response if on-site is not required. This may require removal of some other
functionality.
• If there is no agreed workaround, the Supplier and the Customer will determine an appropriate
solution as quickly as is practical. This may require a rapid commercial agreement between the
Account Manager and Customer Manager if the repair cannot be done within the agreed terms or
budget.
• Permanent Correction or Fix means the time allowed following the Work around solution to put a
final fix in place. Permanent Correction/Fix includes updates of documents and delivery of those
documents. This may be extended on agreement if it is considered more suitable to implement a
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planned fix with more testing or if the documentation would slow the delivery of the permanent
solution.
Maximum Initial On site Permanent
Fault Work around
failures per Response Attendance (if Correction/
Category Solution
annum Time required) Fix
Critical 4 working next working Within 1 5 working
Failure 2 hours day working day days
Within 2
working days
Major 4 working 2 working (for an non PC 5 working
Failure 5 hours days failure) days
1 working day
(for a PC failure)
Minor 2 working
NA 1 week 2 weeks 4 weeks
Failure days
Software 2 working As agreed
NA NA NA
Defects days and planned
21.6.7 Around-the-clock action
We agree to employ our best endeavours to exceed these limits to ensure the continuity of critical Customer
operations. Where practical it will use local staff and its international facilities to accelerate response times
and resolution times.
21.6.8 Help-Desk
Smart will provide the Company’s contact a telephone hotline between the hours of 08:00 to 18:00 GMT
(Greenwich Mean Time) and BST (British Summertime) as applicable Monday through Friday.
The Telephone support number is 07412590188 or otherwise as advised in writing by us.
21.6.9 Public Holidays
The service will not be available on local public holidays and subsequent such public local holidays through
the period of the contract.
It is assumed that the Customer operates on all Bank Holidays so during normal working hours the Contractor
will endeavour to accommodate any emergency requests and to provide support on a case-by-case basis.
21.6.10 Travel & Sustenance
All costs for attending the simulators for maintenance in any form shall be at our cost even if overnight
accommodation or sustenance will be required. In the event where our technician undertakes planned travel
but is prevented from performing the services the Customer, or the travel is deemed to have been avoidable
if not for some failure or omission by the Customer, we may claim the costs in writing.
Where simulator are distributed across the client network we request one travel pass to allow travel between
sites. If more sites are added we may request one or more passes to allow staff from other sites to attend.
21.6.11 Key Customer Responsibilities
The Customer shall assist us to maintain the simulators in the optimum condition for their specific business
requirements. This activity shall serve as the basis for prioritisation of maintenance resources and
enhancements during the term of this Agreement.
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21.6.12 Core Use of the simulator
The Customer Simulators are scheduled to be available each between the hours of 08:00 and 18:00 Monday
to Friday, less any agreed for planned maintenance.
21.6.13 Critical Components
We will maintain a Maintenance Plan document with the assistance of the Customer that allows a clear
understanding of the critical components of the Simulator. This will allow the Customer and us to allocate
monitoring, spares and enhancement resources to those components most likely to seriously impact the core
purpose of the simulators.
21.6.14 User Skills and Training
The Customer commits to keeping its User documentation, scenario descriptions and other procedures to a
standard that allows the productive use of the simulators.
We will provide agreed documentation and training for the First Line Maintainer nominated by the Customer
to perform agreed on-site support tasks and workarounds.
21.7 Maintenance Services
21.7.1 Maintain at current standard
Maintain the simulator at the current release of our software appropriate for the customer’s simulator
configuration - this will be managed through upgrades at a minimum annually, where known bugs will be fixed
and compatibility to evolving IT hardware and operating systems maintained. Implement reliability
improvements.
21.7.2 International, 24 hour resources
Our engineering team will use non-operating hours where practical to perform updates and fixes to ensure
minimum impact to the Customer’s operations.
21.7.3 Strategic technical roadmap and planning
Provide support in allocating a Principal Engineer to attend the simulator location or otherwise as the
Customer requires to a minimum of once a year to discuss formal functional enhancements in the simulator
and its products and to also disclose Smart’s ongoing developments.
21.7.4 Coordination with our User Group
Coordinate and communicate new developments within the User Group and internationally to offer
opportunities to pool resources and share technologies between the Customer and interested TOCs, subject
to relevant customer IPR and confidentiality restrictions (if any).
21.7.5 Account Management and Reporting Services
Regular communication with customers throughout the warranty and maintenance period is essential to
maintain a good relationship and to identify enhancement opportunities.
21.7.6 Maintenance Plan and documentation
Our team and the Customer will maintain a First Line Maintenance document and a Maintenance Plan that
will cover the following specific parts:
• Agreed workarounds and procedures for critical failures
• Spares required to meet performance targets
• Skills required of the Customer
• Tasks required of the Customer
• Maintenance tasks required of us
• Annual plans for upgrades
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• Plus other issues identified but not specified in this document.
21.7.7 Maintenance Reviews
A quarterly outstanding issues report shall be prepared by the Maintenance Manager outlining the closure
statistics of all reported failures, software bugs and enhancements as well as the status of all open reports.
As a minimum this report shall include:
• identification of the problem and the date it was reported;
• the status of the problem resolution as either;
• in analysis, rectified and awaiting deployment, deployed, closed or future enhancement; and
• a description of the root cause of the problem and solution as appropriate.
• An updated Maintenance Plan detailing planned upgrade windows for the next 12 months
The relevant Maintenance Manager shall be responsible for conveying this report to the customer and
discussing its contents.
21.7.8 Issue Escalation
Issues will be resolved using the following order:
1. Issue reporting and resolution through the Helpdesk, then
2. Reporting and resolution through the Maintenance Manager and Account Manager, then
3. Escalation to our Director, then
4. Arbitration
SMART Gen Desc Talinn 250217 RevA 161 of 163
22 MAINTENANCE PLAN
This Maintenance Plan will be developed and finalised with the client subject to specification and scope.
22.1 Maintenance Plan and documentation
The Maintenance Plan and Documentation is maintained by:
Name Title Role
22.2 Skills required of the Customer
We will train Instructors and Expert Users in the following
No Skill Role Training Level
22.3 Maintenance Tasks required of the Customer
No Task Frequency Training / Documentation
22.4 Maintenance tasks required of Smart/Smart
22.4.1 Maintenance task list
No Task Frequency Who
22.4.2 Patching and Release Schedule
No Patch / Release Frequency Who
22.4.3 Annual plans for upgrades
Sim Software is highly independent of the specific Windows configuration. The current configuration
should remain stable for the foreseeable future while Win 10 is used. And probably beyond.
No Upgrade Frequency
22.5 Spares required to meet performance targets
Most IT components are COTS and so are available for replacement within 2-3 days if ordered in the
UK for delivery to site.
Items below are longer lead times and/or are sourced outside the UK or may have modifications
required. Failures are very low probability but high impact. A small stock of spares would suit a larger
installation. Redundancy in consoles the best insurance.
No Item Modification Priority Workaround? Spares Stock Price
22.6 Agreed workarounds and procedures for critical failures
This needs some discussion with the Trainers during next Training session to see how they would
adjust training to certain failures.
No Failure Mode Workaround Status
Request for Review – Procurement 284958 To: Public Procurement Review Committee Ministry of Finance of the Republic of Estonia Suur-Ameerika 1, 10122 Tallinn, Estonia [Via Riigihangete Register or other applicable channel] Date: 9 May 2025 Teema: Taotlus ülevaatamiseks – SMART Simulators Limited pakkumise tagasilükkamine hanke 284958 raames Hanke pealkiri : " Mitmefunktsionaalse raudteesõiduki simulaatori ost – Tallinna Tehnikakõrgkool " Lugupeetud Riigihangete vaidlustuskomisjoni liikmed , SMART Simulators Limited nimel esitan austavalt taotluse ülevaatamiseks seoses hankija otsusega 29. aprillil 2025 meie pakkumise tagasilükkamise kohta RHS § 115 lg 8 alusel , viidates " ebamõistlikult madalale hinnale ". Me väidame , et see otsus põhines valedel eeldustel ja puudulikul tõendite ja selgituste kaalumisel , mida me esitasime . Austavalt palume komisjonil otsust üle vaadata järgmistel põhjustel : Täielik vastavus nõuetele ja läbipaistev selgitus Meie pakkumine tunnistati vastavaks RHS § 114 lg 1 alusel . Vastuseks hankija päringutele esitasime selged ja üksikasjalikud selgitused meie QA dokumentides ( viited : SMART Estonia QA 250317 RevC , Scope 250221 RevA ja General Description 250217 RevA ). Need sisaldasid : Meie konkurentsivõimelise hinna põhjendust , toetatud kulude viidetega ja võrreldavate paigaldustega (UK, Gruusia , EL). Meie tarnimise ja renoveerimise mudeli üksikasju – rõhutades kulutõhusust olemasoleva simulaatori laua taaskasutamise ja kohapealse kokkupaneku tõttu Tallinnas või Leedus , vältides kulukat rahvusvahelist transporti . Seda toetab ka dokumenteeritud fakt , et meie direktor ja peamine aktsionär on leedulane . Selgitus , et rajatised hangitakse või renditakse vastavalt vajadusele pärast lepingu sõlmimist , järgides meie tüüpilist projektiseadistuse protsessi . Peamise varustuse kulude selgitus , sealhulgas liikumisplatvormide jaemüügihind avalikel tarnijate veebilehtedel , kinnitades meie pakkumist . Palun vaadake [ https://motionsystems.eu/products/]( https://motionsystems.eu/products/) Meilt ei küsitud täiendavaid toetavaid arveid ega hinnajaotusi peale juba esitatute . Olime valmis ja jääme valmis neid esitama ametliku päringu korral . Tagasilükkamise põhjenduse valed eeldused Hankija näib olevat järeldanud , et kinnitatud töökoha aadressi puudumine tähendab peamiste koostude rahvusvahelist transporti . See on ebatäpne ja meie selgitusdokumentides selgelt ümber lükatud . Nagu märgitud , loome tavaliselt ajutisi kohalikke rajatisi vastavalt projekti asukohale ega kanna rahvusvahelisi transpordikulusid eeldatud viisil . Lisaks eeldus , et konkreetsete simulaatorielementide (nt liikumisplatvormi ) kulud olid alahinnatud , ei arvesta avalikult kättesaadavat jaemüügihinda ja meie sisearenduse ja hanketõhususe kulueelist . Näidatud tehniline üleolek ja tarnimisvõimekus Oleme järjekindlalt näidanud kõrgemat graafilist realismi ja süsteemi küpsust kui teised pakkujad – teave , mis oli hankijale kättesaadav avalike dokumentide ja meie viidete kaudu . Meie praeguste UK klientide (nt Avanti West Coast , EMR) varasema töö tulemuslikkuse kontrollimiseks ei võetud samme , hoolimata võimalusest seda teha otseülekande või viitekõnede kaudu . Konkurentsivõimeliste pakkumiste lai erinevus peegeldab spetsifikatsiooni ebaselgust , mitte pakkumise riski Saadud pakkumised ulatuvad alla 300 000 eurost üle 3 miljoni euroni . See äärmuslik erinevus viitab mõne tarnija raskustele tehnilise spetsifikatsiooni tõlgendamisel , mis peaks ajendama lähemalt kaaluma väärtust ja realismi , mitte automaatselt kõige konkurentsivõimelisema pakkumise välistamist . Taotlus heastamiseks : Seetõttu palume : RHS § 115 lg 8 alusel tehtud tagasilükkamisotsus tühistada . Hankijale antaks juhis küsida täiendavaid dokumente , mida nad peavad vajalikuks meie hinnapõhjenduse kinnitamiseks . SMART Simulators Limited taastataks hanke 284958 hindamisprotsessis . Austavalt palume komisjonil kaaluda kaasnevat dokumentatsiooni ja seda kirja meie ametliku kaebusena . IN English Subject: Request for Review – Rejection of Tender by SMART Simulators Limited in Procurement 284958 Procurement Title: "Purchase of a Multifunctional Railway Vehicle Simulator – Tallinn University of Applied Sciences" Dear Members of the Public Procurement Review Committee, On behalf of SMART Simulators Limited, I respectfully submit this request for review concerning the decision made by the Contracting Authority on 29 April 2025 to reject our tender submission under RHS § 115 lg 8, citing an “unreasonably low price.” We contend that this decision was based on incorrect assumptions and incomplete consideration of the evidence and clarifications we provided. We respectfully request that the Committee review the decision, based on the following grounds: 1. Full Compliance with Requirements and Transparent Clarification Our offer was accepted as compliant under RHS § 114 lg 1. In response to requests from the Contracting Authority, we provided clear, detailed clarifications in our QA documents (refs: SMART Estonia QA 250317 RevC, Scope 250221 RevA, and General Description 250217 RevA). These included: - Justification for our competitive pricing, supported by cost references and comparable installations (UK, Georgia, EU). - Details on our delivery and refurbishment model—highlighting cost efficiency due to the reuse of an existing simulator desk and localized reassembly at sites such as Tallinn or Lithuania, avoiding costly international shipping. This is further supported by the documented fact that our Director and main Shareholder is Lithuanian. - Clarification that facilities will be procured or rented as needed once the contract is awarded, following our typical project setup process. - A clear explanation of main equipment costings, including the retail price of motion platforms available on public supplier websites, validating our offer. Please refer to https://motionsystems.eu/products/ At no point were we asked for additional supporting invoices or pricing breakdowns beyond those already supplied. We were prepared and remain willing to provide these upon formal request. 2. Incorrect Assumptions in Rejection Rationale The Contracting Authority appears to have inferred that the absence of a confirmed workshop address implies international shipment of major assemblies. This is inaccurate and was clearly refuted in our clarification documents. As noted, we routinely establish temporary local facilities based on project location and do not incur international shipment costs in the manner assumed. Further, the assumption that the cost of specific simulator elements (e.g., the motion platform) was understated fails to consider the public retail pricing available and the cost advantage of our in-house development and procurement efficiencies. 3. Demonstrated Technical Superiority and Delivery Capability We have consistently demonstrated higher graphical realism and system maturity than the other bidders—information that was available to the Authority through public documentation and our references. No steps were taken to verify or validate our past performance with our current UK clients (e.g., Avanti West Coast, EMR), despite the feasibility of doing so through live demonstration or reference calls. 4. Wide Disparity in Competing Bids Reflects Specification Ambiguity, Not Bid Risk The bids received range from under €300,000 to over €3 million. This extreme variance suggests difficulty by some suppliers in interpreting the technical specification, which should prompt closer consideration of value and realism, not automatic exclusion of the most competitive bid. Request for Redress: We therefore request that: 1. The rejection decision under RHS § 115 lg 8 be annulled. 2. The Contracting Authority be directed to request any additional documentation they consider necessary to confirm our price justification. 3. SMART Simulators Limited be reinstated in the evaluation process for procurement 284958. We respectfully request the Committee to consider the accompanying documentation and this letter as our formal appeal. Yours faithfully, Paul Williamson Solution Architect SMART Simulators Limited Contact: +44 07412 590 188 | Email:
[email protected] Mr Ian Duffy Director SMART Simulators Limited Contact: +44 07525 725 370 | Email:
[email protected] Attachments: - SMART Estonia QA 250317 RevC - SMART Estonia Scope 250221 RevA - SMART Gen Desc Talinn 250217 RevA - Rejection Notice (Riigihanke 284958) - Supporting Emails / Clarifications from Riigihangete Register
From: Riigihangete register <
[email protected]>
Sent: 09 May 2025 14:13
To: Paul Williamson
Subject: Uus s�num riigihankes 284958
Teile on riigihangete registris uus teade:
Riigihanke 284958 "Raudteeveeremi multifunktsionaalse simulaatori ostmine (Tallinna Tehnikak�rgkool)"
raames on saadetud teade:
Lugupeetud pakkuja
Hankija on teinud 09.05.25 otsuse RHS � 104 lg 8 alusel j�tta edukas pakkuja Sim Factor S.A.
k�rvaldamata, sest edukal pakkujal ei esine RHS � 95 lg 1 ega RHS � 95 lg 4 kohast hankemenetlusest
k�rvaldamise alust.
Hankija on teinud 09.05.25 otsuse riigihangete seaduse � 98 lg 5 ja � 104 lg 8 alusel kvalifitseerida
edukas pakkuja Sim Factor S.A., sest ta tehniline ja kutsealane p�devus vastab hanke alusdokumentides
s�testatud kvalifitseerimise tingimustele.
K�esoleva otsuse peale on �igus esitada vaidlustus riigihangete vaidlustuskomisjonile. Riigihangete
seaduse � 189 alusel peab vaidlustus olema laekunud vaidlustuskomisjonile k�mne p�eva jooksul alates
p�evast, kui vaidlustaja sai teada v�i pidi teada saama oma �iguste rikkumisest v�i huvide
kahjustamisest, kuid mitte p�rast hankelepingu s�lmimist.
Lugupidamisega
Hankiaj esindaja
Dear Tenderer
On 09.05.25, the contracting authority has made a decision pursuant to Section 104 subsection 8 of the
Public Procurement Act not to exclude the successful tenderer Sim Factor S.A., because the successful
tenderer does not have grounds for exclusion from the procurement procedure pursuant to Section 95
subsection 1 or Section 95 subsection 4 of the Public Procurement Act.
On 09.05.25, the contracting authority has made a decision pursuant to Section 98 subsection 5 and
Section 104 subsection 8 of the Public Procurement Act to qualify the successful bidder Sim Factor S.A.,
because its technical and professional competence meets the qualification requirements set out in the
basic procurement documents.
You have the right to file a complaint against this decision with the Public Procurement Complaints
Committee. Pursuant to Section 189 of the Public Procurement Act, the complaint must be received by
the Complaints Committee within ten days from the day on which the party contesting the case became
aware or should have become aware of the violation of its rights or the damage to its interests, but not
after the conclusion of the procurement contract.
Sincerely
Representative of the contracting authority
Teadet saab lugeda registris hanke t��lehel Teabevahetus - S�numid pakkujale.
https://riigihanked.riik.ee/rhr-web/#/procurement/7863727/communication/message/962853
https://riigihanked.riik.ee/rhr-web/#/settings/users/my-notifications?notificationId=23659196
See on automaatteavitus. Palume sellele kirjale mitte vastata.
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